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Computer graphics with open gl, Hearn, Donald Baker, M.pauline Carithers, Warren

Computer graphics with open gl

Автор: Hearn, Donald Baker, M.pauline Carithers, Warren
Название:  Computer graphics with open gl
Издательство: Pearson Education
Издательство: Pearson education (us)
Классификация:
Компьютерное программирование
Обработка изображения

ISBN: 0132484579
ISBN-13(EAN): 9780132484572
ISBN: 0-13-248457-9
ISBN-13(EAN): 978-0-13-248457-2
Обложка/Формат: Paperback
Страницы: 888
Вес: 1.702 кг.
Дата издания: 01.01.2011
Издание: 4 rev ed
Размер: 251 x 204 x 47
Читательская аудитория: Tertiary education (us: college)
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     Новое издание
Computer Graphics with Open GL

Автор: Pauline Baker Donald Hearn &
Название: Computer Graphics with Open GL
ISBN: 1292024259 ISBN-13(EAN): 9781292024257
Издательство: Pearson Education
Цена: 3927 р.
Наличие на складе: Нет в наличии.
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     Старое издание
Computer Graphics with OpenGL: United States Edition

Автор: Donald Hearn
Название: Computer Graphics with OpenGL: United States Edition
ISBN: 0130153907 ISBN-13(EAN): 9780130153906
Издательство: Pearson Education
Цена: 3469 р.
Наличие на складе: Невозможна поставка.
Описание: For junior- to graduate-level courses in computer graphics.Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.
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Computer Graphics with OpenGL: International Edition

Автор: Donald Hearn
Название: Computer Graphics with OpenGL: International Edition
ISBN: 0131202383 ISBN-13(EAN): 9780131202382
Издательство: Pearson Education
Цена: 3469 р.
Наличие на складе: Нет в наличии.
Описание: Assuming no background in computer graphics, this junior - to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics.
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Computer Graphics with Open GL 4 Book Cased (Hardback)

Автор: Donald Hearn
Название: Computer Graphics with Open GL 4 Book Cased (Hardback)
ISBN: 0136053580 ISBN-13(EAN): 9780136053583
Издательство: Pearson Education
Цена: 3469 р.
Наличие на складе: Невозможна поставка.
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Computer Graphics with Open GL

Автор: Pauline Baker Donald Hearn &
Название: Computer Graphics with Open GL
ISBN: 1292024259 ISBN-13(EAN): 9781292024257
Издательство: Pearson Education
Цена: 3927 р.
Наличие на складе: Нет в наличии.
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Computer Vision and Computer Graphics - Theory and Applications

Автор: AlpeshKumar Ranchordas; H?lder J. Ara?jo; Joao Mad
Название: Computer Vision and Computer Graphics - Theory and Applications
ISBN: 3642102255 ISBN-13(EAN): 9783642102257
Издательство: Springer
Цена: 6544 р.
Наличие на складе: Нет в наличии.
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Curves and Surfaces for Computer Graphics

Автор: Salomon
Название: Curves and Surfaces for Computer Graphics
ISBN: 0387241965 ISBN-13(EAN): 9780387241968
Издательство: Springer
Цена: 4617 р.
Наличие на складе: Нет в наличии.
Описание: Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features:* Good foundational mathematical introduction to curves and surfaces; no advanced math required* Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces* Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader* Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces* Web site maintained and updated by the author, providing readers with errata and auxiliary materialThis engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.
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Applied Geometry for Computer Graphics and CAD

Автор: Marsh
Название: Applied Geometry for Computer Graphics and CAD
ISBN: 1852338016 ISBN-13(EAN): 9781852338015
Издательство: Springer
Цена: 3077 р.
Наличие на складе: Нет в наличии.
Описание: Focussing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). New features in this revised and updated edition include: the application of quaternions to computer graphics animation and orientation; discussions of the main geometric CAD surface operations and constructions: extruded, rotated and swept surfaces; offset surfaces; thickening and shelling; and skin and loft surfaces; an introduction to rendering methods in computer graphics and CAD: colour, illumination models, shading algorithms, silhouettes and shadows. Over 300 exercises are included, many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and links to other useful websites.
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Interactive Computer Graphics:A Top-Down Approach Using OpenGL: UnitedStates Edition

Автор: Edward Angel
Название: Interactive Computer Graphics:A Top-Down Approach Using OpenGL: UnitedStates Edition
ISBN: 0321321375 ISBN-13(EAN): 9780321321374
Издательство: Pearson Education
Цена: 2946 р.
Наличие на складе: Нет в наличии.
Описание: "Interactive Computer Graphics, Fourth Edition" presents introductory computer graphics concepts using a proven top-down, programming-oriented approach and careful integration of OpenGL to teach core concepts. The fourth edition has been revised to more closely follow the OpenGL pipeline architecture and includes a new chapter on programmable hardware topics (vertex shaders). As with previous editions, students learn to program three-dimensional applications as soon as possible - low level algorithms (for topics such as line drawing and fill polygons) are presented after students are creating graphics.

The "Fourth Edition" focuses on core theory in graphics. All topics required for a fundamental course, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing and hardware issues are covered.

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An Introduction to Object-Oriented Programming in C++ / with Applications in Computer Graphics

Автор: Seed Graham M.
Название: An Introduction to Object-Oriented Programming in C++ / with Applications in Computer Graphics
ISBN: 1852334509 ISBN-13(EAN): 9781852334505
Издательство: Springer
Цена: 6542 р.
Наличие на складе: Нет в наличии.
Описание: An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the more advanced features of C++ through the development of realistic programming tools and classes.This revised and extended 2nd edition includes:- the Standard Template Library (STL), a major addition to the ANSI C++ standard- full coverage of all the major topics of C++, such as Templates; exception handling; RTTI- practical tools developed for object-oriented computer graphics programmingAll code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers, and are available from the author's web site:http://www.hw.ac.uk/mecWWW/research/staff/gms.htm
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Mathematics for Computer Graphics

Автор: Vince
Название: Mathematics for Computer Graphics
ISBN: 1846280346 ISBN-13(EAN): 9781846280344
Издательство: Springer
Цена: 2538 р.
Наличие на складе: Нет в наличии.
Описание: Baffled by maths? Then don't give up hope.John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.Get to grips with mathematics fast - Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.The book you will read once, and refer to over and over again!
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Computer Graphics through Key Mathematics

Автор: Jones Huw
Название: Computer Graphics through Key Mathematics
ISBN: 1852334223 ISBN-13(EAN): 9781852334222
Издательство: Springer
Цена: 5926 р.
Наличие на складе: Нет в наличии.
Описание: Computer Graphics through Key Mathematics introduces the mathematics that support computer graphics on a 'need to know' basis. Its approach means you don't have to do advanced mathematical manipulation in order to understand the capabilities, scope and limitations of the computer graphics systems that create impressive images. The book is written in a clear, easy-to-understand way and is aimed at all those who have missed out on an extended mathematical education but who are studying or working in areas where computer graphics or 3D design plays an vital part. All those who have no formal training but who want to understand the foundations of computer graphics systems should read this book, as should mathematicians who want to understand how their subject is used in computer image synthesis.
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Advances in Modelling, Animation and Rendering / Proceedings of Computer Graphics International 2002

Автор: Vince John, Earnshaw Rae
Название: Advances in Modelling, Animation and Rendering / Proceedings of Computer Graphics International 2002
ISBN: 1852336544 ISBN-13(EAN): 9781852336547
Издательство: Springer
Цена: 11162 р.
Наличие на складе: Нет в наличии.
Описание: Containing the papers presented at Computer Graphics International 2002, this volume covers state-of-the-art research in computer graphics.
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Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®

Автор: Govil-Pai Shalini
Название: Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®
ISBN: 0387955046 ISBN-13(EAN): 9780387955049
Издательство: Springer
Цена: 5772 р.
Наличие на складе: Нет в наличии.
Описание: Principles of Computer Graphics: Theory and Practice Using OpenGL and MayaВ® helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games or graphics for any other 3-D, interactive domain, such as scientific/medical visualization.
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Implicit Objects in Computer Graphics

Автор: Velho Luiz, Gomes Jonas, Figueiredo Luiz H. de
Название: Implicit Objects in Computer Graphics
ISBN: 0387984240 ISBN-13(EAN): 9780387984247
Издательство: Springer
Цена: 5156 р.
Наличие на складе: Нет в наличии.
Описание: Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation. Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject.Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animation implicit objects.Topics and features: *Broad, conceptual approach covers the fundamental algorithms and ideas *Integrated and up-to-date overview of the main developments surrounding implicit objects *Organized and cohesive presentation combines theory and practice *Provides thorough explanation of key problems and challenges in the field
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Computer Graphics and Geometric Modelling / Implementation & Algorithms

Автор: Agoston Max K.
Название: Computer Graphics and Geometric Modelling / Implementation & Algorithms
ISBN: 1852338180 ISBN-13(EAN): 9781852338183
Издательство: Springer
Цена: 4617 р.
Наличие на складе: Нет в наличии.
Описание: Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.
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