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Games for Training, Education, Health and Sports, Stefan G?bel; Josef Wiemeyer


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Цена: 8803.00р.
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Автор: Stefan G?bel; Josef Wiemeyer
Название:  Games for Training, Education, Health and Sports
ISBN: 9783319059716
Издательство: Springer
Классификация:





ISBN-10: 3319059718
Обложка/Формат: Paperback
Страницы: 200
Вес: 0.31 кг.
Дата издания: 02.04.2014
Серия: Information Systems and Applications, incl. Internet/Web, and HCI
Язык: English
Размер: 234 x 156 x 12
Основная тема: Computer Science
Подзаголовок: 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, Game Days 2014, held in Darmstadt, Germany, in April 2014.


E-Learning, E-Education, and Online Training

Автор: Vincenti
Название: E-Learning, E-Education, and Online Training
ISBN: 3319496247 ISBN-13(EAN): 9783319496245
Издательство: Springer
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Цена: 6988.00 р.
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Описание: This book constitutes the proceedings of the 3rd International Conference on E-Learning, E-Education, and Online Training, eLEOT 2016, held in Dublin, Ireland, August 31 – September 2, 2016.The 25 revised full papers presented were carefully reviewed and selected from 35 submissions. They focus on topics as augmented reality learning, blended learning, learning analytics, mobile learning, virtual learning environments.

The Gamification of Training: Game-based Methods and Strategies for Learning and Instruction

Автор: Kapp
Название: The Gamification of Training: Game-based Methods and Strategies for Learning and Instruction
ISBN: 1118096347 ISBN-13(EAN): 9781118096345
Издательство: Wiley
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Цена: 9979.00 р.
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Описание: Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application.

Handbook on Information Technologies for Education and Training

Автор: Heimo H. Adelsberger; Kinshuk; Jan Martin Pawlow
Название: Handbook on Information Technologies for Education and Training
ISBN: 3642093485 ISBN-13(EAN): 9783642093487
Издательство: Springer
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Цена: 34799.00 р.
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Описание: This handbook enables readers to gain a deep understanding of past, current, and forthcoming research and applications in the field of educational technology. The handbook serves as a guide for researchers and practitioners working in education and training.

Educational Games for Soft-Skills Training in Digital Environments

Автор: Dell`Aquila
Название: Educational Games for Soft-Skills Training in Digital Environments
ISBN: 3319063103 ISBN-13(EAN): 9783319063102
Издательство: Springer
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Цена: 12577.00 р.
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Описание:

The book explores advances in soft-skill training through the adaptation of traditional psycho-pedagogical methodology to digital and online settings. Several educational techniques are explored, such as role-playing, psychodrama and rule and drama-based games. The experiences reported in the book are the synthesis of several European projects, coordinated by the authors, aimed at applying known psycho-pedagogical training models to on-line, technology enhanced learning contexts in a broad range of applications and target groups. The specificity of such a psycho-pedagogical methodology, applied throughout all the discussed EU projects, is mainly represented by the importance of feedback and debriefing processes that can be conveyed to learners through different means, such as online group or individual chat with tutors, automatic reports and a psychologically informed scoring system. Tutors, either real or artificial, are seen as the key factor facilitating the training process. The ultimate objective of this book is to offer a theoretical framework where real examples, direct experiences and possible indications on how rule and drama-based multiplayer and single player games can support traditional practice for enhancing soft skills to a wide community of trainers, coaches, HR advisors, consultants and psychologists.
Games for Health 2014

Автор: Ben Schouten; Stephen Fedtke; Marlies Schijven; Mi
Название: Games for Health 2014
ISBN: 3658071400 ISBN-13(EAN): 9783658071400
Издательство: Springer
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Цена: 5223.00 р.
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Описание: Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care.

The Training Evaluation Process

Автор: David J. Basarab Sr.; Darrell K. Root
Название: The Training Evaluation Process
ISBN: 9401053065 ISBN-13(EAN): 9789401053068
Издательство: Springer
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Цена: 15372.00 р.
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Описание: In this text, The Training Evaluation Process, David Basarab and Darrell Root provide commercial industry training with a step-by-step approach to use when evaluating training progrruns, thus allowing training to be viewed as an investment rather than an expense.

Surgical Scene Generation for Virtual Reality-Based Training in Medicine

Автор: Matthias Harders
Название: Surgical Scene Generation for Virtual Reality-Based Training in Medicine
ISBN: 1447168623 ISBN-13(EAN): 9781447168621
Издательство: Springer
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Цена: 16070.00 р.
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Описание: This reference book is for anyone involved in generating surgical training scenarios, as well as in VR-based training in general. The book is the ideal reference for any reader involved in generating training scenarios, as well as in VR-based training in general.

E-Training Practices for Professional Organizations

Автор: Paul Nicholson; J. Barrie Thompson; Mikko Ruohonen
Название: E-Training Practices for Professional Organizations
ISBN: 1402077564 ISBN-13(EAN): 9781402077562
Издательство: Springer
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Цена: 18161.00 р.
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Описание: "E-Training Practices for Professional Organizations" is an essential reference for anyone interested in the integration of e-business, e-work and e-learning processes. With academic and professional contributors, "E-Training Practices for Professional Organizations" reflects the multi-faceted and exciting nature of e-training studies.

Design Approaches and Tools in Education and Training

Автор: Jan van den Akker; Robert Maribe Branch; Kent Gust
Название: Design Approaches and Tools in Education and Training
ISBN: 9401058458 ISBN-13(EAN): 9789401058452
Издательство: Springer
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Цена: 13974.00 р.
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Описание: These trends affect not only the aims, content and processes of learning, they also have a strong impact on educational design and development approaches in research and professional practices. The major purpose of this book is to discuss current thinking on promising design approaches and to present innovative (computer-based) tools.

Surgical Scene Generation for Virtual Reality-Based Training in Medicine

Автор: Harders
Название: Surgical Scene Generation for Virtual Reality-Based Training in Medicine
ISBN: 1848001061 ISBN-13(EAN): 9781848001060
Издательство: Springer
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Цена: 16070.00 р.
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Описание: One of the most important elements needed for effective training in Virtual Reality (VR) is the generation of variable scenarios. This book examines the main components needed when defining effective scenarios: scene geometry, organ appearance, and biomechanical parameters providing an overview of related work and introducing specific solutions.


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