Автор: Carolyn Staudt Название: Changing How We Teach and Learn With Handheld Computers ISBN: 0761939954 ISBN-13(EAN): 9780761939955 Издательство: Sage Publications Рейтинг: Цена: 9187.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Promote enhanced learning experiences using handheld and other portable technology to extend learning both in and beyond the classroom.
Автор: Carolyn Staudt Название: Changing How We Teach and Learn With Handheld Computers ISBN: 0761939962 ISBN-13(EAN): 9780761939962 Издательство: Sage Publications Рейтинг: Цена: 4909.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Promote enhanced learning experiences using handheld and other portable technology to extend learning both in and beyond the classroom.
Автор: George E Marsh II Название: Computers: Literacy and Learning ISBN: 0803960735 ISBN-13(EAN): 9780803960732 Издательство: Sage Publications Рейтинг: Цена: 2850.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume addresses the need for schools to recognize technology as the dominant factor in the new global economy. It argues that in order to be competitive within that economy, educators must incorporate technology into the learning experience. The author offers many examples of instructional uses of technology and details the various hardware and software processes that can be implemented. Finally, practical scenarios demonstrate the uses and advantages of technology in student instruction.
Автор: Schofield Janet Ward Название: Computers and Classroom Culture ISBN: 052147924X ISBN-13(EAN): 9780521479240 Издательство: Cambridge Academ Рейтинг: Цена: 4909.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Computers and Classroom Culture, first published in 1996, explores the meaning of computer technology for our schools. Janet Schofield examines the effects of social context on computer use, and explains how attitudinal and organizational barriers obstruct it. For all educators, sociologists and psychologists interested in educational computing.
Автор: Miesenberger Название: Computers Helping People with Special Needs ISBN: 3319412639 ISBN-13(EAN): 9783319412634 Издательство: Springer Рейтинг: Цена: 10342.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The two volume set LNCS 9758 and 9759, constitutes the refereed proceedings of the 15th International Conference on Computers Helping People with Special Needs, ICCHP 2015, held in Linz, Austria, in July 2016. The 115 revised full papers and 48 short papers presented were carefully reviewed and selected from 239 submissions.
Автор: Miesenberger Название: Computers Helping People with Special Needs ISBN: 3319412663 ISBN-13(EAN): 9783319412665 Издательство: Springer Рейтинг: Цена: 11460.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The two volume set LNCS 9758 and 9759, constitutes the refereed proceedings of the 15th International Conference on Computers Helping People with Special Needs, ICCHP 2015, held in Linz, Austria, in July 2016. The 115 revised full papers and 48 short papers presented were carefully reviewed and selected from 239 submissions.
Автор: Krystina Madej Название: Physical Play and Children`s Digital Games ISBN: 3319428748 ISBN-13(EAN): 9783319428741 Издательство: Springer Рейтинг: Цена: 6986.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Play engages humans cognitively, emotionally, and physically at all ages. Using a historical framework, and focusing on play as represented by material artifacts such as toys and games, this book explores play as a form of somatic engagement that reflects cultural attitudes about development and learning as these have evolved over time in western culture. Theorists in the twentieth century such as Klein and Winnicott, Huizinga and Callois, Piaget, Bruner and Vygotsy brought different perspectives to our understanding of play’s role in our society. In particular, Vygotsky’s theories about process provide insight into how children attend to learning and assimilate new information. The increasing use of digital media as both an entertainment and learning environment at ever-younger ages, is generating new discussions about the nature and value of play in children’s development, in particular, physical, or somatic play.
The emphasis on games intended for children necessitates a discussion of the cognitive, behavioral, and neuroscience that supports play activities and physical engagement as a crucial aspect of development. The book then looks at the trajectory of digital games in contemporary culture and explores whether these artifacts (whether intended for learning or entertainment) have extended or are curtailing boundaries of somatic engagement. Finally, the book discusses alternative play and game design and, speculates on the future of new media play artifacts.
ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru