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Game theory solutions for the internet of things :, Kim, Sungwook,


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Автор: Kim, Sungwook,
Название:  Game theory solutions for the internet of things :
Перевод названия: Сангвук Ким: Теоремы теории игр для нужд Интернета
ISBN: 9781522519522
Издательство: Turpin
Классификация:





ISBN-10: 1522519521
Обложка/Формат: Hardback
Страницы: 154
Вес: 0.64 кг.
Дата издания: 30.03.2017
Серия: Advances in web technologies and engineering
Язык: English
Иллюстрации: Black & white illustrations
Размер: 254 x 178 x 14
Читательская аудитория: Professional and scholarly
Ключевые слова: Mathematics,Digital lifestyle
Подзаголовок: Emerging research and opportunities
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Поставляется из: Англии
Описание: There is an enhanced level of connectivity available in modern society through the increased usage of various technological devices. Such developments have led to the integration of smart objects into the Internet of Things (IoT), an emerging paradigm in the digital age. Game Theory Solutions for the Internet of Things: Emerging Research and Opportunities examines the latest strategies for the management of IoT systems and the application of theoretical models to enhance real-world applications and improve system efficiency. Highlighting innovative algorithms and methods, as well as coverage on cloud computing, cross-domain applications, and energy control, this book is a pivotal source of information for researchers, practitioners, graduate students, professionals, and academics interested in the game theoretic solutions for IoT applications.


Cognitive (Internet of) Things

Автор: Sathi, Arvind
Название: Cognitive (Internet of) Things
ISBN: 1137594659 ISBN-13(EAN): 9781137594655
Издательство: Springer
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Цена: 3772.00 р.
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Описание: This book explores cognitive behavior among Internet of Things. Using a series of current and futuristic examples - appliances, personal assistants, robots, driverless cars, customer care, engineering, monetization, and many more - the book covers use cases, technology and communication aspects of how machines will support individuals and organizations. This book examines the Cognitive Things covering a number of important questions:* What are Cognitive Things? * What applications can be driven from Cognitive Things - today and tomorrow?* How will these Cognitive Things collaborate with each and other, with individuals and with organizations?* What is the cognitive era? How is it different from the automation era? * How will the Cognitive Things support or accelerate human problem solving?* Which technical components make up cognitive behavior?* How does it redistribute the work-load between humans and machines?* What types of data can be collected from them and shared with external organizations?* How do they recognize and authenticate authorized users? How is the data safeguarded from potential theft? Who owns the data and how are the data ownership rights enforced?Overall, Sathi explores ways in which Cognitive Things bring value to individuals as well as organizations and how to integrate the use of the devices into changing organizational structures.

Case studies are used throughout to illustrate how innovators are already benefiting from the initial explosion of devices and data. Business executives, operational managers, and IT professionals will understand the fundamental changes required to fully benefit from cognitive technologies and how to utilize them for their own success.

Ubiquitous Computing, Complexity and Culture

Название: Ubiquitous Computing, Complexity and Culture
ISBN: 0415743826 ISBN-13(EAN): 9780415743822
Издательство: Taylor&Francis
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Цена: 35218.00 р.
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Описание:

The ubiquitous nature of mobile and pervasive computing has begun to reshape and complicate our notions of space, time, and identity. In this collection, over thirty internationally recognized contributors reflect on ubiquitous computing's implications for the ways in which we interact with our environments, experience time, and develop identities individually and socially. Interviews with working media artists lend further perspectives on these cultural transformations. Drawing on cultural theory, new media art studies, human-computer interaction theory, and software studies, this cutting-edge book critically unpacks the complex ubiquity-effects confronting us every day.

The companion website can be found here: http: //ubiquity.dk

Game Theory

Автор: Tadelis Steven
Название: Game Theory
ISBN: 0691129088 ISBN-13(EAN): 9780691129082
Издательство: Wiley
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Цена: 10771.00 р.
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Описание: Suitable for advanced undergraduate and beginning graduate students, this title introduces readers to the principal ideas and applications of game theory. It covers static and dynamic games, with complete and incomplete information and features a variety of examples, applications, and exercises.

Game Theory

Автор: Barron E N
Название: Game Theory
ISBN: 1118216938 ISBN-13(EAN): 9781118216934
Издательство: Wiley
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Цена: 15832.00 р.
Наличие на складе: Поставка под заказ.

Описание: This book confirms the role of mathematics in making logical and advantageous decisions and uses modern software applications to create, analyze, and implement effective decision-making models. This Second Edition of the bestselling book provides a balanced treatment of the subject that is both conceptual and hands-on.

Solutions Manual to Accompany Game Theory - An Introduction, Second Edition

Автор: Barron
Название: Solutions Manual to Accompany Game Theory - An Introduction, Second Edition
ISBN: 1118274288 ISBN-13(EAN): 9781118274286
Издательство: Wiley
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Цена: 4586.00 р.
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Описание:

An invaluable study aid for students of game theory

Solutions Manual to accompany Game Theory: An Introduction, 2nd Edition provides complete explanations and fully worked solutions for the problems posed in the text. Although designed as a supplement to Game Theory, this solutions guide is versatile enough to act as an independent review of key topics, regardless of which textbook you are using. Each solution includes the original question as well as all given data, and clear, concise language describes the approach and reasoning that yields the correct solution.

Language of Game Theory

Автор: Brandenburger Adam
Название: Language of Game Theory
ISBN: 9814513431 ISBN-13(EAN): 9789814513432
Издательство: World Scientific Publishing
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Цена: 15048.00 р.
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Описание: This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program -- now called epistemic game theory -- extends the classical definition of a game model to include not only the game matrix or game tree, but also a description of how the players reason about one another (including their reasoning about other players' reasoning). With this richer mathematical framework, it becomes possible to determine the implications of how players reason for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.

Solutions Manual to Accompany Nonlinear Programming - Theory and Algorithms, Third Edition

Автор: Bazaraa
Название: Solutions Manual to Accompany Nonlinear Programming - Theory and Algorithms, Third Edition
ISBN: 1118762371 ISBN-13(EAN): 9781118762370
Издательство: Wiley
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Цена: 4586.00 р.
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Описание: As the Solutions Manual, this book is meant to accompany the main title, Nonlinear Programming: Theory and Algorithms, Third Edition. This book presents recent developments of key topics in nonlinear programming (NLP) using a logical and self-contained format.

A Course in Game Theory

Автор: Osborne, Martin J.
Название: A Course in Game Theory
ISBN: 0262650401 ISBN-13(EAN): 9780262650403
Издательство: MIT Press
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Цена: 9311.00 р.
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Описание:

A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Game Theory

Автор: Fudenberg, Drew
Название: Game Theory
ISBN: 0262061414 ISBN-13(EAN): 9780262061414
Издательство: MIT Press
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Цена: 17775.00 р.
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Описание:

This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point.

This advanced text introduces the principles of noncooperative game theory -- including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information -- in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.

Algorithmic Game Theory

Автор: Gairing
Название: Algorithmic Game Theory
ISBN: 3662533537 ISBN-13(EAN): 9783662533536
Издательство: Springer
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Цена: 8106.00 р.
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Описание: This book constitutes the refereed proceedings of the 9th International Symposium on Algorithmic Game Theory, SAGT 2016, held in Liverpool, UK, in September 2016.

The 26 full papers presented together with 2 one-page abstracts were carefully reviewed and selected from 62 submissions.
The accepted submissions cover various important aspects
of algorithmic game theory such as computational aspects of games, congestion games and networks, matching and voting, auctions and markets, and mechanism design.

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