Автор: Netter Frank H. Название: Netter Playing Cards: Netter`s Anatomy Art Card Deck (Single Pack) ISBN: 0323553796 ISBN-13(EAN): 9780323553797 Издательство: Elsevier Science Рейтинг: Цена: 1817.00 р. Наличие на складе: Есть (более 5-х шт.) 18+ запрещено для детей
Описание:
By popular request - Frank H. Netter, MD's classic anatomy paintings on playing cards! Perfect for clinicians, medical and healthcare students, and all Netter fans!
Favorite illustrations from Netter's Atlas of Human Anatomy on card faces - from the iconic Netter skull on the Jokers to the superficial vessels of the face on the Jacks . and on the Kings, a photo of the dapper Dr. Netter himself!
Standard 52-card deck includes classic Netter paintings plus assorted pieces by Netter successor, Carlos Machado, MD; 14 different illustrations in all.
Автор: Netter Frank H. Название: Netter Playing Cards: Netter`s Anatomy Art Cards Box of 12 Decks ISBN: 032355380X ISBN-13(EAN): 9780323553803 Издательство: Elsevier Science Рейтинг: Цена: 11620.00 р. Наличие на складе: Есть (более 5-х шт.) Описание: By popular request - Frank H. Netter, MD's classic anatomy paintings on playing cards! Perfect for clinicians, medical and healthcare students, and all Netter fans! Includes 12 decks.
Favorite illustrations from Netter's Atlas of Human Anatomy on card faces - from the iconic Netter skull on the Jokers to the superficial vessels of the face on the Jacks . and on the Kings, a photo of the dapper Dr. Netter himself!
Each standard 52-card deck includes classic Netter paintings plus assorted pieces by Netter successor, Carlos Machado, MD; 14 different illustrations in all.
This is a bulk of 12 card decks.
Автор: Lewis Michael Название: Flash Boys ISBN: 0393244660 ISBN-13(EAN): 9780393244663 Издательство: Wiley Рейтинг: Цена: 3800.00 р. Наличие на складе: Поставка под заказ.
Описание: This book develops the twin concepts of restorative justice and reconciliation as frameworks for peacebuilding that contain great potential for addressing common dilemmas: peace versus justice, religious versus secular approaches, individual versus structural justice, reconciliation versus retribution, and the harmonization of the sheer multiplicity of practices involved in repairing past harms.
Описание: The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. This book explores both the history and the sociological significance of this panic. It is suitable for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.
Автор: Bruszt, Laszlo; McDermott, Gerald A. Название: Leveling the playing field ISBN: 0198778775 ISBN-13(EAN): 9780198778776 Издательство: Oxford Academ Рейтинг: Цена: 5542.00 р. Наличие на складе: Поставка под заказ.
Описание: Integrating developing countries into regional and global markets is challenging and uncertain. While it may aid economic development, it may also result in significant economic exclusion. This book examines these key challenges and offers policy making suggestions to create broad, sustainable regulatory change, and balanced distribution of benefit
Описание: Get a handle on the digital currency revolution, and learn how to get on board The Bitcoin Big Bang is a guide to navigating the uncharted territory of digital currency. Written by CNBC contributor Brian Kelly, this book goes beyond Bitcoin 101 to explain how this transformative technology is about to change the world.
An exploration of why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them.
We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? Juul examines this paradox.
In video games, as in tragic works of art, literature, theater, and cinema, it seems that we want to experience unpleasantness even if we also dislike it. Reader or audience reaction to tragedy is often explained as catharsis, as a purging of negative emotions. But, Juul points out, this doesn't seem to be the case for video game players. Games do not purge us of unpleasant emotions; they produce them in the first place. What, then, does failure in video game playing do?
Juul argues that failure in a game is unique in that when you fail in a game, you (not a character) are in some way inadequate. Yet games also motivate us to play more, in order to escape that inadequacy, and the feeling of escaping failure (often by improving skills) is a central enjoyment of games. Games, writes Juul, are the art of failure: the singular art form that sets us up for failure and allows us to experience it and experiment with it.
The Art of Failure is essential reading for anyone interested in video games, whether as entertainment, art, or education.
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