Описание: This book is about the role and potential of using digital technology in designing teaching and learning tasks in the mathematics classroom. Digital technology has opened up different new educational spaces for the mathematics classroom in the past few decades and, as technology is constantly evolving, novel ideas and approaches are brewing to enrich these spaces with diverse didactical flavors. A key issue is always how technology can, or cannot, play epistemic and pedagogic roles in the mathematics classroom. The main purpose of this book is to explore mathematics task design when digital technology is part of the teaching and learning environment. What features of the technology used can be capitalized upon to design tasks that transform learners’ experiential knowledge, gained from using the technology, into conceptual mathematical knowledge? When do digital environments actually bring an essential (educationally, speaking) new dimension to classroom activities? What are some pragmatic and semiotic values of the technology used? These are some of the concerns addressed in the book by expert scholars in this area of research in mathematics education. This volume is the first devoted entirely to issues on designing mathematical tasks in digital teaching and learning environments, outlining different current research scenarios.
Автор: Muijs Название: Collaboration and networking in education ISBN: 9400702825 ISBN-13(EAN): 9789400702820 Издательство: Springer Рейтинг: Цена: 18866.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Collaboration and networking have recently come to the fore as major school improvement strategies in a number of countries. In this book, we aim to provide a theoretical background to educational collaboration, drawing on research and theory in policy studies, psychology and sociology, leading ultimately to a typology of networks.
Описание: Facebook, Twitter, Google. today`s tech-savvy students are always plugged in. However, all too often their teachers and administrators aren`t experienced in the use of these familiar digital tools. If schools are to prepare students for the future, administrators and educators must harness the power of digital technologies and social media.
Автор: Zaphiris Название: Learning and Collaboration Technologies ISBN: 3319394827 ISBN-13(EAN): 9783319394824 Издательство: Springer Рейтинг: Цена: 12298.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the Third International Conference on Learning and Collaboration Technologies, LCT 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, in conjunction with 14 thematically similar conferences.
Автор: Zhigeng Pan; Xiaopeng Zhang; Abdennour El Rhalibi; Название: Technologies for E-Learning and Digital Entertainment ISBN: 3540697349 ISBN-13(EAN): 9783540697343 Издательство: Springer Рейтинг: Цена: 18167.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Constitutes the refereed proceedings of the Third International Conference on E-learning and Games, Edutainment 2008, held in Nanjing, China, in June 2008. This work includes papers that are organized in topical sections on e-learning platforms and tools, e-learning system for education, as well as geometric modeling in games and virtual reality.
Описание: Strategies and techniques to make lessons more engaging and student-centred.
Автор: Yuizono Название: Collaboration and Technology ISBN: 331944798X ISBN-13(EAN): 9783319447988 Издательство: Springer Рейтинг: Цена: 5870.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This book constitutes the refereed proceedings of the 22nd International Conference on Collaboration and Technology, CRIWG 2016, held in Kanazawa, Japan, in September 2016.
The 10 revised full papers presented together with 3 work-in-progress papers were
carefully reviewed and selected from 27 submissions. The papers reflect the current diversity of collaborative computing research and its evolution and deal with topics such as< group support, AR and 3D technology, wearable technology, intercultural collaboration, remote physical tasks, recommendation systems, collaborative learning, and health support.
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