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OpenGL Insights, Cozzi Patrick

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Автор: Cozzi Patrick   (Патрик Коцци)
Название:  OpenGL Insights
Перевод названия: Патрик Коцци: Окровения OpenGL
ISBN: 9781439893760
Издательство: Taylor&Francis
ISBN-10: 1439893764
Обложка/Формат: Hardback
Страницы: 712
Вес: 1.8 кг.
Дата издания: 16.07.2012
Серия: Computing & IT
Язык: English
Иллюстрации: 4-color poster folded and inserted into envelope adhered to ibc
Размер: 240 x 196 x 34
Читательская аудитория: Postgraduate, research & scholarly
Ключевые слова: Games development & programming, COMPUTERS / Computer Graphics,COMPUTERS / Programming / Games
Поставляется из: Англии

Computer Graphics Through OpenGL

Автор: Guha Sumanta
Название: Computer Graphics Through OpenGL
ISBN: 1482258390 ISBN-13(EAN): 9781482258394
Издательство: Taylor&Francis
Цена: 10449 р.
Наличие на складе: Невозможна поставка.


From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL(R): From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL(R) Application Programming Interface (API) to code 3D scenes and animation, including games and movies.

The undergraduate core of the book is a one-semester sequence taking the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL. The remaining chapters explore more advanced topics, including the structure of curves and surfaces and the application of projective spaces and transformations.

New to the Second Edition

  • 30 more programs, 50 more experiments, and 50 more exercises
  • Two new chapters on OpenGL 4.3 shaders and the programmable pipeline
  • Coverage of:
    • Vertex buffer and array objects
    • Occlusion culling and queries and conditional rendering
    • Texture matrices
    • Multitexturing and texture combining
    • Multisampling
    • Point sprites
    • Image and pixel manipulation
    • Pixel buffer objects
    • Shadow mapping

Web Resource
The book's website at www.sumantaguha.com provides program source code that runs on various platforms. It includes a guide to installing OpenGL and executing the programs, special software to help run the experiments, and figures from the book. The site also contains an instructor's manual with solutions to 100 problems (for qualifying instructors only).

Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®

Автор: Govil-Pai Shalini
Название: Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®
ISBN: 0387955046 ISBN-13(EAN): 9780387955049
Издательство: Springer
Цена: 11549 р.
Наличие на складе: Поставка под заказ.

Описание: Principles of Computer Graphics: Theory and Practice Using OpenGL and MayaВ® helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games or graphics for any other 3-D, interactive domain, such as scientific/medical visualization.

OpenGL Graphics Through Applications

Автор: Whitrow
Название: OpenGL Graphics Through Applications
ISBN: 1848000227 ISBN-13(EAN): 9781848000223
Издательство: Springer
Цена: 5423 р.
Наличие на складе: Поставка под заказ.

Описание: Presents a practical introduction to Computer Graphics with an emphasis on understanding through practice. This book covers a range of topics including: image processing, artefact construction, introductory animation, texturing, and curves surfaces and patterns.

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