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Gamification in Learning and Education, Sangkyun Kim; Kibong Song; Barbara Lockee; John Bu


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Цена: 13974.00р.
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При оформлении заказа до: 2025-07-28
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Автор: Sangkyun Kim; Kibong Song; Barbara Lockee; John Bu
Название:  Gamification in Learning and Education
ISBN: 9783319472829
Издательство: Springer
Классификация:


ISBN-10: 3319472828
Обложка/Формат: Hardcover
Страницы: 159
Вес: 0.43 кг.
Дата издания: 28.09.2017
Серия: Advances in Game-Based Learning
Язык: English
Издание: 1st ed. 2018
Иллюстрации: 39 tables, color; 60 illustrations, color; 16 illustrations, black and white; xiv, 159 p. 76 illus., 60 illus. in color.
Размер: 184 x 242 x 16
Читательская аудитория: Professional & vocational
Основная тема: Education
Подзаголовок: Enjoy Learning Like Gaming
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание:
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This positive failure can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.


Дополнительное описание: Chapter 1. Beginning of Journey.- Chapter 2.Engagement and Fun.- Chapter 3. What Is a Game?.- Chapter 4.What is Gamification in Learning and Education?.- Chapter 5.Theories for Gamification in Learning and Education.- Chapter 6.Students’ Perception of Gam



Gamification of Learning and Instruction Fieldbook

Автор: Kapp Karl M
Название: Gamification of Learning and Instruction Fieldbook
ISBN: 111867443X ISBN-13(EAN): 9781118674437
Издательство: Wiley
Рейтинг:
Цена: 9187.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Following Karl Kapp`s earlier book The Gamification of Learning and Instruction , this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice.

Formative Assessment, Learning Data Analytics and Gamification

Автор: Caballe, Santi
Название: Formative Assessment, Learning Data Analytics and Gamification
ISBN: 0128036370 ISBN-13(EAN): 9780128036372
Издательство: Elsevier Science
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Цена: 15159.00 р.
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Описание:

Formative Assessment, Learning Data Analytics and Gamification: An ICT Education discusses the challenges associated with assessing student progress given the explosion of e-learning environments, such as MOOCs and online courses that incorporate activities such as design and modeling. This book shows educators how to effectively garner intelligent data from online educational environments that combine assessment and gamification.

This data, when used effectively, can have a positive impact on learning environments and be used for building learner profiles, community building, and as a tactic to create a collaborative team. Using numerous illustrative examples and theoretical and practical results, leading international experts discuss application of automatic techniques for e-assessment of learning activities, methods to collect, analyze, and correctly visualize learning data in educational environments, applications, benefits and challenges of using gamification techniques in academic contexts, and solutions and strategies for increasing student participation and performance.

Indexing: The books of this series are submitted to EI-Compendex and SCOPUS

The Gamification of Training: Game-based Methods and Strategies for Learning and Instruction

Автор: Kapp
Название: The Gamification of Training: Game-based Methods and Strategies for Learning and Instruction
ISBN: 1118096347 ISBN-13(EAN): 9781118096345
Издательство: Wiley
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Цена: 9979.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application.


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