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Using Social Media Effectively in the Classroom, Seo Kay Kyeong-Ju


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Цена: 22202.00р.
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Автор: Seo Kay Kyeong-Ju
Название:  Using Social Media Effectively in the Classroom
ISBN: 9780415896795
Издательство: Taylor&Francis
Классификация:
ISBN-10: 0415896797
Обложка/Формат: Hardback
Страницы: 240
Вес: 0.45 кг.
Дата издания: 18.09.2012
Язык: English
Иллюстрации: 8 tables, black and white
Размер: 229 x 152 x 14
Читательская аудитория: General (us: trade)
Ключевые слова: Open learning, home learning, distance education, EDUCATION / General,EDUCATION / Computers & Technology,EDUCATION / Distance & Online Education
Подзаголовок: Blogs, wikis, twitter, and more
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание:

The rapid expansion of blogs, Twitter, wikis, and virtual worlds has dramatically transformed the landscape of education. Through highly accessible networks, these new media can integrate students into a learning community by enabling them to create, customize, and share content online. Using Social Media Effectively in the Classroom shows educators how to:

  • utilize social media to best support learners
  • resolve potential problems
  • create a powerful sense of community within user-centered Web 2.0 technologies.

Moving beyond basic explanations of technologies and how to use them, this book provides research-based, jargon-free, practical examples of what works, what doesnt, and why when it comes to social media. Organized according to the systematic process of instructional design, contributors describe innovative strategies for incorporating social media into educational settings as well as significant issues to be taken into consideration at each phase of planning, designing, teaching, and evaluation.




Technology in the Middle and Secondary Social Studies Classroom

Автор: Scheuerell Scott
Название: Technology in the Middle and Secondary Social Studies Classroom
ISBN: 0415749816 ISBN-13(EAN): 9780415749817
Издательство: Taylor&Francis
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Цена: 7654.00 р.
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Описание: Technology in the Middle and Secondary Social Studies Classroom introduces pre-service teachers to the research underpinning the effective integration of technology into the social studies curriculum.

Using PowerPoint in the Classroom: Second Edition

Автор: Howell D et al
Название: Using PowerPoint in the Classroom: Second Edition
ISBN: 1412927986 ISBN-13(EAN): 9781412927987
Издательство: Sage Publications
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Цена: 3325.00 р.
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Описание: Create dynamic multimedia presentations and lessons with this step-by-step guide, which includes troubleshooting tips, screen shots, specific examples, "Quick Review" sections, and more!

Teaching Tech-Savvy Kids: Bringing Digital Media Into the Classroom, Grades 5-12

Автор: Parker Jessica K.
Название: Teaching Tech-Savvy Kids: Bringing Digital Media Into the Classroom, Grades 5-12
ISBN: 1412971500 ISBN-13(EAN): 9781412971508
Издательство: Sage Publications
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Цена: 5067.00 р.
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Описание: Students are plugged in, powered up, and connected. Are you?The author gives teachers a deeper understanding of the dynamic potential for increasing student learning through digital media. Based on a three-year study of youth and their use of new media, this teacher-friendly resource includes:Descriptions of digital tools such as social networking platforms, YouTube, Wikipedia, virtual worlds, digital music, and moreVignettes about how young people use digital mediaSidebars debunking common myths about technologyAdvice about navigating digital media for both novice and expert teachersPedagogical implications and practices, including sample activities

Choosing and Using Digital Games in the Classroom

Автор: Becker
Название: Choosing and Using Digital Games in the Classroom
ISBN: 3319122223 ISBN-13(EAN): 9783319122229
Издательство: Springer
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Цена: 15372.00 р.
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Описание: This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience. The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans.

Brilliant Ideas for Using ICT in the Inclusive Classroom

Автор: Mckeown
Название: Brilliant Ideas for Using ICT in the Inclusive Classroom
ISBN: 1138809020 ISBN-13(EAN): 9781138809024
Издательство: Taylor&Francis
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Цена: 6123.00 р.
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Описание:

Runner up in Teach Secondary's Technology and Innovation Awards 2014 sponsored by Lego, Brilliant Ideas for using ICT in the Inclusive Classroom provides lots of simple practical ideas showing teachers and support staff how they can use ICT to boost the achievement of all pupils.

How can you use ICT to boost the achievement of all your pupils?

This practical teachers' guide will help you to unlock the enormous potential of new technology in order to enhance pupils' learning, particularly for young people with additional needs. Written by two of the UK's leading technology experts, this invaluable and newly updated resource will enable you to use ICT effectively to make lessons more accessible, motivating and fun.

With fifty illustrated case studies and twenty starter activities, this practical resource will help you to introduce new technology into the inclusive classroom. It has been specifically designed to help develop your pupils' key skills, such as problem solving, developing concepts and communicating to different audiences. In each activity, the authors show why and how a particular resource was used and show how similar techniques can be implemented to open up the curriculum to your learners.

The authors include timely and realistic advice on how to use a range of technologies from the cheap and cheerful - and even free - to more sophisticated and specialist packages. Find out about:

  • Apps
  • Blogging
  • Digital animation
  • Podcasting
  • Digital storytelling
  • Wikis
  • Geocaching
  • Coding
  • Games and gaming
  • Sat nav
  • Art packages
  • Twitter

Whether you're already techno-savvy or looking to get started with ICT, this book is full of brilliant ideas on how to engage learners of all abilities using technology. If you're looking for inspiration on how to integrate creative uses of ICT with the curriculum, this book will prove invaluable.


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