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Virtual Space, Lars Qvortrup; J.F. Jensen; E. Kjems; N. Lehmann;


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Цена: 20962.00р.
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Автор: Lars Qvortrup; J.F. Jensen; E. Kjems; N. Lehmann;
Название:  Virtual Space
ISBN: 9781447111009
Издательство: Springer
Классификация:
ISBN-10: 1447111001
Обложка/Формат: Paperback
Страницы: 307
Вес: 0.47 кг.
Дата издания: 23.10.2012
Язык: English
Размер: 234 x 155 x 20
Основная тема: Computer Science
Подзаголовок: Spatiality in Virtual Inhabited 3D Worlds
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: It is also about the virtual spaces created by virtual reality hardware (CAVEs, panoramic screens, head mounted display systems etc.) and software.Virtual Space: Spatiality in Virtual Inhabited 3D Worlds is interdisciplinary.


Virtual Reality Headsets - A Theoretical and Pragmatic Approach

Автор: Philippe Fuchs
Название: Virtual Reality Headsets - A Theoretical and Pragmatic Approach
ISBN: 113863235X ISBN-13(EAN): 9781138632356
Издательство: Taylor&Francis
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Цена: 22202.00 р.
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Описание:

The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals.

The aim of this book, a manual meant for both designers and users of virtual reality, is to present the current state of knowledge on the use of VR headsets in the most complete way possible. The book is divided into 13 chapters. The objective of the first chapter is to give an introduction to VR and clarify its scope. The next chapter presents a theoretical approach to virtual reality through our Immersion and Interaction methodology also known as "3I model''. Then, a chapter about human senses is necessary to understand the sensorimotor immersion, especially vision. These chapters are followed by several chapters which present the different visual interfaces and the VR headsets currently available on the market. These devices can impart comfort and health problems due to sensorimotor discrepancies. A chapter is devoted to these problems, followed by a chapter that gives a detailed discussion of methods and 32 solutions to dispel, or at least to decrease, VR sickness. The following three chapters present different VR applications that use VR headsets (behavioural sciences, industrial uses and Digital Art) and the final chapter provides conclusions and discusses future VR challenges.

Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds

Автор: E. Granum; Lars Qvortrup; B. Holmqvist; S. Kolstru
Название: Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds
ISBN: 1849968632 ISBN-13(EAN): 9781849968638
Издательство: Springer
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Цена: 20962.00 р.
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Описание: Jensen identifies the roots of interaction and interactivity in media studies, literature studies and computer science, and presents definitions of interaction as something going on among agents and agents and objects, and of interactivity as a property of media supporting interaction.


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