Zbrush Professional Tips and Techniques, Gaboury Paul
Автор: Johnson Название: Getting Started in ZBrush ISBN: 0415705142 ISBN-13(EAN): 9780415705141 Издательство: Taylor&Francis Рейтинг: Цена: 5196 р. Наличие на складе: Поставка под заказ.
Описание: Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high-resolution look. Ease your way into this complex subject with this straight-forward approach to ZBrush Perfect your technique with step-by-step tutorials that allow you to create high res models from start to finish. Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.
Описание: As video games evolve, the bar moves ever higher for realism. One of the most challenging artistic frontiers is creating realistic human characters.In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation -- human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results.
Описание: Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts.
Описание: Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems.
Описание: ZBrush Character Creation, 2nd Edition is a stunning four-color guide that blends technology with artistry, with thorough, hands-on tutorials to create 3D characters with this revolutionary software. Updated for ZBrush 4, the book teaches aspiring artists and professionals the intricacies of the sculpting tools, focusing on specific techniques such as texturing, chiseling, posing, costuming, ZScripts, and more. Scott Spencer uses the time-honored methods of traditional sculpting and painting in digital form, bringing his years of expertise in the film and game industry where he has worked on characters for Iron Man, Harry Potter and The Order of the Phoenix, Golden Axe, and Species 3.
Автор: Keller, Eric Название: Introducing zbrush ISBN: 0470262796 ISBN-13(EAN): 9780470262795 Издательство: Wiley Рейтинг: Цена: 3117 р. Наличие на складе: Нет в наличии.
Описание: Helps learn to sculpt detailed, lush, organic models with the tool on the 3D market - ZBrush. This title builds from the ground up, combining straightforward text with practical examples that make it fun to learn ZBrush`s core tools and concepts.
Автор: Keller Название: Introducing ZBrush, 3rd Edition ISBN: 1118244826 ISBN-13(EAN): 9781118244821 Издательство: Wiley Рейтинг: Цена: 4388 р. Наличие на складе: Нет в наличии.
Описание: If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start. Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair. Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.
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