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Fun and Software: Exploring Pleasure, Paradox and Pain in Computing, Olga Goriunova


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Автор: Olga Goriunova
Название:  Fun and Software: Exploring Pleasure, Paradox and Pain in Computing
ISBN: 9781623560942
Издательство: Bloomsbury Academic
Классификация:

ISBN-10: 1623560942
Обложка/Формат: Hardback
Страницы: 296
Вес: 0.58 кг.
Дата издания: 23.10.2014
Серия: Sociology
Язык: English
Иллюстрации: 15 bw illus
Размер: 231 x 150 x 25
Читательская аудитория: College/higher education
Ключевые слова: Media studies,Technology: general issues, SOCIAL SCIENCE / Media Studies,TECHNOLOGY & ENGINEERING / General
Основная тема: Media studies,SOCIAL SCIENCE / Media Studies,TECHNOLOGY & ENGINEERING / General,Technology: general issues
Подзаголовок: Exploring pleasure, paradox, and pain in computing
Рейтинг:
Поставляется из: Англии
Описание:

Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society.

Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.


Дополнительное описание: Acknowledgements Introduction – Olga Goriunova, University of Warwick, UK Technology, Logistics and Logic: Rethinking the Problem of Fun in Software - Andrew Goffey, University of Nottingham, UK Bend Sinister: Monstrosity and Normative Effect in



Fun and Software: Exploring Pleasure, Paradox and Pain in Computing

Автор: Olga Goriunova
Название: Fun and Software: Exploring Pleasure, Paradox and Pain in Computing
ISBN: 1501318284 ISBN-13(EAN): 9781501318283
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 6018.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society.

Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.


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