Psychology, Pedagogy, And Assessment In Serious Games, Connolly, Hainey, Boyle & Baxter
Автор: Christian Sebastian Loh (Editor), Yanyan Sheng (Ed Название: Serious Games Analytics ISBN: 3319058339 ISBN-13(EAN): 9783319058337 Издательство: Springer Рейтинг: Цена: 19564.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume brings together research on how gameplay data in serious games may be turned into valuable analytics or actionable intelligence for performance measurement, assessment, and improvement.
Название: Using games and simulations for teaching and assessment ISBN: 0415737885 ISBN-13(EAN): 9780415737883 Издательство: Taylor&Francis Рейтинг: Цена: 8420.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes.
Описание: An introductory text reviewing theory and research in psychology as it relates to practice in the primary classroom.
Автор: Marja Helena Kankaanranta; Pekka Neittaanm?ki Название: Design and Use of Serious Games ISBN: 9048181410 ISBN-13(EAN): 9789048181414 Издательство: Springer Рейтинг: Цена: 23757.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Serious games offer an engaging, self-reinforcing context in which to motivate and educate the players. This book provides a multidisciplinary perspective on different aspects of the serious game field.
Автор: Cai Название: Simulation and Serious Games for Education ISBN: 9811008604 ISBN-13(EAN): 9789811008603 Издательство: Springer Рейтинг: Цена: 16769.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014).
It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education.
Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.
Автор: Vaz de Carvalho Название: Serious Games, Interaction and Simulation ISBN: 3319510541 ISBN-13(EAN): 9783319510545 Издательство: Springer Рейтинг: Цена: 5870.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016. The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications.
Автор: Marsh Название: Serious Games ISBN: 331945840X ISBN-13(EAN): 9783319458403 Издательство: Springer Рейтинг: Цена: 8106.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions.
Описание: The book introduces techniques to improve the effectiveness of serious games in relation to cognition and motivation. These techniques include ways to improve motivation, collaboration, reflection, and the integration of gameplay into various contexts. The contributing authors expand upon this broad range of techniques, show recent empirical research on each of these techniques that discuss their promise and effectiveness, then present general implications or guidelines that the techniques bring forth. They then suggest how serious games can be improved by implementing the respective technique into a particular game.
Автор: King, Ronnel B. Название: The Psychology of Asian Learners ISBN: 9812875751 ISBN-13(EAN): 9789812875754 Издательство: Springer Рейтинг: Цена: 20962.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Watkins, who has pioneered research on the psychology of Asian learners, and helps readers grasp the cognitive, motivational, developmental, and socio-cultural aspects of Asian learners learning experiences.
Автор: Carr-Chellman Название: Instructional Design for Teachers ISBN: 1138776815 ISBN-13(EAN): 9781138776814 Издательство: Taylor&Francis Рейтинг: Цена: 5664.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Instructional Design for Teachers, Second Edition focuses on the instructional design (ID) process specifically for K-12 teachers.
Описание: The constant creation of internet technologies has contributed to growing trends of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using such virtual environments. <br><br><em>Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education</em> is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilised as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.
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