Описание: Rev. ed. of: 3D math primer for graphics and game development.
Автор: Millington, Ian Название: Game physics engine development ISBN: 0123819768 ISBN-13(EAN): 9780123819765 Издательство: Taylor&Francis Рейтинг: Цена: 7286 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.
Автор: Zirkle, Paul Hogue, Joe Название: Iphone game development ISBN: 0596159854 ISBN-13(EAN): 9780596159856 Издательство: Wiley Рейтинг: Цена: 3849 р. Наличие на складе: Поставка под заказ.
Описание: Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone`s lack of support for certain areas of game programming.
Автор: Craft, Chris Mcelveen, Jamey Название: Iphone game development ISBN: 0470496665 ISBN-13(EAN): 9780470496664 Издательство: Wiley Рейтинг: Цена: 4674 р. Наличие на складе: Поставка под заказ.
Описание: A technical and business guide to creating and selling iPhone games. It covers technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it. It also covers Cocoa Touch and other features of the iPhone SDK.
Автор: Penny de Byl Название: Holistic Game Development with Unity ISBN: 0240819330 ISBN-13(EAN): 9780240819334 Издательство: Taylor&Francis Цена: 4811 р. Наличие на складе: Поставка под заказ.
Описание: Left and right brains welcome! An all-in-one practical guide to creating games with Unity (the hottest game development engine available today) - budding developers will learn to implement game mechanics, art, design and programming in one complete guide. Award-wining experienced Professor and Lecturer, De Byl shows you the way.
Автор: Alessi Patrick Название: Beginning IOS Game Development ISBN: 1118107322 ISBN-13(EAN): 9781118107324 Издательство: Wiley Рейтинг: Цена: 3711 р. Наличие на складе: Поставка под заказ.
Описание: Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with programming or even none at all, this accessible guide is ideal for getting started writing for iOS. Experienced developer and author Patrick Alessi requires no prior knowledge for integrating professional graphics, animation, or sound as he presents the basics of the iOS system architecture, game development, and the programming languages that are used to develop games for iOS. You'll explore the basic building blocks that a game developer would use to build a game, including drawing, responding to user interaction, animation, and sound. Explores the tools and methodology that are used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!
Описание: This book provides an overview of developing games for Windows Phone 7 and how to work within XNA Game Studio 4.0. Knowledge of Visual Studio 2010, C# and XNA is assumed. Example code takes advantage of the Windows Phone 7 features under discussing and helps the reader build a game using those concepts. A total of three games will be built in this book. The book includes: An overview of Phone 7 development Comprehensive coverage on how to use the freely available tools you need to get started with, Visual Studio 2010 and XNA Game Studio 4.0 Programming for device orientation Understanding State Management Incorporating Touch Input, the accelerometer and compass Adding music to the game Pinning your game to the Start area Working 3D Using push notification, remote services, and verbal commands Working with GPS, WiFi, Camera Capture, Photo Chooser Taking your game to the Marketplace Games include: Drive and Dodge, Poker Dice with Friends, and HodgePodge
Автор: Lucka Название: iOS Game Development ISBN: 146656993X ISBN-13(EAN): 9781466569935 Издательство: Taylor&Francis Рейтинг: Цена: 5911 р. Наличие на складе: Невозможна поставка.
Описание: To create successful games for the iPhone family of mobile devices, developers need to know how touch-input, real-time graphics, and sound come together in the iOS environment. iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch takes you from the basics of app coding to releasing and marketing your game on the App Store. The book offers a wealth of previously unpublished information about the iOS platform. The text focuses on the concrete requirements of game developers, presenting in-depth details on each step in the mobile game development process. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It also covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine. To better understand the explanations, the author encourages you to access more than 30 iOS example apps from his website. Each app represents a small piece of the complex field of game development in a straightforward manner. The apps can be run on any device in the iPhone family and have been extensively tested with various iOS versions. Suitable for both newcomers and more advanced developers, this color book helps you get started with iOS game development. By following the book’s clear descriptions and example programs, you will understand how to implement the fundamentals in smaller game projects and be able to create your first game for the App Store.
Описание: This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games
Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byl's holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store.
Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more.
Design principles, art, and programming in unison - the one-stop shop for indie developers requiring interdisciplinary skills in their small teams.
An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts.
A portfolio of royalty free reusable game mechanics and assets.
Accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and teaching resources. Challenge questions and lesson plans are available online for an enhanced learning experience.
Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the author's research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions.
The author first helps you understand what really matters in games. He guides you in becoming a better game designer from the ground up, being able to play any game critically, and expressing your ideas in a clear and concise format.
The book then presents step-by-step tutorials on designing games. It explains how to build an arcade-style game as well as a platformer integrating some physics elements. It also shows you how to create a more complex puzzle game--the author's own published game, Turky on the Run.
Lastly, the book discusses different ways to deploy and monetize games across several platforms, including Facebook, iOS, Android, and web-based marketplaces. Sample Construct 2 project files for the games designed in the book are available on the author's website.
Integrating hands-on guidance with theoretical game design concepts, this book gives you a solid foundation in game development. It will help you advance in your journey as an indie game developer.
Автор: Croswell Название: Game Development ISBN: 0123751039 ISBN-13(EAN): 9780123751034 Издательство: Taylor&Francis Рейтинг: Цена: р. Наличие на складе: Невозможна поставка.
Описание: with C and OpenGL. . With this book, students and programmers can make a full 3D PC video game from start to finish inspired by the various 3D Super Mario games from Nintendo. Most books include a simple game or a demo but Sherrod walks
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