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Practical GameMaker: Studio, Tyers


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Цена: 6288.00р.
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При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Tyers
Название:  Practical GameMaker: Studio
ISBN: 9781484223727
Издательство: Springer
Классификация:

ISBN-10: 1484223721
Обложка/Формат: Paperback
Страницы: 313
Вес: 0.68 кг.
Дата издания: 2016
Язык: English
Издание: 1st ed.
Иллюстрации: 107 illustrations, color; xl, 313 p. 107 illus. in color.
Размер: 254 x 178 x 19
Читательская аудитория: Professional & vocational
Основная тема: Professional Computing
Подзаголовок: Language Projects
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание:
Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game.
In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color. After each section you’ll see how you’ll apply what you’ve learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you’re using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes.
What You Will Learn
Use GameMaker: Studio and GameMaker Language (GML) to create gamesWork with GML variables, conditionals, drawing, keyport I/O, objects, and eventsCreate GML sprites, health/lives, alarms, collisions, and roomsImprove your game with GML backgrounds, sound and music, splash screens and menus, and effects
Who This Book Is For
Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML.

Дополнительное описание:
0. Introduction.- 1. Variables.- 2. Conditionals.- 3. Drawing.- 4. Drawing Continued.- 5. Keyboard Input & Simple Movement.- 6. Objects & Events.- 7. Sprites.- 8. Health, Lives & Score.- 9. Mouse.- 10. Alarms.- 11. Collisions.- 12. Rooms.- 13. Backgr



Practical GameMaker Projects

Автор: Tyers
Название: Practical GameMaker Projects
ISBN: 1484237447 ISBN-13(EAN): 9781484237441
Издательство: Springer
Рейтинг:
Цена: 6288.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book. To take full advantage of this book and the accompanying resources and project files, a Creator, Developer or Educational version of GameMaker Studio 2 is required. You can still gain a lot from this book if you have the free version of GameMaker Studio 2, but note that the free version doesn't allow the importation of YYZ project files used in the book, and has other limitations such as a limit on how many resources you can create. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You're free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance - pushing you a little to improve your planning and GML skills.

What You'll Learn

  • Build ten game applications using GameMaker Studio 2
  • Use the GameMaker Markup Language along the way
  • Master the concepts behind each of the ten game apps
  • Design and code for each of the ten game examples
  • Try some add-ons for each of the ten games
Who This Book Is For
Game developers with at least some prior game development experience. GameMaker Studio experience recommended, but not required.

Learn RPGs in GameMaker: Studio

Автор: Ben Tyers
Название: Learn RPGs in GameMaker: Studio
ISBN: 1484229452 ISBN-13(EAN): 9781484229453
Издательство: Springer
Рейтинг:
Цена: 6288.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: 1. Introduction2. Alert Text Effect3. Battle System4 Boss Character's Battle5. Branching Dialogue6. Coin System Shop7. CutScene8. Depth Based Graphics9. Downloading Bonus Levels From Website10. Drivable Vehicles11. Enemy Path Finding12. Foot Step Sounds13. Hints & Tips14. HUD15. Inventory16. Invincibility17. Mini-Quests18. Multiple Locations 19. Positional Audio20. Respawn Points21. Usable Items22. Weapon Control23. Zooming24. Destructible Terrain25. Dashing26. Quest Completion27. Road Builder28. Character Progression29. Party Mechanics30. Day / Night Cycle31. Puzzle Room32. Treasure Hunting33. Card Battle34. Graphical Effects35. Random Level Generation36. Fishing Mini Game37. Ship Mini Game38. Dice Rolling39. Mini Game & Dual View40. Game End41. Saving

Gamemaker Essentials

Автор: Auckett Nathan
Название: Gamemaker Essentials
ISBN: 1784396125 ISBN-13(EAN): 9781784396121
Издательство: Неизвестно
Цена: 4964.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Gamemaker: studio 100 programming challenges

Автор: Tyers, Ben
Название: Gamemaker: studio 100 programming challenges
ISBN: 1484226437 ISBN-13(EAN): 9781484226438
Издательство: Springer
Рейтинг:
Цена: 3492.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML.


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