Описание: Loved by millions of viewers across multiple networks, liked by more than 50 million Facebook fans, Family Guy has built a cult following since its debut in 1999. Now the entertaining personalities from the animated sitcom, and the humor that made it famous, can come to life on the drawing pads of aspiring artists everywhere. Learn to Draw Family Guy provides easy to follow, step-by-step instructions for artists and Family Guy fans of all ages and skill levels. Beginning with an introduction to material on the essentials for getting started, artists will enjoy learning to recreate their favorite personalities while learning interesting anecdotes and facts about the show. Sections of the book provide an overview of character and plot development throughout each season, allowing artists to learn the background and history of the infamously dysfunctional Griffin family and their Quahog, Rhode Island home. Featured subject matter includes drawing lessons on Peter, Lois, Brian, Meg, and Stewie, as well as other popular characters. Each project begins with a simple shape, such as a circle or square, and progresses to a finished final piece of artwork, making it easy for beginning artists to follow along. Whether artists are just starting to learn pencil drawing techniques or are at an advanced level of experience, the quality instructions and fun subject matter make this book an essential collection for any Family Guy fan.
Enter into a world where fashion is Victorian punk, technology hasn't surpassed the steam engine, and inventors' workshops are filled with bizarre gadgets and contraptions that you haven't imagined in your wildest dreams. This is the world of steampunk; a world that has fueled a growing subculture and is making its presence known in mainstream media. From a crafty villain and steampunk laden woman to a steam-powered pet and a flying galleon complete with sails and propellers, talented illustrator Bob Berry takes readers through the process of drawing, painting, and digitally illustrating the marvelous players and elements of the steampunk genre. As aspiring artists learn how to create steam-powered machines and gadget-toting characters, Joey Marsocci and Allison DeBlasio of Dr. Grymm Laboratories explain the history and origin of steampunk, its cultural relevance, and other interesting facts about real-life steampunk machines and their makers.