Virtually unobtainable for many years, these two books by Lewis Carroll (C. L. Dodgson) have now been reprinted in their entirety for the pleasure of modern enthusiasts of mathematical puzzles. Written by the 19th-century mathematician who gave us Alice in Wonderland and Through the Looking Glass, they contain an unusual combination of wit and mathematical intricacy that will test your mathematical ingenuity and provide hours of stimulating entertainment. Pillow-Problems is one of the rarest of all Lewis Carroll's works. It contains 72 mathematical posers ranging from those that can be solved by arithmetic, simple algebra, or plane geometry, to those that require more advanced algebra, trigonometry, algebraical geometry, differential calculus, and transcendental probabilities. Both numerical answers and fully worked out solutions are given, each in a separate section so that you can test your methods of problem-solving even after you have looked up the answer to a problem. In A Tangled Tale, Carroll embodies some of his most perplexing mathematical puzzles in the ten knots or chapters of a delightful story that has all the charm and wit of his better-known works. The Tale was originally printed as a monthly magazine serial, and many readers sent in solutions to the problems that were posed in it. In the long Appendix to The Tale, which contains the answers and solutions to the problems, Carroll uses the answers sent in by readers as the basis for illuminating and entertaining discussions of the many wrong ways in which the problems can be attacked, as well as the right ways.
Автор: Ball W. W. Rouse Название: Mathematical Recreations and Essays ISBN: 0486253570 ISBN-13(EAN): 9780486253572 Издательство: Dover Рейтинг: Цена: 1407 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Historically, many of the most important mathematical concepts arose from problems that were recreational in origin. This book takes advantage of that fact, using recreational mathematics -- problems, puzzles and games -- to teach students how to think critically. Encouraging active participation rather than just observation, the book focuses less on mathematical results than on how these results can be applied to thinking about problems and solving them. Each chapter contains a diverse array of problems in such areas as logic, number and graph theory, two-player games of strategy, solitaire games and puzzles, and much more. Sample problems (solved in the text) whet readers' appetites and motivate discussions; practice problems solidify their grasp of mathematical ideas; and exercises challenge them, fostering problem-solving ability. Appendixes contain information on basic algebraic techniques and mathematical inductions, and other helpful addenda include hints and solutions, plus answers to selected problems. An extensive appendix on probability is new to this Dover edition. Free solutions manual available for download at the Dover website.
Описание: Whimsically and delightfully presented mathematical recreations by the author of Alice in Wonderland are solved by arithmetic, algebra, geometry, trigonometry, differential calculus and transcendental properties. 6 illustrations. Two books bound as one.
Описание: Ranging from ancient Greek and Roman problems to the most modern applications of special mathematical techniques for amusement, this popular volume contains material to delight both beginners and advanced mathematicians. Its 250 lively puzzles, problems, situations, and demonstrations of recreational mathematics feature full solutions and analyses. Fifty-seven highly unusual historic problems are derived from ancient Greek, medieval European, Arabic, and Hindu sources. Other problems are based on "mathematics without numbers," geometry, topology, the calendar, arithmetic, and the mathematics of chess moves. Fifty pages comprise numerical pastimes built out of figurate numbers, Mersenne numbers, Fermat numbers, cyclic numbers, automorphic numbers, and prime numbers; probability problems are also fully analyzed. More than forty pages are devoted to magic squares, and the concluding portion of the book presents more than twenty-five new positional and permutational games of permanent value. A discussion of fairy chess is followed by rules and procedural information on latruncles, go, reversi, jinx, ruma, lasca, tricolor, four-story towers, tetrachrome, and other games. More than a collection of wonderful puzzles, this volume offers a thorough, rigorous, and entertaining sampler of recreational mathematics, highlighted by numerous insights into specialized fields.
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