Beginning Visual Web Programming in VB .NET, Chris Hart; James Greenwood; Daniel Cazzulino; Vic
Автор: Daniel Cazzulino; Victor Garcia Aprea; James Green Название: Beginning Visual Web Programming in C# ISBN: 1590593618 ISBN-13(EAN): 9781590593615 Издательство: Springer Рейтинг: Цена: 4750.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This title enables readers to learn the fundamentals of the web environment and how Visual Studio .NET makes it accessible to C# programmers. Readers will be able to build a working website that demonstrates all the elements of a C# web application. There is a step-by-step approach to each example.
Автор: Gookin Dan Название: Beginning Programming with C For Dummies ISBN: 1118737636 ISBN-13(EAN): 9781118737637 Издательство: Wiley Рейтинг: Цена: 3483.00 р. Наличие на складе: Поставка под заказ.
Описание: Learn the basics of programming with C with this fun and friendly guide! C offers a reliable, strong foundation for programming and serves as a stepping stone upon which to expand your knowledge and learn additional programming languages.
Автор: Matthew, Neil Stones, Richard Название: Beginning linux programming ISBN: 0470147628 ISBN-13(EAN): 9780470147627 Издательство: Wiley Рейтинг: Цена: 5069.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in Linux.
Автор: Jung, Kurt Brown, Aaron Название: Beginning lua programming ISBN: 0470069171 ISBN-13(EAN): 9780470069172 Издательство: Wiley Рейтинг: Цена: 4275.00 р. Наличие на складе: Поставка под заказ.
Описание: Suitable for those affected by Parkinson`s disease, this book helps discover how to keep a positive attitude and lead an active, productive life. It also provides coping skills, first hand advice, and practical tools, such as worksheets to assess care options, questions to ask doctors, and listings of care providers. Presents the fundamentals of programming with Lua. This book explains standard Lua functions, and how to take advantage of free Lua community resources. It integrates code samples throughout the chapters to demonstrate how to apply the information so that readers can write your own programs.
Автор: Constance Petersen; Lynn Torkelson Название: Programming the Web with Visual Basic .NET ISBN: 1590590279 ISBN-13(EAN): 9781590590270 Издательство: Springer Рейтинг: Цена: 6986.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: After reading Programming the Web with Visual Basic .NET, developers will understand how to build and deploy top quality, professionally designed, highly usable Web applications using Visual Basic .NET.
Автор: David Weller; Alexandre Santos Lobao; Ellen Hatton Название: Beginning .NET Game Programming in VB .NET ISBN: 1590594010 ISBN-13(EAN): 9781590594018 Издательство: Springer Рейтинг: Цена: 6008.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: BACK A FEW YEARS AGO I HAD AN IDEA. What if I could make the power of the DirectX API available to the developers who were going to be using the new set of languages and common language runtime that Microsoft was developing? The idea was intriguing, and opening up a larger portion of the world to DirectX was a goal I was only happy to endorse. - Besides, what developer doesn't want to write games? It seems that at least once a week I am answering questions directly regard- ing the performance of managed code, and Managed DirectX in particular. One of the more common questions I hear is some paraphrase of "Is it as fast as unmanaged code?" Obviously in a general sense it isn't. Regardless of the quality of the Managed DirectXAPI, the fact remains that it still has to run through the same DirectXAPI that the unmanaged code does. There is naturally going to be a slight overhead for this, but does it have a large negative impact on the majority of applications? Of course it doesn't. No one is suggesting that one of the top-of-the-line polygon pushing games coming out today (say, Half Life 2 or Doom 3) should be written in Managed DirectX., but that doesn't mean that there isn't a whole slew of games that could be. I'll get more to that in just a few moments.
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