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Beginning Android Wearables, Andres Calvo


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Цена: 4745.00р.
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При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Andres Calvo
Название:  Beginning Android Wearables
ISBN: 9781484205181
Издательство: Springer
Классификация:
ISBN-10: 1484205189
Обложка/Формат: Paperback
Страницы: 512
Вес: 0.88 кг.
Дата издания: 28.03.2015
Язык: English
Размер: 263 x 181 x 29
Основная тема: Computer Science
Подзаголовок: With Android Wear and Google Glass SDKs
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Beginning Android Wearables gives you the skills you need to make effective apps for Android Wear-based smartwatches, fitness bracelets, connected home wearable controllers, and Google Glass.


Pro Android Wearables

Автор: Jackson Wallace
Название: Pro Android Wearables
ISBN: 1430265507 ISBN-13(EAN): 9781430265504
Издательство: Springer
Рейтинг:
Цена: 5304.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Pro Android Wearables details how to design and build Android Wear apps for new and unique Android wearable device types, such as Google Android smartwatches, which use the new WatchFaces API, as well as health-monitoring features and other cool features such as altimeters and compasses.

Beginning Android Games

Автор: Green Robert
Название: Beginning Android Games
ISBN: 1430246774 ISBN-13(EAN): 9781430246770
Издательство: Springer
Рейтинг:
Цена: 4186.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets:

  • The fundamentals of game development and design suitable for Android smartphones and tablets
  • The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management
  • The design of 2D and 3D games and their successful implementation on the Android platform

This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.

Beginning Android C++ Game Development

Автор: Sutherland Bruce
Название: Beginning Android C++ Game Development
ISBN: 1430258306 ISBN-13(EAN): 9781430258308
Издательство: Springer
Рейтинг:
Цена: 4745.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play.

The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app. "

Designing for Wearables: Effective UX for Current and Future Devices

Автор: Sullivan, Scott
Название: Designing for Wearables: Effective UX for Current and Future Devices
ISBN: 1491944153 ISBN-13(EAN): 9781491944158
Издательство: Wiley
Рейтинг:
Цена: 3800.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

Beginning Android

Автор: Allen Grant
Название: Beginning Android
ISBN: 1430246863 ISBN-13(EAN): 9781430246862
Издательство: Springer
Рейтинг:
Цена: 4186.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Part I: Get Android and Get Coding!

1. Welcome to Android

2. Ready, Set, Code!

3. Inside Your First Android Project

4. Changing and Improving Your Project

Part II: Activities and the User Interface

5. Layouts and UI Design

6. Android Widgets

7. Containers, Lists, and Adapters

8. Input Methods, Fonts, Menus, and Dialogs

9. The Action Bar

10. The Lifecycle of an Activity

III: A World of Wonderful Devices and Screens

11. Devices of All Sizes

12. Phone Calls!

13. Audio and Sound Support

14. Image and Video Handling

15. A Device of Devices

IV: Working with Resources and Services

16. Working with Files

17. Working with Local Databases

18. Working with Preferences

19. Controlling Security and Permissions

20. More Power from Java Libraries

21. Using External Libraries

22. Calling on Services

23. Generating Notifications


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