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Generative Art, Pearson Matt


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Автор: Pearson Matt
Название:  Generative Art
Перевод названия: Мэтт Пирсон: Искусство, образующее поколение
ISBN: 9781935182627
Издательство: Pearson Education
Издательство: Manning Publications
Классификация:
ISBN-10: 1935182625
Обложка/Формат: Paperback
Страницы: 300
Вес: 0.42 кг.
Дата издания: 28.11.2010
Язык: English
Иллюстрации: Figures
Размер: 203 x 201 x 12
Читательская аудитория: Professional & vocational
Рейтинг:
Поставляется из: Англии
Описание:

Summary

Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language.

About the Technology

Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions.

About the Book

Generative Art presents both the techniques and the beauty of algorithmic art. In it, youll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the books images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works.

Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Whats Inside
  • The principles of algorithmic art
  • A Processing language tutorial
  • Using organic, pseudo-random, emergent, and fractal processes

========================================​=========

Table of Contents
    Part 1 Creative Coding
  1. Generative Art: In Theory and Practice
  2. Processing: A Programming Language for ArtistsPart 2 Randomness and Noise
  3. The Wrong Way to Draw A Line
  4. The Wrong Way to Draw a Circle
  5. Adding Dimensions
  6. Part 3 Complexity
  7. Emergence
  8. Autonomy
  9. Fractals



Generative and Transformational Techniques in Software Engineering II

Автор: Ralf L?mmel; Joost Visser; Jo?o Saraiva
Название: Generative and Transformational Techniques in Software Engineering II
ISBN: 3540886427 ISBN-13(EAN): 9783540886426
Издательство: Springer
Рейтинг:
Цена: 8239.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Presents an augmented selection of the material presented at the International Summer School on Generative and Transformational Techniques in Software Engineering, GTTSE 2007, held in Braga, Portugal, in July 2007.

A Generative Theory of Relevance

Автор: Victor Lavrenko
Название: A Generative Theory of Relevance
ISBN: 3642100422 ISBN-13(EAN): 9783642100420
Издательство: Springer
Рейтинг:
Цена: 16769.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book presents a new way to look at topical relevance in information retrieval and offers a new method for modeling exchangeable sequences of discrete random variables which does not make any assumptions about the data and can also handle rare events.


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