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Learn Corona SDK Game Development, Zammetti Frank


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Цена: 5304.00р.
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При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Zammetti Frank
Название:  Learn Corona SDK Game Development
ISBN: 9781430250685
Издательство: Springer
Классификация:
ISBN-10: 1430250682
Обложка/Формат: Paperback
Страницы: 288
Вес: 0.54 кг.
Дата издания: 15.05.2013
Язык: English
Иллюстрации: Biography
Размер: 234 x 195 x 16
Читательская аудитория: General (us: trade)
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Part I: Get Ready... Get Set...

1. Introducing Corona

2. Getting To Know Lua

Part II: Go!

3. Application Structure

4. Title, main menu and settings screens

5. The Game, Part I: Core Game Code

6. The Game, Part II: The Main Loop

7. The Game, Part III: Player Control Input

8. The Game, Part IV: Collision Events

9. Wrapping Up

Part III: The Post-Game Show

10. Odds And Ends

11. Testing And Publishing



Practical dojo projects

Автор: Zammetti, Frank
Название: Practical dojo projects
ISBN: 1430210664 ISBN-13(EAN): 9781430210665
Издательство: Springer
Рейтинг:
Цена: 5589.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: I've been developing software for a long time, by anyone's count: over 25 years, about 15 or so of that "professionally" (meaning 15 years or so I've been getting paid to pretend I know what I'm doing). I've been doing web development specifically for something like 10 or so of those years. I can say, with all honesty, that I was ahead of the curve a number of times. I was writing what we all now call RIAs back around 1998 (two of the apps I wrote in that time frame are still in production, amazingly). I was one of those people who invented Ajax way back then, but didn't think it was anything special and didn't come up with a cute name for it, and hence I am not the one rich and famous for coining an acronym None of this is especially important, and I'm not even trying to impress you by saying any of it. I'm just setting the foundation for being able to honestly say this: I've seen a lot. I've done a lot of client-side development. I've seen the evolution from doing absolutely everything yourself, dealing with all the complexities and cross-browser issues, to where we are today, where you basically don't write anything from scratch anymore, you find a good library (or combination of libraries) and proceed from there. This is the same evolution that every other programming language and/or platform has taken; it's just the natural way of things.


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