Автор: Kelly, Elaine Название: Composing the Canon in the German Democratic Republic ISBN: 0199998094 ISBN-13(EAN): 9780199998098 Издательство: Oxford Academ Рейтинг: Цена: 7760.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Composing the Canon in the German Democratic Republic uses the reception of the Germanic musical heritage to chart the changing landscape of musical culture in the German Democratic Republic. Author Elaine Kelly demonstrates the nuances of musical thought in the state, revealing a model of societal ascent and decline that has implications that reach far beyond studies of the GDR itself.
Автор: Roads Curtis Название: Composing Electronic Music ISBN: 0195373243 ISBN-13(EAN): 9780195373240 Издательство: Oxford Academ Рейтинг: Цена: 8237.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Electronic music evokes new sensations, feelings, and thoughts in both composers and listeners. Composing Electronic Music outlines a new theory based on the powerful toolkit of electronic music techniques.
Автор: Bartig, Kevin Название: Composing for the Red Screen ISBN: 0190213280 ISBN-13(EAN): 9780190213282 Издательство: Oxford Academ Рейтинг: Цена: 4196.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Sound film captivated Sergey Prokofiev during the final two decades of his life: he considered composing for nearly two dozen pictures, eventually undertaking eight of them, all Soviet productions. Drawing on newly available sources, Composing for the Red Screen examines - for the first time - the full extent of this prodigious cinematic career.
Автор: Phillips Winifred Название: Composing Music for Video Games ISBN: 1138021415 ISBN-13(EAN): 9781138021419 Издательство: Taylor&Francis Рейтинг: Цена: 7961.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.
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