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Advances in Computer Graphics Hardware IV, Richard L. Grimsdale; Wolfgang Stra?er


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Автор: Richard L. Grimsdale; Wolfgang Stra?er
Название:  Advances in Computer Graphics Hardware IV
ISBN: 9783642763007
Издательство: Springer
Классификация:


ISBN-10: 3642763006
Обложка/Формат: Paperback
Страницы: 276
Вес: 0.47 кг.
Дата издания: 22.11.2011
Серия: Focus on Computer Graphics
Язык: English
Размер: 244 x 170 x 16
Основная тема: Computer Science
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con- cerning the latest developments in this field of growing importance. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG`89 in Hamburg.


Advances in Computer Graphics Hardware I

Автор: Wolfgang Stra?er
Название: Advances in Computer Graphics Hardware I
ISBN: 3540182225 ISBN-13(EAN): 9783540182221
Издательство: Springer
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Цена: 12577.00 р.
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Advances in Computer Graphics V

Автор: Werner Purgathofer; J?rgen Sch?nhut
Название: Advances in Computer Graphics V
ISBN: 3642647987 ISBN-13(EAN): 9783642647987
Издательство: Springer
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Цена: 6986.00 р.
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Описание: The chapter "Color in Computer Graphics" describes the problems of manipulating and matching color in the real world. After some fundamental statements about color models and their relationships, the main emphasis is placed on the problem of objective color specification for computer graphics systems.

Advances in Computer Graphics III

Автор: Maurice M. de Ruiter
Название: Advances in Computer Graphics III
ISBN: 3642648711 ISBN-13(EAN): 9783642648717
Издательство: Springer
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Цена: 19564.00 р.
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Описание: The material in this book was presented in the tutorial programme of the Eurographics `87 Conference, held in Amsterdam, The Netherlands, 1987. The book will be of interest to systems designers, application programmers and researchers who wish to gain a deeper knowledge of the state-of-the-art in the areas covered.

New Advances in Computer Graphics

Автор: Rae Earnshaw; Brian Wyvill
Название: New Advances in Computer Graphics
ISBN: 4431680950 ISBN-13(EAN): 9784431680956
Издательство: Springer
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Цена: 6986.00 р.
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Описание: This volume presents the proceedings of the 7th International Confer- ence of the Computer Graphics Society, CG International `89, held at the University of Leeds, UK, June 27-30, 1989.

Advances in Computer Graphics IV

Автор: W.T. Hewitt; E. Fiume; Michel Grave; I. Herman; R.
Название: Advances in Computer Graphics IV
ISBN: 3642840620 ISBN-13(EAN): 9783642840623
Издательство: Springer
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Описание: This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem- ber 1988.

Virtual Reality Headsets - A Theoretical and Pragmatic Approach

Автор: Philippe Fuchs
Название: Virtual Reality Headsets - A Theoretical and Pragmatic Approach
ISBN: 113863235X ISBN-13(EAN): 9781138632356
Издательство: Taylor&Francis
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Цена: 22202.00 р.
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Описание:

The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals.

The aim of this book, a manual meant for both designers and users of virtual reality, is to present the current state of knowledge on the use of VR headsets in the most complete way possible. The book is divided into 13 chapters. The objective of the first chapter is to give an introduction to VR and clarify its scope. The next chapter presents a theoretical approach to virtual reality through our Immersion and Interaction methodology also known as "3I model''. Then, a chapter about human senses is necessary to understand the sensorimotor immersion, especially vision. These chapters are followed by several chapters which present the different visual interfaces and the VR headsets currently available on the market. These devices can impart comfort and health problems due to sensorimotor discrepancies. A chapter is devoted to these problems, followed by a chapter that gives a detailed discussion of methods and 32 solutions to dispel, or at least to decrease, VR sickness. The following three chapters present different VR applications that use VR headsets (behavioural sciences, industrial uses and Digital Art) and the final chapter provides conclusions and discusses future VR challenges.

Intelligent Computer Graphics 2009

Автор: Dimitri Plemenos; Georgios Miaoulis
Название: Intelligent Computer Graphics 2009
ISBN: 3642034519 ISBN-13(EAN): 9783642034510
Издательство: Springer
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Цена: 23757.00 р.
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Описание: However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution.

Computer Vision, Imaging and Computer Graphics: Theory and Applications

Автор: Sebastiano Battiato; Sabine Coquillart; Robert S.
Название: Computer Vision, Imaging and Computer Graphics: Theory and Applications
ISBN: 3662449102 ISBN-13(EAN): 9783662449103
Издательство: Springer
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Цена: 8106.00 р.
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Описание: This book constitutes the refereed proceedings of the 8th International Conference, VISIGRAPP 2013 consisting of the Joint Conferences on Computer Vision (VISAPP), the International Conference on Computer Graphics, GRAPP 2013, and the International Conference on Information Visualization IVAPP 2013, held in Barcelona, Spain, in February 2013.

Image Processing for Computer Graphics and Vision

Автор: Silvio Levy; Luiz Velho; Alejandro C. Frery; Jonas
Название: Image Processing for Computer Graphics and Vision
ISBN: 1447160150 ISBN-13(EAN): 9781447160151
Издательство: Springer
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Цена: 9083.00 р.
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Описание: This book provides a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. The authors concentrate on describing and analyzing the underlying concepts rather than on presenting algorithms or pseudocode.

New Trends in Computer Graphics

Автор: Nadia Magnenat-Thalmann; Daniel Thalmann
Название: New Trends in Computer Graphics
ISBN: 3642834949 ISBN-13(EAN): 9783642834943
Издательство: Springer
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Цена: 12157.00 р.
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Описание: New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International `88 (COl `88). The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented.

Computer Graphics

Автор: Robert D. Parslow
Название: Computer Graphics
ISBN: 1468485881 ISBN-13(EAN): 9781468485882
Издательство: Springer
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Цена: 6986.00 р.
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Описание: The equipment is still expensive, but it is becoming cheaper, more uses are being found, and f believe that we are just at the stage when the subject is gaining momentum, to become, like computers, a field of immense importance.

Advances in Object-Oriented Graphics I

Автор: Edwin H. Blake; Peter Wisskirchen
Название: Advances in Object-Oriented Graphics I
ISBN: 3642763057 ISBN-13(EAN): 9783642763052
Издательство: Springer
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Описание: Object-oriented systems have gained a great deal of popularity recently and their application to graphics has been very successful. This book documents a number of recent advances and indicates numerous areas of current research. The purpose of the book is: - to demonstrate the extraordinary practical utility of object-oriented methods in computer graphics (including user interfaces, image synthesis, CAD), - to examine outstanding research issues in the field of object-oriented graphics, and in particular to investi- gate extensions and shortcomings of the methodology when applied to computer graphics. Papers included in the book extend existing object-oriented graphical techniques, such as Smalltalk's "model view controller" or "constraints", introduce the use of complex and persistent objects in graphics, and give approaches to direct manipulation interfaces. The reader is presented with an in-depth treatment of a number of significant existing graphics systems, both for user interfaces and for image synthesis. There are theoretical surveys and chapters pointing to new directions in the broad field of computer graphics. Computer language scientists will find a useful critique of object-oriented language constructs and suggested ways to extend object-oriented theory.


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