Описание: Constitutes the refereed proceedings of the First International Conference on Intelligent Robotics and Applications, ICIRA 2008, held in Wuhan, China, in October 2008. This book includes such topics as robot control, cognitive robotics, rehabilitation robotics, health care and artificial limb, robot learning, and robot vision.
Автор: Andrew Morton; Rob Kunkle Название: Building Flickr Applications with PHP ISBN: 1590596129 ISBN-13(EAN): 9781590596128 Издательство: Springer Рейтинг: Цена: 4657.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The first book showing how to take advantage of your photos and Flickr`s enormous cache, to create new and compelling extensions to the Flickr platform, using open source tools (PHP and MySQL) with Flickr to manage, retrieve, and format photos in imaginative ways.
Автор: Jos? Ruiz-Shulcloper; Walter Kropatsch Название: Progress in Pattern Recognition, Image Analysis and Applications ISBN: 3540859195 ISBN-13(EAN): 9783540859192 Издательство: Springer Рейтинг: Цена: 16070.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Constitutes the refereed proceedings of the 13th Iberoamerican Congress on Pattern Recognition, CIARP 2008, held in Havana, Cuba, in September 2008. This title also includes papers that are organized in sections on signal analysis for characterization and filtering, analysis of shape and texture, analysis of speech and language, and data mining.
Автор: Chengqui Zhang; Von-Wun Soo Название: Design and Applications of Intelligent Agents ISBN: 3540679111 ISBN-13(EAN): 9783540679110 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The papers are organized in topical sections on co-ordination, negotiation, and learning architecture, specificiation, and allocation and applications in control and process management.
Автор: Ken Abbott Название: Voice Enabling Web Applications ISBN: 1893115739 ISBN-13(EAN): 9781893115736 Издательство: Springer Рейтинг: Цена: 4191.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Developers can use the same technology to build both automated voice services as well as visual Web sites, and Ken Abbott shows how in this comprehensive introduction to the syntax, concepts and strategies relevant to VoiceXML.
Автор: Van Verth James M. Название: Essential Mathematics for Games and Interactive Applications ISBN: 1482250926 ISBN-13(EAN): 9781482250923 Издательство: Taylor&Francis Рейтинг: Цена: 16843.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes.
New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting.
The Foundation for Successful 3D Programming The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation.
An Introduction to Creating Real and Active Virtual Worlds This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays.
Web Resource A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.
Автор: Perwass Christian Название: Geometric Algebra with Applications in Engineering ISBN: 3642100325 ISBN-13(EAN): 9783642100321 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book examines all aspects essential for a successful application of geometric algebra to engineering-the theoretical foundations, the representation of geometric constraints, and the numerical estimation from uncertain data.
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