Cross Over to HTML5 Game Development, Zarrar Chishti
Автор: Colt McAnlis; Peter Lubbers; Brandon Jones; Andrze Название: HTML5 Game Development Insights ISBN: 143026697X ISBN-13(EAN): 9781430266976 Издательство: Springer Рейтинг: Цена: 5304.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers.
Автор: Ryo Shimizu; Hidekazu Furukawa; Ryohei Fushimi; Название: HTML5 Game Programming with enchant.js ISBN: 1430247436 ISBN-13(EAN): 9781430247432 Издательство: Springer Рейтинг: Цена: 4890.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality.
Автор: Wielenga Geertjan, Gupta Arun, Brock John Название: Java Ee and Html5 Enterprise Application Development ISBN: 0071823093 ISBN-13(EAN): 9780071823098 Издательство: McGraw-Hill Рейтинг: Цена: 4803.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Create Next-Generation Enterprise Applications
Build and distribute business web applications that target both desktop and mobile devices. Cowritten by Java EE and NetBeans IDE experts, Java EE and HTML5 Enterprise Application Development fully explainscutting-edge, highly responsive design tools and strategies. Find out how to navigate NetBeans IDE, construct HTML5 programs, employ JavaScript APIs, integrate CSS and WebSockets, and handle security. This Oracle Press guide also offers practical coverage of SaaS, MVVM, and RESTful concepts.
Explore HTML5 and Java EE 7 features
Use NetBeans IDE editors, templates, and code generators
Implement MVVM functionality with Knockout.js
Dynamically map database objects using Java Persistence API
Configure, manage, and invoke RESTful Web Services
Maximize messaging efficiency through WebSockets
Accept and process HTML5 Server-Sent Events streams
Employ Syntactically Awesome Stylesheets, CSS3, and Sassy CSS
Автор: van Rex Название: Advanced Game Design with HTML5 and JavaScript ISBN: 1430258004 ISBN-13(EAN): 9781430258001 Издательство: Springer Рейтинг: Цена: 4745.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know.
You'll discover how to create and render game graphics, add interactivity, sound, and animation. You'll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You'll also learn the secrets of vector math and advanced collision detection techniques, all of which are covered in a friendly and non-technical manner. You'll find detailed working examples, with hundreds of illustrations and thousands of lines of source code that you can freely adapt for your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book to make games for desktops, mobile phones, tablets or the Web.
Advanced Game Design with HTML5 and JavaScript is a great next step for experienced programmers or ambitious beginners who already have some JavaScript experience, and want to jump head first into the world of video game development. It's also great follow-up book for readers of Foundation Game Design with HTML5 and JavaScript (by the same author) who want to add depth and precision to their skills.
The game examples in this book use pure JavaScript, so you can code as close to the metal as possible without having to be dependent on any limiting frameworks or game engines. No libraries, no dependencies, no third-party plugins: just you, your computer, and the code. If you're looking for a book to take your game design skills into the stratosphere and beyond, this is it
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