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On Numbers and Games 2nd Edition, John H. Conway, 


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Цена: 27562.00р.
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Название:  On Numbers and Games 2nd Edition, John H. Conway
Перевод названия: Джон Конвей: О числах и играх
ISBN: 9781568811277
Издательство: Taylor&Francis
Классификация:
ISBN-10: 1568811276
Обложка/Формат: Hardcover
Страницы: 256
Вес: 0.52 кг.
Дата издания: 2000
Язык: English
Размер: 236 x 153 x 19
Читательская аудитория: Undergraduate
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Поставляется из: Европейский союз
Описание: This book describes quantum chaos and quantum transport in microscopic billiards. Microscopic billiards are typical dynamical systems in which it is easy to see chaos classically and also to investigate effects of chaos on quantum phenomena. Owing to recent progress in microstructure fabrication technology, quantum chaos can now be studied experimentally rather than only as a sophisticated theory.


World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316192 ISBN-13(EAN): 9781501316197
Издательство: Bloomsbury Academic
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Цена: 5859.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Theory of games and economic behavior

Автор: Neumann, John Von Morgenstern, Oskar
Название: Theory of games and economic behavior
ISBN: 0691130612 ISBN-13(EAN): 9780691130613
Издательство: Wiley
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Цена: 9821.00 р.
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Описание: Published in 1944, "Theory of Games and Economic Behavior" featured a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. This title includes the original text, an introduction by Harold Kuhn, and reviews and articles on the book that appeared at the time of its original publication.

Essential Mathematics for Games and Interactive Applications

Автор: Van Verth James M.
Название: Essential Mathematics for Games and Interactive Applications
ISBN: 1482250926 ISBN-13(EAN): 9781482250923
Издательство: Taylor&Francis
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Цена: 16843.00 р.
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Описание:

Expert Guidance on the Math Needed for 3D Game Programming
Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes.

New to the Third Edition
Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting.

The Foundation for Successful 3D Programming
The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation.

An Introduction to Creating Real and Active Virtual Worlds
This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays.

Web Resource
A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.

Linear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers

Автор: Deng-Feng Li
Название: Linear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers
ISBN: 3662484749 ISBN-13(EAN): 9783662484746
Издательство: Springer
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Цена: 13974.00 р.
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Описание: The book offers a valuable resource for readers involved in theoretical research and practical applications from a range of different fields including game theory, operational research, management science, fuzzy mathematical programming, fuzzy mathematics, industrial engineering, business and social economics.

Linear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers

Автор: Deng-Feng Li
Название: Linear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers
ISBN: 3662515652 ISBN-13(EAN): 9783662515655
Издательство: Springer
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Цена: 13974.00 р.
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Описание: The book offers a valuable resource for readers involved in theoretical research and practical applications from a range of different fields including game theory, operational research, management science, fuzzy mathematical programming, fuzzy mathematics, industrial engineering, business and social economics.

Winning Ways for Your Mathematical Plays, 4 Volumes 2nd Edition, Elwyn R. Berlekamp John H. Conway

Название: Winning Ways for Your Mathematical Plays, 4 Volumes 2nd Edition, Elwyn R. Berlekamp John H. Conway
ISBN: 1568811306 ISBN-13(EAN): 9781568811307
Издательство: Taylor&Francis
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Цена: 10411.00 р.
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Описание: This classic on games and how to play them intelligently is being re-issued in a new, four volume edition


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