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Understanding Video Game Music, Summers


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Цена: 14256.00р.
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Автор: Summers
Название:  Understanding Video Game Music
ISBN: 9781107116870
Издательство: Cambridge Academ
Классификация:



ISBN-10: 1107116872
Обложка/Формат: Hardback
Страницы: 262
Вес: 0.68 кг.
Дата издания: 08.09.2016
Серия: Arts
Язык: English
Иллюстрации: 13 printed music items; 10 halftones, black and white; 3 line drawings, black and white
Размер: 184 x 254 x 21
Читательская аудитория: Professional and scholarly
Ключевые слова: Music,Electronic music,Music recording & reproduction,Digital music: consumer/user guides,Computer games / online games: strategy guides, MUSIC / General
Основная тема: Music
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Англии
Описание: Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis.


Level Up! the Guide to Great Video Game Design

Автор: Rogers, Rogers Scott
Название: Level Up! the Guide to Great Video Game Design
ISBN: 1118877160 ISBN-13(EAN): 9781118877166
Издательство: Wiley
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Цена: 4435.00 р.
Наличие на складе: Поставка под заказ.

Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.

Music In Video Games

Автор: William Gibbons K J Donnelly &
Название: Music In Video Games
ISBN: 041563444X ISBN-13(EAN): 9780415634441
Издательство: Taylor&Francis
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Цена: 6583.00 р.
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Описание: From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

Composing Music for Video Games

Автор: Phillips Winifred
Название: Composing Music for Video Games
ISBN: 1138021415 ISBN-13(EAN): 9781138021419
Издательство: Taylor&Francis
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Цена: 7961.00 р.
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Описание:

Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

Understanding and Crafting the Mix

Автор: Moylan
Название: Understanding and Crafting the Mix
ISBN: 0415842816 ISBN-13(EAN): 9780415842815
Издательство: Taylor&Francis
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Цена: 7042.00 р.
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Описание: Identify, evaluate, and shape the artistry of your recordings with the clear and systematic methods set forth in Understanding and Crafting the Mix.

Understanding Minecraft: Essays on Play, Community and Possibilities

Автор: Garrelts Nate
Название: Understanding Minecraft: Essays on Play, Community and Possibilities
ISBN: 0786479744 ISBN-13(EAN): 9780786479740
Издательство: Mare Nostrum (Eurospan)
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Цена: 3326.00 р.
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Описание: Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft's digital play space allows for virtually limitless creation without the cost and limitations of physical building materials. Developer Mojang's generous policies toward modification and other uses of their intellectual property also engender enthusiasm and creativity from fans who make music, art and animation inspired by the software. The first essays in this collection cover Minecraft's origins, describing its relationship to other video games and toys and examining the learning models implicit in its design. Later essays describe and theorize the various ways players interact with the software, which simultaneously presents them with structural constraints and limitless possibilities. NOT OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.


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