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Computer Graphics Through OpenGL, Guha Sumanta

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Автор: Guha Sumanta
Название:  Computer Graphics Through OpenGL
ISBN: 9781482258394
Издательство: Taylor&Francis
ISBN-10: 1482258390
Обложка/Формат: Hardback
Страницы: 951
Вес: 2.094 кг.
Дата издания: 27.08.2014
Язык: English
Издание: 2 rev ed
Иллюстрации: 633 colour illustrations, 4 colour tables
Размер: 235 X 187 X 83
Читательская аудитория: Tertiary education (us: college)
Подзаголовок: From theory to experiments
Поставляется из: Англии

      Старое издание

Computer Graphics through Key Mathematics

Автор: Jones Huw
Название: Computer Graphics through Key Mathematics
ISBN: 1852334223 ISBN-13(EAN): 9781852334222
Издательство: Springer
Цена: 10394 р.
Наличие на складе: Поставка под заказ.

Описание: Computer Graphics through Key Mathematics introduces the mathematics that support computer graphics on a 'need to know' basis. Its approach means you don't have to do advanced mathematical manipulation in order to understand the capabilities, scope and limitations of the computer graphics systems that create impressive images. The book is written in a clear, easy-to-understand way and is aimed at all those who have missed out on an extended mathematical education but who are studying or working in areas where computer graphics or 3D design plays an vital part. All those who have no formal training but who want to understand the foundations of computer graphics systems should read this book, as should mathematicians who want to understand how their subject is used in computer image synthesis.

Mathematics for computer graphics

Автор: Vince
Название: Mathematics for computer graphics
ISBN: 1849960224 ISBN-13(EAN): 9781849960229
Издательство: Springer
Цена: 3459 р.
Наличие на складе: Поставка под заказ.

Описание: John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics.Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.Plus and unusually in a student textbook a chapter on geometric algebra is included.

Introduction to computer graphics and creative 3-d environments

Автор: Blundell, Barry
Название: Introduction to computer graphics and creative 3-d environments
ISBN: 1848000413 ISBN-13(EAN): 9781848000414
Издательство: Springer
Цена: 6347 р.
Наличие на складе: Поставка под заказ.

Описание: This book introduces the fundamentals of 2-D and 3-D computer graphics. Additionally, a range of emerging, creative 3-D display technologies are described, including stereoscopic systems, immersive virtual reality, volumetric, varifocal, and others.Interaction is a vital aspect of modern computer graphics, and issues concerning interaction (including haptic feedback) are discussed. Included with the book are anaglyph, stereoscopic, and Pulfrich viewing glasses. Topics covered include: - essential mathematics, - vital 2-D and 3-D graphics techniques, - key features of the graphics, - pipeline, - display and interaction techniques, - important historical milestones.Designed to be a core teaching text at the undergraduate level, accessible to students with wide-ranging backgrounds, only an elementary grounding in mathematics is assumed as key maths is provided. Regular Over to You activities are included, and each chapter concludes with review and discussion questions.

Graphics Interface 2006

Автор: Mann
Название: Graphics Interface 2006
ISBN: 1568813082 ISBN-13(EAN): 9781568813080
Издательство: Taylor&Francis
Цена: 7982 р.
Наличие на складе: Поставка под заказ.

Описание: Graphics Interface 2006 annual conference is devoted to computer graphics, interactive systems, and human-computer interaction. This volume contains the papers from Graphics Interface 2006. It includes topics such as Finger and Hand Input, Animation, Interaction and Performance, Geometric Modeling, Displays, Gesture and Interaction, and Lighting.

Non-Photorealistic Computer Graphics,

Автор: Thomas Strothotte
Название: Non-Photorealistic Computer Graphics,
ISBN: 1558607870 ISBN-13(EAN): 9781558607873
Издательство: Elsevier Science
Цена: 10043 р.
Наличие на складе: Поставка под заказ.

Описание: Practitioners and researchers are devoting attention to non-photorealistic techniques for generating images that appear to have been created by hand. This book examines non-photorealistic efforts, providing accounts of the major algorithms, and the background information and implementation advice readers need to make headway with these techniques.

Schaum`s outline of computer graphics

Автор: Plastock, Ray Kalley, Gordon Xiang, Zhiang Xiang,
Название: Schaum`s outline of computer graphics
ISBN: 0071357815 ISBN-13(EAN): 9780071357814
Издательство: McGraw-Hill
Цена: 3299 р.
Наличие на складе: Поставка под заказ.

Описание: Giving coverage of Computer Graphics, from the traditional 2D to the 3D advances, this work includes simplified explanations of the algorithmic aspects of image synthesis; hundreds of solved problems in computer graphics, including step-by-step annotations; and examples and worked problems that help you master computer graphics.

Image Processing for Computer Graphics

Автор: Gomes
Название: Image Processing for Computer Graphics
ISBN: 0387948546 ISBN-13(EAN): 9780387948546
Издательство: Springer
Цена: 9234 р.
Наличие на складе: Поставка под заказ.

Описание: Image processing is concerned with the analysis and manipulation of images by computer. The focus of this book is to provide a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analyzing the underlying concepts rather than on presenting algorithms or pseudocode.

As befits a modern introduction to this topic, a good balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.

Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®

Автор: Govil-Pai Shalini
Название: Principles of Computer Graphics / Theory and Practice Using OpenGL and MayaВ®
ISBN: 0387955046 ISBN-13(EAN): 9780387955049
Издательство: Springer
Цена: 11549 р.
Наличие на складе: Поставка под заказ.

Описание: Principles of Computer Graphics: Theory and Practice Using OpenGL and MayaВ® helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games or graphics for any other 3-D, interactive domain, such as scientific/medical visualization.

OpenGL Graphics Through Applications

Автор: Whitrow
Название: OpenGL Graphics Through Applications
ISBN: 1848000227 ISBN-13(EAN): 9781848000223
Издательство: Springer
Цена: 5423 р.
Наличие на складе: Поставка под заказ.

Описание: Presents a practical introduction to Computer Graphics with an emphasis on understanding through practice. This book covers a range of topics including: image processing, artefact construction, introductory animation, texturing, and curves surfaces and patterns.

OpenGL Insights

Автор: Cozzi Patrick
Название: OpenGL Insights
ISBN: 1439893764 ISBN-13(EAN): 9781439893760
Издательство: Taylor&Francis
Цена: 16500 р.
Наличие на складе: Невозможна поставка.

Описание: Get Real-World Insight from Experienced Professionals in the OpenGL CommunityWith OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers. Go Beyond the BasicsThe book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling. Sharpen Your SkillsFocusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.

Applied Geometry for Computer Graphics and CAD

Автор: Marsh
Название: Applied Geometry for Computer Graphics and CAD
ISBN: 1852338016 ISBN-13(EAN): 9781852338015
Издательство: Springer
Цена: 4037 р.
Наличие на складе: Поставка под заказ.

Описание: Focussing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). New features in this revised and updated edition include: the application of quaternions to computer graphics animation and orientation; discussions of the main geometric CAD surface operations and constructions: extruded, rotated and swept surfaces; offset surfaces; thickening and shelling; and skin and loft surfaces; an introduction to rendering methods in computer graphics and CAD: colour, illumination models, shading algorithms, silhouettes and shadows. Over 300 exercises are included, many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and links to other useful websites.

Modern Digital Halftoning, Second Edition

Автор: Lau
Название: Modern Digital Halftoning, Second Edition
ISBN: 1420047531 ISBN-13(EAN): 9781420047530
Издательство: Taylor&Francis
Цена: 24750 р.
Наличие на складе: Поставка под заказ.

Описание: Documenting the development of digital printing since the first edition, Modern Digital Halftoning, Second Edition offers an integrated and up-to-date treatment of stochastic halftoning and digital printing. Using full-color photographs to enhance the text, this edition incorporates updated models, algorithms, and methods, providing all the necessary tools for continuing research in the field. It features new chapters on dither array construction, human visual models, direct binary search, stochastic moir?, lenticular printing, and digital multitoning. An accompanying CD-ROM contains MATLAB® files that employ numerous halftoning and statistical characterization algorithms from the book.

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