An Introduction to Writing for Electronic Media, Musburger
Автор: Perron, Bernard (university Of Montreal, Canada) Название: World of scary video games ISBN: 1501316192 ISBN-13(EAN): 9781501316197 Издательство: Bloomsbury Academic Рейтинг: Цена: 5859.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.
An easy-to-use guide for writers, editors and students
The Mini Style Guide covers the fundamentals of good writing and explains how to present a manuscript for publication. It is written in a direct and accessible manner suitable for all ages and backgrounds, and assumes no prior knowledge of the writing trade or the publishing industry. Explanations are accompanied by plentiful 'real life' examples, and each chapter opens with a humorous quotation. The book consists of three parts.
Part 1 covers the essence of good writing, both factual and non-factual. It covers the principles of Plain English; words that are often misused or misspelled; and common grammatical and punctuation errors. Differences between Australian, British and American English are explored; inclusive writing is defined; and copyright law as it applies to writers is clarified.
Part 2 explains the technicalities of how to present a manuscript. It examines the advantages and disadvantages of working exclusively on computer and working partly on hard copy; outlines the structure of a manuscript and the order of its various components; and explains how to compile a contents page to reflect the heading hierarchy. It explains how to treat quotations, lists, abbreviations and numbers; offers advice on presenting illustrations, tables, charts and graphs; and discusses bibliographical material and indexes.
Part 3 explores possible publishing avenues; that is, commercial publishers, literary agents and self-publishing. It defines the role of each; explains which one is best suited to which type of writing; and includes advice on how to write a synopsis, select sample chapters and draft a covering letter.
The Appendix contains templates of standard forms and letters that can be photocopied and tailored to suit individual needs.
The Glossary contains commonly used terms to do with writing, publishing and printing.
The Bibliography contains sources used and recommended.
Foreword by Robert Fairhead, book reviewer at Writing NSW.
Автор: Mokhtari Tara Название: The Bloomsbury Introduction to Creative Writing ISBN: 1350056685 ISBN-13(EAN): 9781350056688 Издательство: Bloomsbury Academic Рейтинг: Цена: 3642.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Covering all of the major genres, The Bloomsbury Introduction to Creative Writing is a complete introductory manual for students of creative writing. Now in its second edition, the book features an updated and expanded chapter on writing for digital media, and new exercises for reading across the genres and writing hybrid forms. Through a structured series of practical writing exercises - perfect for the classroom, the writer's workshop or as a starting point for a portfolio of work - the book builds the student writer from the first explorations of voice and the relationship between writing and knowledge, through to mastery of a wide range of genres and forms.
The Bloomsbury Introduction to Creative Writing covers such genres as: - Autobiographical writing - Short fiction - Poetry - Screenwriting and writing for performance - Writing for digital media, including video games and social media
With practical guidance on writing scholarly critiques of your own work and a glossary of terms for ease of reference, The Bloomsbury Introduction to Creative Writing is an essential manual for any introductory creative writing course and a practical companion for more advanced writers.
Автор: Joseph Tabbi Название: The Bloomsbury Handbook of Electronic Literature ISBN: 1474230253 ISBN-13(EAN): 9781474230254 Издательство: Bloomsbury Academic Рейтинг: Цена: 23760.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: A CHOICE Outstanding Academic Title 2018 The digital age has had a profound impact on literary culture, with new technologies opening up opportunities for new forms of literary art from hyperfiction to multi-media poetry and narrative-driven games. Bringing together leading scholars and artists from across the world, The Bloomsbury Handbook of Electronic Literature is the first authoritative reference handbook to the field. Crossing disciplinary boundaries, this book explores the foundational theories of the field, contemporary artistic practices, debates and controversies surrounding such key concepts as canonicity, world systems, narrative and the digital humanities, and historical developments and new media contexts of contemporary electronic literature. Including guides to major publications in the field, The Bloomsbury Handbook of Electronic Literature is an essential resource for scholars of contemporary culture in the digital era.
Автор: Egenfeldt-Nielsen Simon Название: Understanding Video Games ISBN: 1138849820 ISBN-13(EAN): 9781138849822 Издательство: Taylor&Francis Рейтинг: Цена: 6276.00 р. Наличие на складе: Поставка под заказ.
Описание:
Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development--including mobile, casual, educational, and indie gaming.
In the third edition of this textbook, students will:
Learn the major theories and schools of thought used to study games, including ludology and narratology;
Understand the commercial and organizational aspects of the game industry;
Trace the history of games, from the board games of ancient Egypt to the rise of mobile gaming;
Explore the aesthetics of game design, including rules, graphics, audio, and time;
Analyze the narrative strategies and genre approaches used in video games;
Consider the debate surrounding the effects of violent video games and the impact of "serious games."
Featuring discussion questions, recommended games, a glossary of key terms, and an interactive online video game history timeline, Understanding Video Games provides a valuable resource for anyone interested in examining the ways video games are reshaping entertainment and society.
Автор: Peck, J. Название: The Students`s Guide to Writing ISBN: 0230373887 ISBN-13(EAN): 9780230373884 Издательство: Bloomsbury Рейтинг: Цена: 2672.00 р. Наличие на складе: Заказано в издательстве.
Описание: Aimed at students wishing to improve their writing skills, this guide deals with the key basics of grammar, punctuation and spelling while also showing students how to construct a sentence, how to build a paragraph and how to structure an essay. This third edition includes an expanded `Spot the Mistake` section.
Winner of the N. Katherine Hayles Award for Criticism of Electronic Literature from the Electronic Literature Organization
There is electronic literature that consists of works, and the authors and communities and practices around such works. This is not a book about that electronic literature. It is not a book that charts histories or genres of this emerging field, not a book setting out methods of reading and understanding. The Internet Unconscious is a book on the poetics of net writing, or more precisely on the subject of writing the net. By 'writing the net', Sandy Baldwin proposes three ways of analysis: 1) an understanding of the net as a loosely linked collocation of inscriptions, of writing practices and materials ranging from fundamental TCP/IP protocols to CAPTCHA and Facebook; 2) as a discursive field that codifies and organizes these practices and materials into text (and into textual practices of reading, archiving, etc.), and into an aesthetic institution of 'electronic literature'; and 3) as a project engaged by a subject, a commitment of the writers' body to the work of the net.
The Internet Unconscious describes the poetics of the net's "becoming-literary," by employing concepts that are both technically-specific and poetically-charged, providing a coherent and persuasive theory. The incorporation and projection of sites and technical protocols produces an uncanny displacement of the writer's body onto diverse part objects, and in turn to an intense and real inhabitation of the net through writing. The fundamental poetic situation of net writing is the phenomenology of "as-if." Net writing involves construal of the world through the imaginary.
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