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Tangible Modeling with Open Source GIS, Petrasova


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Цена: 18167.00р.
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При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
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Автор: Petrasova
Название:  Tangible Modeling with Open Source GIS
ISBN: 9783319893020
Издательство: Springer
Классификация:


ISBN-10: 3319893025
Обложка/Формат: Hardcover
Страницы: 202
Вес: 0.49 кг.
Дата издания: 2018
Язык: English
Издание: 2nd ed. 2018
Иллюстрации: 110 illustrations, color; 7 illustrations, black and white; viii, 269 p. 117 illus., 110 illus. in color.
Размер: 165 x 243 x 15
Читательская аудитория: Postgraduate, research & scholarly
Основная тема: User Interfaces and Human Computer Interaction
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: This book provides an overview of the latest developments in the fast growing field of tangible user interfaces. It presents a new type of modeling environment where the users interact with geospatial data and simulations using 3D physical landscape model coupled with 3D rendering engine. Multiple users can modify the physical model, while it is being scanned, providing input for geospatial analysis and simulations. The results are then visualized by projecting images or animations back on the physical model while photorealistic renderings of human views are displayed on a computer screen or in a virtual reality headset. New techniques and software which couple the hardware set-up with open source GRASS GIS and Blender rendering engine, make the system instantly applicable to a wide range of applications in geoscience education, landscape design, computer games, stakeholder engagement, and many others. This second edition introduces a new more powerful version of the tangible modeling environment with multiple types of interaction, including polymeric sand molding, placement of markers, and delineation of areas using colored felt patches. Chapters on coupling tangible interaction with 3D rendering engine and immersive virtual environment, and a case study integrating the tools presented throughout this book, demonstrate the second generation of the system - Immersive Tangible Landscape - that enhances the modeling and design process through interactive rendering of modeled landscape. This book explains main components of Immersive Tangible Landscape System, and provides the basic workflows for running the applications. The fundamentals of the system are followed by series of example applications in geomorphometry, hydrology, coastal and fluvial flooding, fire spread, landscape and park design, solar energy, trail planning, and others. Graduate and undergraduate students and educators in geospatial science, earth science, landscape architecture, computer graphics and games, natural resources and many others disciplines, will find this book useful as a reference or secondary textbook. Researchers who want to build and further develop the system will most likely be the core audience, but also anybody interested in geospatial modeling applications (hazard risk management, hydrology, solar energy, coastal and fluvial flooding, fire spread, landscape and park design) will want to purchase this book.
Дополнительное описание: Introduction.- System Configuration.- Building physical 3D models.- Basic landscape analysis.- Surface water flow and soil erosion modeling.- Viewshed analysis.- Trail planning.- Solar radiation dynamics.- Wildfire spread simulation.- Coastal modeling.



Tangible Modeling with Open Source GIS

Автор: Anna Petrasova; Brendan Harmon; Vaclav Petras; Pay
Название: Tangible Modeling with Open Source GIS
ISBN: 3030077357 ISBN-13(EAN): 9783030077358
Издательство: Springer
Рейтинг:
Цена: 11878.00 р.
Наличие на складе: Поставка под заказ.

Описание: This book provides an overview of the latest developments in the fast growing field of tangible user interfaces. It presents a new type of modeling environment where the users interact with geospatial data and simulations using 3D physical landscape model coupled with 3D rendering engine. Multiple users can modify the physical model, while it is being scanned, providing input for geospatial analysis and simulations. The results are then visualized by projecting images or animations back on the physical model while photorealistic renderings of human views are displayed on a computer screen or in a virtual reality headset. New techniques and software which couple the hardware set-up with open source GRASS GIS and Blender rendering engine, make the system instantly applicable to a wide range of applications in geoscience education, landscape design, computer games, stakeholder engagement, and many others. This second edition introduces a new more powerful version of the tangible modeling environment with multiple types of interaction, including polymeric sand molding, placement of markers, and delineation of areas using colored felt patches. Chapters on coupling tangible interaction with 3D rendering engine and immersive virtual environment, and a case study integrating the tools presented throughout this book, demonstrate the second generation of the system - Immersive Tangible Landscape - that enhances the modeling and design process through interactive rendering of modeled landscape. This book explains main components of Immersive Tangible Landscape System, and provides the basic workflows for running the applications. The fundamentals of the system are followed by series of example applications in geomorphometry, hydrology, coastal and fluvial flooding, fire spread, landscape and park design, solar energy, trail planning, and others. Graduate and undergraduate students and educators in geospatial science, earth science, landscape architecture, computer graphics and games, natural resources and many others disciplines, will find this book useful as a reference or secondary textbook. Researchers who want to build and further develop the system will most likely be the core audience, but also anybody interested in geospatial modeling applications (hazard risk management, hydrology, solar energy, coastal and fluvial flooding, fire spread, landscape and park design) will want to purchase this book.

Haptics: Generating and Perceiving Tangible Sensations, Part II

Автор: Astrid M. L. Kappers; Jan BF van Erp; Wouter M Ber
Название: Haptics: Generating and Perceiving Tangible Sensations, Part II
ISBN: 3642140742 ISBN-13(EAN): 9783642140747
Издательство: Springer
Рейтинг:
Цена: 12577.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Constitutes the proceedings of the conference on Haptics: Generating and Perceiving Tangible Sensations, held in Amsterdam, Netherlands in July 2010.

Haptics: Generating and Perceiving Tangible Sensations, Part I

Автор: Astrid M. L. Kappers; Jan BF van Erp; Wouter M Ber
Название: Haptics: Generating and Perceiving Tangible Sensations, Part I
ISBN: 3642140637 ISBN-13(EAN): 9783642140631
Издательство: Springer
Рейтинг:
Цена: 12577.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Constitutes the proceedings of the conference on Haptics: Generating and Perceiving Tangible Sensations ,held in Amsterdam, Netherlands in July 2010.


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