Drama and Digital Arts Cultures, David Cameron, Rebecca Wotzko, Michael Anderson
Автор: Hofstede Geert, Hofstede Gert Jan, Minkov Michael Название: Cultures and Organizations: Software for the Mind, Third Edition ISBN: 0071664181 ISBN-13(EAN): 9780071664189 Издательство: McGraw-Hill Рейтинг: Цена: 5559.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A study of how the place where we grew up shapes the way we think, feel, and act - with new dimensions and perspectives. Based on research conducted in more than seventy countries over a forty-year span, this title examines what drives people apart - when cooperation is so clearly in everyone`s interest.
Автор: Lee Lanier Название: Digital Compositing with Nuke, ISBN: 0240820355 ISBN-13(EAN): 9780240820354 Издательство: Taylor&Francis Рейтинг: Цена: 7654.00 р. Наличие на складе: Поставка под заказ.
Описание: For novice compositors and veterans moving over from Shake or After Effects, this book is the essential guide for learning Nuke, the powerful, node-based compositing software and standard choice for the VFX industry. It provides a complete overview of the Nuke software, from an introduction to the user interface to more complex compositing tasks.
Автор: 3DTotal.com Название: Digital Painting Techniques ISBN: 0240521749 ISBN-13(EAN): 9780240521749 Издательство: Taylor&Francis Рейтинг: Цена: 7195.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting.
Автор: Willett Название: Play, Creativity and Digital Cultures ISBN: 0415807875 ISBN-13(EAN): 9780415807876 Издательство: Taylor&Francis Рейтинг: Цена: 8420.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Recent work on children`s digital cultures has identified a range of literacies emerging through children`s engagement with new media technologies. This book explores questions about the extent to which traditional understandings of the role of play and creativity in learning can be applied to learning by media technologies.
Автор: Karatzogianni Название: Digital Cultures and the Politics of Emotion ISBN: 0230296580 ISBN-13(EAN): 9780230296589 Издательство: Springer Рейтинг: Цена: 10480.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Fifteen thought-provoking essays engage in an innovative dialogue between cultural studies of affect, feelings and emotions, and digital cultures, new media and technology. The volume provides a fascinating dialogue that cuts across disciplines, media platforms and geographic and linguistic boundaries.
Автор: Craciun Название: The Material Cultures of Enlightenment Arts and Sciences ISBN: 1137445793 ISBN-13(EAN): 9781137445797 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: In this book the eighteenth century Enlightenment receives an important reassessment, using an astonishing range of materials and objects drawn from Europe and beyond, including artefacts from India and China, West Africa and Polynesia. A series of authoritative essays written by experts in the field explores the full range of material culture in the long eighteenth century, raising crucial questions about notions of property and invention, homely and commercial lives. The book also includes a series of well-illustrated exhibits, a startling and provocative assemblage of objects from the Enlightenment world, each accompanied by expert commentaries. The collection of essays and exhibits is the result of collaborative debate by scholars from Europe and north America, who have together worked on the cross-disciplinary importance of material history in making sense of how past society was fundamentally transformed through the world of goods.
Автор: Kinder Marsha, McPherson Tara Название: Transmedia Frictions: The Digital, the Arts, and the Humanities ISBN: 0520281853 ISBN-13(EAN): 9780520281851 Издательство: Wiley Рейтинг: Цена: 12672.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Presents a collection of essays on the continuing debates over medium specificity and the politics of the digital arts. This book stages debates across essays, creating dialogues that give different narrative accounts of what is historically and ideologically at stake in medium specificity and digital politics.
Описание: This edited volume brings together a collection of innovative research and community customs about youths' practices in new media that are examined in diverse formal and informal learning environments. This book is designed to promote an understanding of
The odyssey of a group of "refugees" from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.
Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties of adult play communities have appeared, most notably within online games and virtual worlds. Players in these networked worlds sometimes develop a sense of community that transcends the game itself.
In Communities of Play, game researcher and designer Celia Pearce explores emergent fan cultures in networked digital worlds -- actions by players that do not coincide with the intentions of the game's designers. Pearce looks in particular at the Uru Diaspora -- a group of players whose game, Uru: Ages Beyond Myst, closed. These players (primarily baby boomers) immigrated into other worlds, self-identifying as "refugees"; relocated in There.com, they created a hybrid culture integrating aspects of their old world. Ostracized at first, they became community leaders. Pearce analyzes the properties of virtual worlds and looks at the ways design affects emergent behavior. She discusses the methodologies for studying online games, including a personal account of the sometimes messy process of ethnography. Pearce considers the "play turn" in culture and the advent of a participatory global playground enabled by networked digital games every bit as communal as the global village Marshall McLuhan saw united by television. Countering the ludological definition of play as unproductive and pointing to the long history of pre-digital play practices, Pearce argues that play can be a prelude to creativity.
Автор: John Jackman Название: Lighting for digital video & television ISBN: 0240812271 ISBN-13(EAN): 9780240812274 Издательство: Taylor&Francis Рейтинг: Цена: 6583.00 р. Наличие на складе: Поставка под заказ.
Описание: Enhance the visual quality of your motion pictures and digital videos with a solid understanding of lighting fundamentals.
Автор: Kelly Название: Information Cultures in the Digital Age ISBN: 3658146796 ISBN-13(EAN): 9783658146795 Издательство: Springer Рейтинг: Цена: 10448.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
For several decades Rafael Capurro has been at the forefront of defining the relationship between information and modernity through both phenomenological and ethical formulations. In exploring both of these themes Capurro has re-vivified the transcultural and intercultural expressions of how we bring an understanding of information to bear on scientific knowledge production and intermediation. Capurro has long stressed the need to look deeply into how we contextualize the information problems that scientific society creates for us and to re-incorporate a pragmatic dimension into our response that provides a balance to the cognitive turn in information science.
With contributions from 35 scholars from 15 countries, Information Cultures in the Digital Age focuses on the culture and philosophy of information, information ethics, the relationship of information to message, the historic and semiotic understanding of information, the relationship of information to power and the future of information education. This Festschrift seeks to celebrate Rafael Capurro’s important contribution to a global dialogue on how information conceptualisation, use and technology impact human culture and the ethical questions that arise from this dynamic relationship.
Автор: Stump David Название: Digital Cinematography ISBN: 0240817915 ISBN-13(EAN): 9780240817910 Издательство: Taylor&Francis Рейтинг: Цена: 8726.00 р. Наличие на складе: Поставка под заказ.
Описание: With the shift from film to digital, a new view of the future of cinematography has emerged. Today’s successful cinematographer must be equal parts artist, technician, and business-person. The cinematographer needs to master the arts of lighting, composition, framing and other aesthetic considerations, as well as the technology of digital cameras, recorders, and workflows, and must know how to choose the right tools (within their budget) to get the job done. David Stump’s Digital Cinematography focusses primarily on the tools and technology of the trade, looking at how digital cameras work, the ramifications of choosing one camera versus another, and how those choices help creative cinematographers to tell a story. This book empowers you to both correctly choose the right camera and workflow for your project from today’s incredibly varied options, as well as understand the ins and outs of implementing those options. Stump sheds a light on the confusing advantages and disadvantages of shooting theatrical features using digital technology and what it can or can’t do. Topics covered include: * Detailed coverage of Arriflex, Blackmagic, Canon, Ikonoskop, Panasonic, Panavision, Phantom, Red, Silicon Imaging, Sony, and Weisscam digital motion picture cameras * Coverage of a wide variety of lenses, including Angenieux, Canon, Cooke, Fujinon, Hawk, Leica, Panavision, Red, Schneider, Sony, UniqOptics, Vantage, and Zeiss * Coverage of recorders, displays, and look management tools * Exposure theory tips — learn how to correctly expose digital cameras * Focusing tips — learn how to focus digital cameras correctly * Checklists to help design digital workflows * Practical tips on preparation — prepare for shooting a digital motion picture like a professional * Camera set-up and operation, color management, digital intermediates, 3D stereo cinematography, future trends, and much more If you aspire to be a successful cinematographer in this new digital age, or if you already are a working cinematographer in need of a resource to help you stay on top of your game, this is a must-read book.
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