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Pillars of Computing, Gerard O`Regan


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Цена: 5589.00р.
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Автор: Gerard O`Regan
Название:  Pillars of Computing
ISBN: 9783319214634
Издательство: Springer
Классификация:



ISBN-10: 3319214632
Обложка/Формат: Hardcover
Страницы: 260
Вес: 0.55 кг.
Дата издания: 08.10.2015
Язык: English
Размер: 247 x 166 x 21
Основная тема: Computer Science
Подзаголовок: A Compendium of Select, Pivotal Technology Firms
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This accessible compendium examines a collection of significant technology firms that have helped to shape the field of computing and its impact on society. The selection covers a diverse range of historical and contemporary organizations from pioneers of e-commerce to influential social media companies.


Digital Culture and Religion in Asia

Автор: Han
Название: Digital Culture and Religion in Asia
ISBN: 0415521858 ISBN-13(EAN): 9780415521857
Издательство: Taylor&Francis
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Цена: 23734.00 р.
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Описание: This book critically analyses the connections between religion and digital media in a range of East Asian countries. It discusses both how religious organisations make use of new technologies, and also explores how new technologies are reshaping religion in novel and interesting ways.

Giants of Computing

Автор: Gerard O`Regan
Название: Giants of Computing
ISBN: 1447153391 ISBN-13(EAN): 9781447153399
Издательство: Springer
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Цена: 5589.00 р.
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Описание: This book offers fascinating insight into the great minds behind the computing technology that has transformed modern life. From theoreticians to entrepreneurs, each pioneer is introduced with a brief biography, and a concise account of their contributions.

History of Nordic Computing 2

Автор: John Impagliazzo; Timo J?rvi; Petri Paju
Название: History of Nordic Computing 2
ISBN: 3642037569 ISBN-13(EAN): 9783642037566
Издательство: Springer
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Цена: 18161.00 р.
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Описание: Compared to the early years of comp- ing before 1960, where the number of computer projects and applications was small, capturing a holistic view of the history between the 1960s and the 1980s is conside- bly more difficult.

Introduction to the History of Computing: A Computing History Primer(Undergraduate Topics in Computer Science)

Автор: Gerard O`Regan
Название: Introduction to the History of Computing: A Computing History Primer(Undergraduate Topics in Computer Science)
ISBN: 331933137X ISBN-13(EAN): 9783319331379
Издательство: Springer
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Цена: 9083.00 р.
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Описание: Tracing the story of computing from Babyloniancounting boards to smartphones, this inspiring textbook provides a conciseoverview of the key events in the history of computing, together withdiscussion exercises to stimulate deeper investigation into this fascinatingarea. Features: provides chapter introductions, summaries, key topics, and reviewquestions; includes an introduction to analogue and digital computers, and to thefoundations of computing; examines the contributions of ancient civilisationsto the field of computing; covers the first digital computers, and the earliestcommercial computers, mainframes and minicomputers; describes the earlydevelopment of the integrated circuit and the microprocessor; reviews theemergence of home computers; discusses the creation of the Internet, theinvention of the smartphone, and the rise of social media; presents a shorthistory of telecommunications, programming languages, operating systems,software engineering, artificial intelligence, and databases.

The Oxford Handbook of Affective Computing

Автор: Calvo Rafael A., D`Mello Sidney, Gratch Jonathan
Название: The Oxford Handbook of Affective Computing
ISBN: 0199942234 ISBN-13(EAN): 9780199942237
Издательство: Oxford Academ
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Цена: 28512.00 р.
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Описание: Affective Computing is a growing multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and many other disciplines. It explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation
techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems that intricately involve affect at their core.

The Oxford Handbook of Affective Computing will help both new and experienced researchers identify trends, concepts, methodologies, and applications in this burgeouning field. The volume features 41 chapters divided into five main sections: history and theory, detection, generation, methodologies,
and applications. Section One begins with a look at the makings of AC and a historical review of the science of emotion. Chapters discuss the theoretical underpinnings of AC from an interdisciplinary perspective involving the affective, cognitive, social, media, and brain sciences. Section Two
focuses on affect detection or affect recognition, which is one of the most commonly investigated areas in AC. Section Three examines aspects of affect generation including the synthesis of emotion and its expression via facial features, speech, postures and gestures. Cultural issues in affect
generation are also discussed. Section Four features chapters on methodological issues in AC research, including data collection techniques, multimodal affect databases, emotion representation formats, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC
tools, and ethical issues in AC. Finally, Section Five highlights existing and future applications of AC in domains such as formal and informal learning, games, robotics, virtual reality, autism research, healthcare, cyberpsychology, music, deception, reflective writing, and cyberpsychology.

With chapters authored by world leaders in each area, The Oxford Handbook of Affective Computing is suitable for use as a textbook in undergraduate or graduate courses in AC, and will serve as a valuable resource for students, researchers, and practitioners across the globe.

Computing

Автор: Igarashi
Название: Computing
ISBN: 148222741X ISBN-13(EAN): 9781482227413
Издательство: Taylor&Francis
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Цена: 9033.00 р.
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Описание:

Exploring a vast array of topics related to computation, Computing: A Historical and Technical Perspective covers the historical and technical foundation of ancient and modern-day computing. The book starts with the earliest references to counting by humans, introduces various number systems, and discusses mathematics in early civilizations. It guides readers all the way through the latest advances in computer science, such as the design and analysis of computer algorithms.

Through historical accounts, brief technical explanations, and examples, the book answers a host of questions, including:

  • Why do humans count differently from the way current electronic computers do?
  • Why are there 24 hours in a day, 60 minutes in an hour, etc.?
  • Who invented numbers, when were they invented, and why are there different kinds?
  • How do secret writings and cryptography date back to ancient civilizations?

Innumerable individuals from many cultures have contributed their talents and creativity to formulate what has become our mathematical and computing heritage. By bringing together the historical and technical aspects of computing, this book enables readers to gain a deep appreciation of the long evolutionary processes of the field developed over thousands of years. Suitable as a supplement in undergraduate courses, it provides a self-contained historical reference source for anyone interested in this important and evolving field.


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