Автор: White Tony Название: Animator`s Sketchbook ISBN: 1498774016 ISBN-13(EAN): 9781498774017 Издательство: Taylor&Francis Рейтинг: Цена: 4157 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator. Filled with extensive practice pages, Tony White’s Sketchbook, invites students to demonstrate what they learn. Each exercise is timed, so that the skills acquired, are optimized for efficiency and comprehension. The style and technique of the art produced will be entirely up to the reader, thus making no two sketchbooks alike. Key Features Provides readers with their own personal sketchbook, demonstrating classical art skills that are highly prized by studio employers Readers will come away better visualizing form, gesture, pose and expression Includes 60 speed and gesture drawing exercises Provides the perfect way for students of animation to improve their core skills Perfect for animation instructors who can rely on this unique course workbook to take their students to new levels of classic visualizing expertise
Автор: Bousquet Michele Название: Physics for Animators ISBN: 0415842972 ISBN-13(EAN): 9780415842976 Издательство: Taylor&Francis Рейтинг: Цена: 4157 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the laws of physics for comedic or dramatic effect, you need to know which laws you're breaking in order to make it work. And while large studios might be able to spend a lot of time and money testing different approaches or hiring a physics consultant, smaller studios and independent animators have no such luxury. This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work.
Physics concepts are explained in animator's terms, relating concepts specifically to animation movement and appearance.
Complex mathematical concepts are broken down into clear steps you can follow to solve animation problems quickly and effectively.
Bonus companion website at www.physicsforanimators.com offers additional resources, including examples in movies and games, links to resources, and tips on using physics in your work.
Uniting theory and practice, author Michele Bousquet teaches animators how to swiftly and efficiently create scientifically accurate scenes and fix problem spots, and how and when to break the laws of physics. Ideal for everything from classical 2D animation to advanced CG special effects, this book provides animators with solutions that are simple, quick, and powerful.
Автор: Francis Glebas Название: The Animator`s Eye, ISBN: 0240817249 ISBN-13(EAN): 9780240817248 Издательство: Taylor&Francis Рейтинг: Цена: 3579 р. Наличие на складе: Есть (1 шт.) Описание: Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.
Автор: Hooks Ed Название: Acting for animators ISBN: 0415580242 ISBN-13(EAN): 9780415580243 Издательство: Taylor&Francis Рейтинг: Цена: 2886 р. Наличие на складе: Поставка под заказ.
Ed Hooks' indispensable acting guidebook for animators has been fully updated and improved
Hooks uses basic acting theory to explain everything from character movement and facial expressions to interaction and scene construction. Just as acting on film and on stage are very different disciplines, so is the use of acting theory in creating an animated character, scene or story. Acting for Animators is full of essential craft tips from an acting master.
New to this Routledge edition:
- scene-by-scene analyses of six films, including Up, Coraline and Kung Fu Panda
- an expanded chapter on video game animation
- all-new illustrations
- a 500 word history of acting
Автор: Robin Beauchamp Название: Sound Design For Animators ISBN: 0240807332 ISBN-13(EAN): 9780240807331 Издательство: Taylor&Francis Рейтинг: Цена: 3348 р. Наличие на складе: Поставка под заказ.
Описание: Serving as a guide to sound design for animated films, this book explains audio software, free downloads, how sound works, the power of sound when wielded by an animation filmmaker. It also provides varieties of examples for how to use sound to enliven your films with professional sound.
Автор: Elmansy Rafiq Название: Photoshop 3D for Animators ISBN: 0240813499 ISBN-13(EAN): 9780240813493 Издательство: Taylor&Francis Рейтинг: Цена: 4503 р. Наличие на складе: Поставка под заказ.
Описание: Think Adobe Photoshop is only for photographers? With Photoshop 3D for Animators, explore the new 3D tools and techniques that will enhance your animation pipeline and workflows with the Adobe Suite software, including After Effects and Flash.
Автор: Mark R. Wilkins Название: MEL Scripting for Maya Animators, ISBN: 0120887932 ISBN-13(EAN): 9780120887934 Издательство: Elsevier Science Рейтинг: Цена: 5742 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Features a discussion of global procedures in Maya programming and chapters on fixing programming bottlenecks. This work provides the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. It also includes advanced user interface techniques, and optimizing character rigs.
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