The odyssey of a group of "refugees" from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.
Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties of adult play communities have appeared, most notably within online games and virtual worlds. Players in these networked worlds sometimes develop a sense of community that transcends the game itself.
In Communities of Play, game researcher and designer Celia Pearce explores emergent fan cultures in networked digital worlds -- actions by players that do not coincide with the intentions of the game's designers. Pearce looks in particular at the Uru Diaspora -- a group of players whose game, Uru: Ages Beyond Myst, closed. These players (primarily baby boomers) immigrated into other worlds, self-identifying as "refugees"; relocated in There.com, they created a hybrid culture integrating aspects of their old world. Ostracized at first, they became community leaders. Pearce analyzes the properties of virtual worlds and looks at the ways design affects emergent behavior. She discusses the methodologies for studying online games, including a personal account of the sometimes messy process of ethnography. Pearce considers the "play turn" in culture and the advent of a participatory global playground enabled by networked digital games every bit as communal as the global village Marshall McLuhan saw united by television. Countering the ludological definition of play as unproductive and pointing to the long history of pre-digital play practices, Pearce argues that play can be a prelude to creativity.
Название: Ethnography and virtual worlds ISBN: 0691149518 ISBN-13(EAN): 9780691149516 Издательство: Wiley Рейтинг: Цена: 4435.00 р. Наличие на складе: Нет в наличии.
Описание: Suitable for students, teachers, designers, and scholars interested in using ethnographic methods, this title provides practical and detailed techniques for ethnographic research customized to reflect the specific issues of online virtual worlds, both game and nongame.
Автор: Guido Brunnett; Sabine Coquillart; Robert van Lier Название: Virtual Realities ISBN: 3319170422 ISBN-13(EAN): 9783319170428 Издательство: Springer Рейтинг: Цена: 6708.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: VR Environments.- Live Will Never Be the Same! How Broadcasting Might Influence the Acceptance and Widespread Usage of Augumented Reality.- Four Metamorphosis States in a Distributed Virtual (TV) Studio: Human, Cyborg, Avatar, and Bot - Markerless Tracking and Feedback for Realtime Animation Control.- VELOS - A VR Environment for Ship Applications: Current Status and Planned Extensions.- Underwater Mixed Environments.- Interaction and User Experience A Critical Analysis of Human-Subject Experiments in Virtual Reality and 3D User Interfaces.- Mobile Devices for Virtual Reality Interaction. A Survey of Techniques and Metaphors.- Hand Pose Recognition - Overview and Current Research.- Virtual Humans.- Applications of Avatar Mediated Interaction to Teaching, Training, Job Skills and Wellness.- VR-Assisted Physical Rehabilitation: Adapting to the Needs of Therapists and Patients.- Hierarchical Method for Segmentation by Classification of Motion Capture Data.- Content Creation and Authoring Challenges for Virtual Environments: From User Interfaces to Autonomous Virtual Characters.- Tele-Existence.- Technical Report: Exploring Human Surrogate Characteristics.- Telexistence: Past, Present, and Future.
Автор: Matja? Mihelj; Janez Podobnik Название: Haptics for Virtual Reality and Teleoperation ISBN: 9401784477 ISBN-13(EAN): 9789401784474 Издательство: Springer Рейтинг: Цена: 15672.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Covering every topic relevant to designing haptic interfaces and teleoperation systems, this text enables readers to engage with more complex approaches including the design of haptic interfaces for specific applications such as nanomanipulation.
Автор: Themis Panayiotopoulos; Jonathan Gratch; Ruth Ayle Название: Intelligent Virtual Agents ISBN: 3540287388 ISBN-13(EAN): 9783540287384 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Constitutes the proceedings of the 5th International Workshop on Intelligent Virtual Agents, IVA 2005. This book contains papers organized in topical sections on IVAs and education, conversational agents/NLP, IVA architectures, cognition, reasoning and behaviour, nonverbal communication, social intelligence, emotions/affect/personality, and more.
Автор: Thomas Rist; Ruth Aylett; Daniel Ballin; Jeff Rick Название: Intelligent Virtual Agents ISBN: 3540200037 ISBN-13(EAN): 9783540200031 Издательство: Springer Рейтинг: Цена: 10480.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Автор: Elizabeth F. Churchill; David N. Snowdon; Alan J. Название: Collaborative Virtual Environments ISBN: 1852332441 ISBN-13(EAN): 9781852332440 Издательство: Springer Рейтинг: Цена: 15372.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. Aimed at anyone involved in researching the design of tools for supporting distributed teams of workers, it helps the reader understand the latest technology, state-of-the-art research, and good working practice.
Автор: Alessandro Mansutti; Mario Covarrubias Rodriguez; Название: Tactile Display for Virtual 3D Shape Rendering ISBN: 3319489852 ISBN-13(EAN): 9783319489858 Издательство: Springer Рейтинг: Цена: 7685.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book describes a novel system for the simultaneous visual and tactile rendering of product shapes which allows designers to simultaneously touch and see new product shapes during the conceptual phase of product development.
Описание: Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience.
Автор: Lucio Tommaso De Paolis; Patrick Bourdot; Antonio Название: Augmented Reality, Virtual Reality, and Computer Graphics ISBN: 3319609270 ISBN-13(EAN): 9783319609270 Издательство: Springer Рейтинг: Цена: 11179.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions.
Автор: Lucio Tommaso De Paolis; Patrick Bourdot; Antonio Название: Augmented Reality, Virtual Reality, and Computer Graphics ISBN: 3319609211 ISBN-13(EAN): 9783319609218 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions.
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