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Introduction to 3D Game Engine Design Using DirectX 9 and C#, Marshall Harrison


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Цена: 5449.00р.
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Автор: Marshall Harrison
Название:  Introduction to 3D Game Engine Design Using DirectX 9 and C#
ISBN: 9781590590812
Издательство: Springer
Классификация:


ISBN-10: 1590590813
Обложка/Формат: Paperback
Страницы: 406
Вес: 0.81 кг.
Дата издания: 22.08.2003
Язык: English
Размер: 234 x 180 x 27
Основная тема: Computer Science
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.


Introduction to Functional Programming Systems Using Haskell

Автор: Davie
Название: Introduction to Functional Programming Systems Using Haskell
ISBN: 0521277248 ISBN-13(EAN): 9780521277242
Издательство: Cambridge Academ
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Цена: 7445.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: An introduction to functional programming and its associated systems. A unique feature is its use of the language Haskell for teaching both the rudiments and the finer points of the functional technique. It serves as an introduction both to functional programming and Haskell. Especially valuable are the chapters on programming and implementation, along with a large number of exercises.

Introduction to Image Processing Using R

Автор: Frery Alejandro C
Название: Introduction to Image Processing Using R
ISBN: 1447149491 ISBN-13(EAN): 9781447149491
Издательство: Springer
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Цена: 5589.00 р.
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Описание: This book introduces the statistical software R to the image processing community in an intuitive and practical manner. Those who are new to the field of image processing and to R software will find this work a useful introduction.

A Practical Introduction to Fuzzy Logic using LISP

Автор: Luis Arg?elles Mendez
Название: A Practical Introduction to Fuzzy Logic using LISP
ISBN: 3319231855 ISBN-13(EAN): 9783319231853
Издательство: Springer
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Цена: 19591.00 р.
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Описание: This book makes use of the LISP programming language to provide readers with the necessary background to understand and use fuzzy logic to solve simple to medium-complexity real-world problems.

3d game engine design

Автор: Eberly, David H.
Название: 3d game engine design
ISBN: 0122290631 ISBN-13(EAN): 9780122290633
Издательство: Taylor&Francis
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Цена: 15312.00 р.
Наличие на складе: Поставка под заказ.

Описание: Shows step-by-step how to make a shader-based graphics engine and how to tame the technology. This work covers the essential techniques of scene graph management, and methods for managing memory usage in game consoles and portable game players. It also includes shader programming, physics, and memory management for game consoles and portables.

Introduction to Deep Learning Using R

Автор: Taweh Beysolow II
Название: Introduction to Deep Learning Using R
ISBN: 1484227336 ISBN-13(EAN): 9781484227336
Издательство: Springer
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Цена: 5309.00 р.
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Описание:

Understand deep learning, the nuances of its different models, and where these models can be applied.

The abundance of data and demand for superior products/services have driven the development of advanced computer science techniques, among them image and speech recognition. Introduction to Deep Learning Using R provides a theoretical and practical understanding of the models that perform these tasks by building upon the fundamentals of data science through machine learning and deep learning. This step-by-step guide will help you understand the disciplines so that you can apply the methodology in a variety of contexts. All examples are taught in the R statistical language, allowing students and professionals to implement these techniques using open source tools.

What You Will Learn:

  • Understand the intuition and mathematics that power deep learning models
  • Utilize various algorithms using the R programming language and its packages
  • Use best practices for experimental design and variable selection
  • Practice the methodology to approach and effectively solve problems as a data scientist
  • Evaluate the effectiveness of algorithmic solutions and enhance their predictive power


Who this book is for:
Students, researchers, and data scientists who are familiar with programming using R. This book also is also of use for those who wish to learn how to appropriately deploy these algorithms in applications where they would be most useful.



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