Автор: Francis Glebas Название: The Animator`s Eye, ISBN: 0240817249 ISBN-13(EAN): 9780240817248 Издательство: Taylor&Francis Рейтинг: Цена: 5976 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A guide to channeling your vision and imagination. It guides you through the animation design process in a way that only years of expertise can provide.
Автор: Hooks Ed Название: Acting for animators ISBN: 0415580242 ISBN-13(EAN): 9780415580243 Издательство: Taylor&Francis Рейтинг: Цена: 3931 р. Наличие на складе: Нет в наличии.
Описание:
Ed Hooks' indispensable acting guidebook for animators has been fully updated and improved
Hooks uses basic acting theory to explain everything from character movement and facial expressions to interaction and scene construction. Just as acting on film and on stage are very different disciplines, so is the use of acting theory in creating an animated character, scene or story. Acting for Animators is full of essential craft tips from an acting master.
New to this Routledge edition:
- scene-by-scene analyses of six films, including Up, Coraline and Kung Fu Panda
- an expanded chapter on video game animation
- all-new illustrations
- a 500 word history of acting
Автор: White Tony Название: Animator`s Sketchbook ISBN: 1498774016 ISBN-13(EAN): 9781498774017 Издательство: Taylor&Francis Рейтинг: Цена: 6290 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Animator`s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator.
Автор: Bousquet Michele Название: Physics for Animators ISBN: 0415842972 ISBN-13(EAN): 9780415842976 Издательство: Taylor&Francis Рейтинг: Цена: 7392 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book takes the mystery out of physics tasks like character motion, light and shadow placement, explosions, ocean movement, and outer space scenes, making it easy to apply realistic physics to your work.
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