Beginning app development with flutter, Payne, Rap
Автор: Mike van Drongelen et al Название: Lean Mobile App Development ISBN: 1786467046 ISBN-13(EAN): 9781786467041 Издательство: Неизвестно Рейтинг: Цена: 8091.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Develop lean iOS and Android apps using industry standard techniques and lean development practices. About This Book* Build ready-to-deploy apps with less iterations and shorter development times* Adopt the lean startup methodologies to develop iOS and Android apps that shine in the App Store* This hands-on guide puts continuous innovation into practice to develop successful mobile appsWho This Book Is ForThis book is for developers, CTOs, and architects working for a startup or another kind of lean startup environment, such as start-up within a cooperation. It is is ideal for any iOS and Android developer who wants to build successful mobile apps by adopting the lean startup methodology.
What You Will Learn* Apply the lean startup methodology to real Android and iOS development* Define what your hypotheses are by creating an Minimal Viable Product* Validate your idea against the Business Model Canvas* Gather feedback through statistics and by getting user comments, learn from it, and adapt your app accordingly* Develop skills and devise strategies to build versatile and flexible apps that meet changing business requirements* Investigate the possibilities when you need to pivot your start-up idea whether in a startup or an established business. * Create a successful app and get tips on how to boostconversion and how to optimize the on boardingprocess. In DetailLean is the ultimate methodology for creating a startup that succeeds.
Sounds great from a theoretical point of view, but what does that mean for you as an a technical co-founder or mobile developer?By applying the Lean Start-up methodology to your mobile App development, it will become so much easier to build apps that take Google Play or the App Store by storm. This book shows you how to bring together smarter business processes with technical know-how. It makes no sense to develop a brilliant app for six months or longer only to find out later that nobody is interested in it.
Build a Minimum Viable Product (MVP) first. Validate your hypotheses early and often. Discover effective product development strategies that let you put Facebook's famous axiom "move fast and break things" into practice.
A great app without visibility and marketing clout is nothing, so use this book to market your app, making use of effective metrics that help you track and iterate all aspects of project performance. Style and approachThis book takes a hands-on approach to developing apps through the Lean Start-up Methodology. Following a 50% business and 50% tech approach, this book is filled with practical examples and real-world experiments.
Автор: Dennis Sheppard Название: Beginning Progressive Web App Development ISBN: 1484230892 ISBN-13(EAN): 9781484230893 Издательство: Springer Рейтинг: Цена: 5309.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Build fast, reliable web applications using the latest web development technologies. This book provides step-by-step learning through the process of transforming a "traditional" web app into a high-performing progressive web app, leveraging principles and lessons taught throughout the book. You will learn to improve the performance, reliability, reach, and user engagement of mobile web applications through the use of specific, practical examples.
Because most non-trivial web applications developed today use JavaScript frameworks, you will learn about the most popular frameworks offering a PWA right out of the box, including React, Preact, Vue.js, Angular, and Ionic. You also will learn which tools to enlist to measure your application's performance, such as Google's Lighthouse.
Beginning Progressive Web App Development includes best practices to make your app work even when an end user has a poor or no Internet connection, and to send notifications and reminders with the Notification and Push APIs to keep your users engaged. You will come away with an understanding of the technologies--application shells, server push technology, and caching--that will allow you to rapidly deliver content to your users.
As important as it is to provide mobile users with a great experience, the principles of PWAs are not limited to smartphones. Most of what you will learn in this book is directly applicable to web applications on all screen sizes.
What You'll Learn
Achieve nearly instant loading times
Implement service workers to make your app load faster and work while users are offline
Keep users engaged with web notifications
Measure the performance and reach of your web applications
Transform your existing web app into a progressive web app
Create a progressive web app from scratch
Understand what building a truly fast web app entails with Google's PRPL pattern
Who This Book Is For
Web developers with prior JavaScript experience
Автор: Ahmed Bakir Название: Beginning iOS Media App Development ISBN: 1430250836 ISBN-13(EAN): 9781430250838 Издательство: Springer Рейтинг: Цена: 5304.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code.
Автор: Henry Lee; Eugene Chuvyrov Название: Beginning Windows Phone App Development ISBN: 1430241349 ISBN-13(EAN): 9781430241348 Издательство: Springer Рейтинг: Цена: 5583.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Microsoft`s Windows Phone 7 handsets have injected a new vibrancy into the smartphone marketplace and provided bold new opportunities for the Microsoft development community.
Описание: Explore what Flutter has to offer, where it came from, and where it’s going. Mobile development is progressing at a fast rate and with Flutter – an open-source mobile application development SDK created by Google – you can develop applications for Android and iOS, as well as Google Fuchsia.Learn to create three apps (a personal information manager, a chat system, and a game project) that you can install on your mobile devices and use for real. You will begin by getting a solid foundation of Flutter knowledge, and building on it immediately by constructing two more traditional productivity apps.. You will also learn to create a game, enabling you to see a whole other perspective on what Flutter can do. In addition to building these apps, you'll have the benefit of reviewing real-world issues you might encounter, along with ways to deal with them through tips and tricks, all designed to make your Flutter experience that much more productive and, frankly, fun!Practical Flutter will leave you with a solid grasp of how to build apps with Flutter, and springboard into creating more advanced apps on your own. By the time your journey through this material concludes, another larger one will begin as you springboard, well-prepared, into the larger world of Flutter development, tackling any project that comes your way with aplomb. Practical Flutter is a learning adventure you won't want to miss.What You'll LearnGet a Flutter project started and logically structure itUse the interface elements Flutter provides, such as widgets, controls, and extensionsBuild layouts using interface elementsUse available tooling, specifically Android StudioLeverage server-side development and connect a Flutter app to a server back-end. Who This Book Is ForMobile developers who are looking to build for multiple mobile platforms and trying to do so with a codebase that is largely the same across all. Basic knowledge of iOS and Android generally, and some general programming experience is expected.
Автор: Fu Cheng Название: Flutter Recipes ISBN: 148424981X ISBN-13(EAN): 9781484249819 Издательство: Springer Рейтинг: Цена: 6288.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app publishing, and continuous integration. Although Flutter presents a rich, cross-platform mobile development framework, helpful documentation is not easily found. Here you’ll review solutions to various scenarios and use creative, tested ways to accomplish everything from simple to complex development tasks. Flutter is developed using Dart and contains a unique technology stack that sets it apart from its competitors. This book takes the mystery out of working with the Dart language and integrating Flutter into your already existing workflows and development projects. With Flutter Recipes, you’ll learn how to build and deploy apps freshly started in Flutter, as well as apps already in progress, while side-stepping any potential roadblocks you may face along the way. What You'll Learn
Debug with Dart ObservatoryProgram accessibility and localization featuresBuild and release apps for iOS and AndroidIncorporate reactive programming
Who This Book Is For
Mobile developers with some experience in other frameworks who would like to work with the growing and popular Flutter.
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene.
You'll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you'll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you'll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.
ARKit is Apple's software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device's camera.
What You'll Learn
Access the camera
Use ARKit's hit testing for tracked geometry
Apply and combine real world and virtual physics
Who This Book Is For
Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.
Автор: Rocchi Cesare Название: Beginning iOS Cloud and Database Development ISBN: 1430241136 ISBN-13(EAN): 9781430241133 Издательство: Springer Рейтинг: Цена: 4186.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: As the majority of apps use some sort of data-and that only will grow as apps become more complex with rich and streaming media-this book shows developers how to create apps for iCloud, Apple`s new cloud computing storage and data service.
Автор: Jack Nutting; Fredrik Olsson; David Mark; Jeff LaM Название: Beginning iPhone Development ISBN: 1484202007 ISBN-13(EAN): 9781484202005 Издательство: Springer Рейтинг: Цена: 4745.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: 1. Welcome to the Jungle
2. Appeasing the Tiki Gods
3. Handling Basic Interaction
4. More User Interface Fun
5. Rotation and Adaptive Layout
6. Multiview Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. Collection Views
11. iPad Considerations
12. Application Settings and User Defaults
13. Basic Data Persistence
14. Hey! You! Get onto iCloud!
15. Grand Central Dispatch, Background Processing, and You
16. Core Graphics: Drawing with Quartz
17. Getting Started with Sprite Kit
18. Taps, Touches, and Gestures
19. Where Am I? Finding Your Way with Core Location and Map Kit
20. Whee! Gyro and Accelerometer!
21. The Camera and Photo Library
22. Application Localization
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