Автор: de Gloria Название: Games and Learning Alliance ISBN: 3319402153 ISBN-13(EAN): 9783319402154 Издательство: Springer Рейтинг: Цена: 8944.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions.
Автор: Bottino Название: Games and Learning Alliance ISBN: 331950181X ISBN-13(EAN): 9783319501819 Издательство: Springer Рейтинг: Цена: 10342.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions.
Автор: Alessandro De Gloria Название: Games and Learning Alliance ISBN: 3319229591 ISBN-13(EAN): 9783319229591 Издательство: Springer Рейтинг: Цена: 5590.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the Third International Conference on Games and Learning Alliance, GALA 2014, held in Bucharest, Romania, in July 2014. The 15 revised papers presented were carefully reviewed and selected from 26 submissions. The papers presented cover a variety of aspects and knowledge fields.
Автор: Peterson Mark Название: Computer Games and Language Learning ISBN: 1137005165 ISBN-13(EAN): 9781137005168 Издательство: Springer Рейтинг: Цена: 11179.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.
Автор: Scott J. Warren; Greg Jones Название: Learning Games ISBN: 3319468278 ISBN-13(EAN): 9783319468273 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences.
Автор: El Rhalibi Название: E-Learning and Games ISBN: 3319402587 ISBN-13(EAN): 9783319402581 Издательство: Springer Рейтинг: Цена: 8944.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the 10th International Conference on E-Learning and Games, Edutainment 2016, held in Hangzhou, China, in April 2016. The 36 full papers presented were carefully reviewed and selected from 60 submissions. They are organized in the following topical sections: E-learning and game;
Автор: Olga Sourina; David Wortley; Seongdong Kim Название: Subconscious Learning via Games and Social Media ISBN: 9812874070 ISBN-13(EAN): 9789812874078 Издательство: Springer Рейтинг: Цена: 15672.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game technologies for health-related serious games.
Автор: Feng Tian; Christos Gatzidis; Abdennour El Rhalibi Название: E-Learning and Games ISBN: 3319658484 ISBN-13(EAN): 9783319658483 Издательство: Springer Рейтинг: Цена: 9083.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training;
Автор: Olga Sourina; David Wortley; Seongdong Kim Название: Subconscious Learning via Games and Social Media ISBN: 9811013683 ISBN-13(EAN): 9789811013683 Издательство: Springer Рейтинг: Цена: 13059.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game technologies for health-related serious games.
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