An exploration of why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them.
We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? Juul examines this paradox.
In video games, as in tragic works of art, literature, theater, and cinema, it seems that we want to experience unpleasantness even if we also dislike it. Reader or audience reaction to tragedy is often explained as catharsis, as a purging of negative emotions. But, Juul points out, this doesn't seem to be the case for video game players. Games do not purge us of unpleasant emotions; they produce them in the first place. What, then, does failure in video game playing do?
Juul argues that failure in a game is unique in that when you fail in a game, you (not a character) are in some way inadequate. Yet games also motivate us to play more, in order to escape that inadequacy, and the feeling of escaping failure (often by improving skills) is a central enjoyment of games. Games, writes Juul, are the art of failure: the singular art form that sets us up for failure and allows us to experience it and experiment with it.
The Art of Failure is essential reading for anyone interested in video games, whether as entertainment, art, or education.
Автор: Silber Название: Pixel Art for Game Developers ISBN: 1482252309 ISBN-13(EAN): 9781482252309 Издательство: Taylor&Francis Рейтинг: Цена: 6346 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The premier how-to book on Pixel Art and Pixel Art software, this book emphasizes the key universal principles of the craft. It provides readers with the skills to create characters and environments needed for 2D games. It includes an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development.
Описание: Distinguished American and European scholars, curators and artists discuss the issues concerning the representation and commemoration of slavery, as brought into sharp focus by the 2007 bicentennial of the abolition of the slave trade.
Автор: Rosin Christopher Название: Food Systems Failure ISBN: 1849712298 ISBN-13(EAN): 9781849712293 Издательство: Taylor&Francis Рейтинг: Цена: 7838 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: First Published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.
Автор: McClellan A Название: Art Museum from Boullee to Bilbao ISBN: 0520251261 ISBN-13(EAN): 9780520251267 Издательство: Wiley Рейтинг: Цена: 2816 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Offers a framework for understanding contemporary debates as they have evolved in Europe and the United States. From the visionary museums of Boullee in the eighteenth century to the new Guggenheim in Bilbao and beyond, this book explores various aspects of museum theory and practice: ideals and mission; architecture; the public and commercialism.
Описание: Pop Art and the Contest over American Culture examines the socially and aesthetically subversive character of pop art.
Автор: Dianina Katia Название: When Art Makes News ISBN: 0875804608 ISBN-13(EAN): 9780875804606 Издательство: Wiley Рейтинг: Цена: 3501 р. Наличие на складе: Поставка под заказ.
Описание: From the time the word kul-tura entered the Russian language in the early nineteenth century, Russian arts and letters have thrived on controversy. This book examines the development of a public discourse on national self-representation in nineteenth-century Russia, as it was styled by the visual arts and in popular journalism.
Автор: Broeckmann Andreas Название: Machine Art in the Twentieth Century ISBN: 0262035065 ISBN-13(EAN): 9780262035064 Издательство: Wiley Рейтинг: Цена: 3652 р. Наличие на складе: Есть у поставщика Поставка под заказ.
An investigation of artists' engagement with technical systems, tracing art historical lineages that connect works of different periods.
"Machine art" is neither a movement nor a genre, but encompasses diverse ways in which artists engage with technical systems. In this book, Andreas Broeckmann examines a variety of twentieth- and early twenty-first-century artworks that articulate people's relationships with machines. In the course of his investigation, Broeckmann traces historical lineages that connect art of different periods, looking for continuities that link works from the end of the century to developments in the 1950s and 1960s and to works by avant-garde artists in the 1910s and 1920s. An art historical perspective, he argues, might change our views of recent works that seem to be driven by new media technologies but that in fact continue a century-old artistic exploration.
Broeckmann investigates critical aspects of machine aesthetics that characterized machine art until the 1960sand then turns to specific domains of artistic engagement with technology: algorithms and machine autonomy, looking in particular at the work of the Canadian artist David Rokeby; vision and image, and the advent of technical imaging; and the human body, using the work of the Australian artist Stelarc as an entry point to art that couples the machine to the body, mechanically or cybernetically. Finally, Broeckmann argues that systems thinking and ecology have brought about a fundamental shift in the meaning of technology, which has brought with it a rethinking of human subjectivity. He examines a range of artworks, including those by the Japanese artist Seiko Mikami, whose work exemplifies the shift.
Автор: Ganeri, Jonardon Название: The Concealed Art of the Soul ISBN: 0199658595 ISBN-13(EAN): 9780199658596 Издательство: Oxford Academ Рейтинг: Цена: 2081 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Jonardon Ganeri presents a variety of perspectives on the nature of the self as seen by major schools of classical Indian philosophy. Ganeri discusses the Upanisads, the Buddha`s discourses, the epic Mahabharata; he shows that many Western theories of selfhood are developed to a high degree of sophistication in these writings.
Автор: Thornton Sarah Название: Seven Days in the Art World ISBN: 039306722X ISBN-13(EAN): 9780393067224 Издательство: Wiley Цена: 1880 р. Наличие на складе: Поставка под заказ.
Автор: Tavinor, Grant Название: Art of videogames ISBN: 1405187883 ISBN-13(EAN): 9781405187886 Издательство: Wiley Рейтинг: Цена: 2507 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Videogames aren`t just for children anymore. In fact, their fictional worlds now inspire us to make judgments about perceptual beauty, involve us in interpretation, and arouse our emotions.
Автор: Jung, C.g. Название: Spirit in man, art and literature ISBN: 0415304393 ISBN-13(EAN): 9780415304399 Издательство: Taylor&Francis Рейтинг: Цена: 939 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Offers unique and penetrating insights into the lives and opinions of some of the most significant players in the cultural life of the twentieth century.
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