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Unity Virtual Reality Projects, Linowes Jonathan


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Цена: 8091.00р.
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При оформлении заказа до: 2025-07-23
Ориентировочная дата поставки: конец Сентября - начало Октября
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Автор: Linowes Jonathan
Название:  Unity Virtual Reality Projects
ISBN: 9781783988556
Издательство: Packt Publishing
Классификация:
ISBN-10: 178398855X
Обложка/Формат: Paperback
Страницы: 286
Вес: 0.49 кг.
Дата издания: 31.08.2015
Язык: English
Размер: 194 x 234 x 20
Поставляется из: США
Описание:

Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D

Key Features

Book Description

What you will learn

Who this book is for




Unity Virtual Reality Projects

Автор: Linowes Jonathan
Название: Unity Virtual Reality Projects
ISBN: 1788478800 ISBN-13(EAN): 9781788478809
Издательство: Неизвестно
Цена: 10114.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: If you are interested in Virtual Reality, want to learn how it works, and want to create your own VR experiences, this book is for you. We walk you through a series of tutorials and in-depth discussions using the Unity game engine.

Augmented Reality for Developers

Автор: Linowes Jonathan, Babilinski Krystian
Название: Augmented Reality for Developers
ISBN: 1787286436 ISBN-13(EAN): 9781787286436
Издательство: Неизвестно
Цена: 10114.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore

Key Features

  • Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials
  • Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms
  • Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets
  • Learn best practices in AR user experience, software design patterns, and 3D graphics

Book Description

Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.

The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.

By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.

What you will learn

  • Build Augmented Reality applications through a step-by-step, tutorial-style project approach
  • Use the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming language
  • Implement practical demo applications of AR including education, games, business marketing, and industrial training
  • Employ a variety of AR recognition modes, including target images, markers, objects, and spatial mapping
  • Target a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLens
  • Develop expertise with Unity 3D graphics, UIs, physics, and event systems
  • Explore and utilize AR best practices and software design patterns

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