Описание: This manual offers state-of-the-art diagnostic and therapeutic modalities drawn from Gastroenterology, Speech Language Pathology, Otolaryngology and Radiology, offering contributions of 28 innovators and master clinicians to benefit both patients and providers.
Автор: Mayur Movalia Название: Brochert`s Crush Step 3, ISBN: 1455703109 ISBN-13(EAN): 9781455703104 Издательство: Elsevier Science Рейтинг: Цена: 5388.00 р. Наличие на складе: Поставка под заказ.
Описание: A review for USMLE Step 3. It covers various specialties and subspecialties included on the exam, it`s perfect for the busy house officer who needs a review that hits the important and commonly tested concepts in a concise format.
Professor Pippy P. Poopypants may be the greatest scientific genius the world has ever known. Unfortunately, he has such a silly name that nobody takes him seriously! He`s been laughed out of every major university in the world.
In fact, the only place that`ll hire him is Jerome Horwitz Elementary School. Hopefully, nobody at the school will laugh at his name (or make a comic book about him)....
...Because if just one more person makes fun of Poopypants, it might just drive him OFF THE DEEP END!
Needless to say, George and Harold poo-poo Poopypants`s pride -- practically pulverizing it to pieces -- and, hence, Poopypants is preparing to pounce!
Step up to witness a brief encounter of the cottony kind. This looks exactly like a job for The Amazing CAPTAIN UNDERPANTS!
Jorge y Berto no son malos chicos. Lo que pasa es que les gusta animar las cosas de vez en cuando. Asi, sin proponerselo, estan a punto de hacer que el profesor Pipicaca, un cientifico enloquecido y sin escrupulos que se encuentra a bordo de un robot gigantesco, se apodere del planeta entero. Quien desbaratara los perversos planes de Pipicaca? Un nuevo trabajo para el Capitan Calzoncillos!
One of the most influential and controversial team owners in professional sports history, Walter O’Malley (1903–79) is best remembered—and still reviled by many—for moving the Dodgers from Brooklyn to Los Angeles. Yet much of the O’Malley story leading up to the Dodgers’ move is unknown or created from myth, and there is substantially more to the man. When he entered the public eye, the self-constructed family background and early life he presented was gilded. Later his personal story was distorted by some New York sportswriters, who hated him for moving the Dodgers.
In Mover and Shaker Andy McCue presents for the first time an objective, complete, and nuanced account of O’Malley’s life. He also departs from the overly sentimentalized accounts of O’Malley as either villain or angel and reveals him first and foremost as a rational, hardheaded businessman, who was a major force in baseball for three decades and whose management and marketing practices radically changed the shape of the game.
Автор: Mousa, Shaker Название: Anti-Angiogenesis Strategies in Cancer Therapeutics ISBN: 012802576X ISBN-13(EAN): 9780128025765 Издательство: Elsevier Science Рейтинг: Цена: 11620.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Anti-angiogenesis Strategies in Cancer Therapeutics provides a detailed look at the current status and future directions in the discovery and development of novel anti-angiogenesis strategies in oncology. This book highlights the different mechanisms involved in the modulation of angiogenesis, including inflammation, thrombosis, and microRNA, and shows how nanotechnology can further enhance the potential of existing and new anti-angiogenesis approaches. Written for industry scientists, researchers, oncologists, hematologists, and professors and students in the field, this comprehensive book covers all aspects of anti-angiogenesis strategies and their differences.
Описание: Comprehensive, authoritative, interdisciplinary, and up-to-date, The Wiley-Blackwell Encyclopedia of Social and Political Movements contains over 400 entries across three volumes, exploring social and political movements and related collective phenomena throughout the world.
Автор: Isbister Katherine Название: How Games Move Us: Emotion by Design ISBN: 0262034263 ISBN-13(EAN): 9780262034265 Издательство: MIT Press Рейтинг: Цена: 2189.00 р. Наличие на складе: Нет в наличии.
Описание:
This is a renaissance moment for video games -- in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In " How Games Move Us," Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples -- drawn from popular, indie, and art games -- that unpack the gamer's experience.
Isbister describes choice and flow, two qualities that distinguish games from other media, and explains how game developers build upon these qualities using avatars, non-player characters, and character customization, in both solo and social play. She shows how designers use physical movement to enhance players' emotional experience, and examines long-distance networked play. She illustrates the use of these design methods with examples that range from Sony's "Little Big Planet" to the much-praised indie game "Journey "to art games like Brenda Romero's "Train."
Isbister's analysis shows us a new way to think about games, helping us appreciate them as an innovative and powerful medium for doing what film, literature, and other creative media do: helping us to understand ourselves and what it means to be human.
Автор: Noor Shaker; Julian Togelius; Mark J. Nelson Название: Procedural Content Generation in Games ISBN: 3319427148 ISBN-13(EAN): 9783319427140 Издательство: Springer Рейтинг: Цена: 8384.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
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