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Computer graphics with open gl, Hearn, Donald Baker, M.pauline Carithers, Warren

Computer graphics with open gl

Автор: Hearn, Donald Baker, M.pauline Carithers, Warren
Название:  Computer graphics with open gl
Издательство: Pearson Education
Издательство: Pearson education (us)
Классификация:
Компьютерное программирование
Обработка изображения

ISBN: 0132484579
ISBN-13(EAN): 9780132484572
ISBN: 0-13-248457-9
ISBN-13(EAN): 978-0-13-248457-2
Обложка/Формат: Paperback
Страницы: 888
Вес: 1.476 кг.
Дата издания: 01.01.2011
Издание: International ed of
Иллюстрации: Illustrations
Размер: 251 x 204 x 47
Читательская аудитория: Tertiary education (us: college)
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  Новое издание
Computer Graphics with Open GL

Автор: Pauline Baker Donald Hearn &
Название: Computer Graphics with Open GL
ISBN: 1292024259 ISBN-13(EAN): 9781292024257
Издательство: Pearson Education
Цена: 3647 р.
Наличие на складе: Нет в наличии.

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  Старое издание
Computer Graphics with OpenGL: United States Edition

Автор: Donald Hearn
Название: Computer Graphics with OpenGL: United States Edition
ISBN: 0130153907 ISBN-13(EAN): 9780130153906
Издательство: Pearson Education
Цена: 3221 р.
Наличие на складе: Невозможна поставка.
Описание: For junior- to graduate-level courses in computer graphics.Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.

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Computer Graphics with OpenGL: International Edition

Автор: Donald Hearn
Название: Computer Graphics with OpenGL: International Edition
ISBN: 0131202383 ISBN-13(EAN): 9780131202382
Издательство: Pearson Education
Цена: 3221 р.
Наличие на складе: Нет в наличии.
Описание: Assuming no background in computer graphics, this junior - to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics.

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Computer Graphics, C Version

Автор: Donald D. Hearn , M. Pauline Baker
Название: Computer Graphics, C Version
ISBN: 0135309247 ISBN-13(EAN): 9780135309247
Издательство: Pearson Education
Цена: 7584 р.
Наличие на складе: Нет в наличии.

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Computer Graphics with Open GL 4 Book Cased (Hardback)

Автор: Donald Hearn
Название: Computer Graphics with Open GL 4 Book Cased (Hardback)
ISBN: 0136053580 ISBN-13(EAN): 9780136053583
Издательство: Pearson Education
Цена: 3221 р.
Наличие на складе: Невозможна поставка.

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Multithreading for Visual Effects

Автор: Watt
Название: Multithreading for Visual Effects
ISBN: 1482243563 ISBN-13(EAN): 9781482243567
Издательство: Taylor&Francis
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Цена: 6798 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: In this book, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries, one of the industry’s leading visual effects packages, and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

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Essential Skills in Character Rigging

Автор: Zeman
Название: Essential Skills in Character Rigging
ISBN: 1482235234 ISBN-13(EAN): 9781482235234
Издательство: Taylor&Francis
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Цена: 5790 р.
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Описание: A beginner’s guide, this book presents basic theories and lays out a series of steps for constructing a human character rig from the ground up, just like in a professional studio. It gives hands-on experience with taking a completed character model, setting it up with a skeleton with kinematics and soft-skin deformation, and using data management to animate the character. All this is done while keeping technical and mathematical jargon to a minimum. The book also includes video tutorials corresponding to specific modules.

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Mathematics for Computer Graphics

Автор: Vince
Название: Mathematics for Computer Graphics
ISBN: 1846280346 ISBN-13(EAN): 9781846280344
Издательство: Springer
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Цена: 2537 р.
Наличие на складе: Нет в наличии.

Описание: Baffled by maths? Then don't give up hope.John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.Get to grips with mathematics fast - Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.The book you will read once, and refer to over and over again!

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An Introduction to Object-Oriented Programming in C++ / with Applications in Computer Graphics

Автор: Seed Graham M.
Название: An Introduction to Object-Oriented Programming in C++ / with Applications in Computer Graphics
ISBN: 1852334509 ISBN-13(EAN): 9781852334505
Издательство: Springer
Цена: 8469 р.
Наличие на складе: Нет в наличии.

Описание: An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the more advanced features of C++ through the development of realistic programming tools and classes.This revised and extended 2nd edition includes:- the Standard Template Library (STL), a major addition to the ANSI C++ standard- full coverage of all the major topics of C++, such as Templates; exception handling; RTTI- practical tools developed for object-oriented computer graphics programmingAll code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers, and are available from the author's web site:http://www.hw.ac.uk/mecWWW/research/staff/gms.htm

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Advances in Modelling, Animation and Rendering / Proceedings of Computer Graphics International 2002

Автор: Vince John, Earnshaw Rae
Название: Advances in Modelling, Animation and Rendering / Proceedings of Computer Graphics International 2002
ISBN: 1852336544 ISBN-13(EAN): 9781852336547
Издательство: Springer
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Цена: 18403 р.
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Описание: Containing the papers presented at Computer Graphics International 2002, this volume covers state-of-the-art research in computer graphics.

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Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®

Автор: Govil-Pai Shalini
Название: Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®
ISBN: 0387955046 ISBN-13(EAN): 9780387955049
Издательство: Springer
Рейтинг:
Цена: 7699 р.
Наличие на складе: Нет в наличии.

Описание: Principles of Computer Graphics: Theory and Practice Using OpenGL and MayaВ® helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games or graphics for any other 3-D, interactive domain, such as scientific/medical visualization.

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Shadow Algorithms Data Miner

Автор: Woo
Название: Shadow Algorithms Data Miner
ISBN: 1439880239 ISBN-13(EAN): 9781439880234
Издательство: Taylor&Francis
Рейтинг:
Цена: 4663 р.
Наличие на складе: Поставка под заказ.

Описание: Digital shadow generation continues to be an important aspect of visualization and visual effects in film, games, simulations, and scientific applications. This resource offers a thorough picture of the motivations, complexities, and categorized algorithms available to generate digital shadows. From general fundamentals to specific applications, it addresses shadow algorithms and how to manage huge data sets from a shadow perspective. The book also examines the use of shadow algorithms in industrial applications, in terms of what algorithms are used and what software is applicable.

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Computer Graphics through Key Mathematics

Автор: Jones Huw
Название: Computer Graphics through Key Mathematics
ISBN: 1852334223 ISBN-13(EAN): 9781852334222
Издательство: Springer
Цена: 6929 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Computer Graphics through Key Mathematics introduces the mathematics that support computer graphics on a 'need to know' basis. Its approach means you don't have to do advanced mathematical manipulation in order to understand the capabilities, scope and limitations of the computer graphics systems that create impressive images. The book is written in a clear, easy-to-understand way and is aimed at all those who have missed out on an extended mathematical education but who are studying or working in areas where computer graphics or 3D design plays an vital part. All those who have no formal training but who want to understand the foundations of computer graphics systems should read this book, as should mathematicians who want to understand how their subject is used in computer image synthesis.

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Implicit Objects in Computer Graphics

Автор: Velho Luiz, Gomes Jonas, Figueiredo Luiz H. de
Название: Implicit Objects in Computer Graphics
ISBN: 0387984240 ISBN-13(EAN): 9780387984247
Издательство: Springer
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Цена: 10009 р.
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Описание: Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject.Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animation implicit objects.Topics and features: *Broad, conceptual approach covers the fundamental algorithms and ideas *Integrated and up-to-date overview of the main developments surrounding implicit objects *Organized and cohesive presentation combines theory and practice *Provides thorough explanation of key problems and challenges in the field

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Computer Graphics and Geometric Modelling / Implementation & Algorithms

Автор: Agoston Max K.
Название: Computer Graphics and Geometric Modelling / Implementation & Algorithms
ISBN: 1852338180 ISBN-13(EAN): 9781852338183
Издательство: Springer
Рейтинг:
Цена: 5771 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.

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Computer Graphics and Geometric Modelling / Mathematics

Автор: Agoston Max K.
Название: Computer Graphics and Geometric Modelling / Mathematics
ISBN: 1852338172 ISBN-13(EAN): 9781852338176
Издательство: Springer
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Цена: 5386 р.
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Описание: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Mathematics, contains the mathematical background needed for the geometric modeling topics in computer graphics covered in the first volume. This volume begins with material from linear algebra and a discussion of the transformations in affine & projective geometry, followed by topics from advanced calculus & chapters on general topology, combinatorial topology, algebraic topology, differential topology, differential geometry, and finally algebraic geometry. Two important goals throughout were to explain the material thoroughly, and to make it self-contained. This volume by itself would make a good mathematics reference book, in particular for practitioners in the field of geometric modelling. Due to its broad coverage and emphasis on explanation it could be used as a text for introductory mathematics courses on some of the covered topics, such as topology (general, combinatorial, algebraic, and differential) and geometry (differential & algebraic).

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Geometry for Computer Graphics / Formulae, Examples and Proofs

Автор: Vince John
Название: Geometry for Computer Graphics / Formulae, Examples and Proofs
ISBN: 1852338342 ISBN-13(EAN): 9781852338343
Издательство: Springer
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Цена: 6929 р.
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Описание: Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis. Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners.

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