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Designing for the User Experience in Learning Systems, Evangelos Kapros; Maria Koutsombogera


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Автор: Evangelos Kapros; Maria Koutsombogera
Название:  Designing for the User Experience in Learning Systems
ISBN: 9783030069155
Издательство: Springer
Классификация:



ISBN-10: 303006915X
Обложка/Формат: Soft cover
Страницы: 251
Вес: 0.55 кг.
Дата издания: 2018
Серия: Human–Computer Interaction Series
Язык: English
Иллюстрации: XII, 251 p. 88 illus., 80 illus. in color.
Размер: Book (Paperback Initiative)
Основная тема: Computer Science
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant. Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing. This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners. The chapter User requirements when designing learning e-content: interaction for all is available open access under a CC BY 4.0 license at link.springer.com
Дополнительное описание: User Experience in and for Learning.- Education, Technology and Design: A much needed interdisciplinary collaboration.- A Universally Acceptable Self-Assessment Gamified Framework and Software Application to Capture 21st Century Skills.- Designing Pedagog



Designing for the User Experience in Learning Systems

Автор: Evangelos Kapros; Maria Koutsombogera
Название: Designing for the User Experience in Learning Systems
ISBN: 3319947931 ISBN-13(EAN): 9783319947938
Издательство: Springer
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Цена: 15372.00 р.
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Описание: While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant. Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing. This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners. The chapter 'User requirements when designing learning e-content: interaction for all' is available open access under a CC BY 4.0 license at link.springer.com

Design, User Experience, and Usability: Designing Pleasurable Experiences

Автор: Aaron Marcus; Wentao Wang
Название: Design, User Experience, and Usability: Designing Pleasurable Experiences
ISBN: 331958636X ISBN-13(EAN): 9783319586366
Издательство: Springer
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Цена: 13974.00 р.
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Описание: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set.

LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training.

LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology.

LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.

Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience

Автор: Aaron Marcus
Название: Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience
ISBN: 3319076671 ISBN-13(EAN): 9783319076676
Издательство: Springer
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Цена: 12298.00 р.
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Описание: Design theories.- Methods and tools.- User experience evaluation.- Heuristic evaluation.- Media and design.- Design and creativity.

Design, User Experience, and Usability: Designing Interactions

Автор: Marcus
Название: Design, User Experience, and Usability: Designing Interactions
ISBN: 3319918028 ISBN-13(EAN): 9783319918020
Издательство: Springer
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Цена: 6986.00 р.
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Описание: The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018.

Designing for Service: Key Issues and New Directions

Автор: Daniela Sangiorgi, Alison Prendiville
Название: Designing for Service: Key Issues and New Directions
ISBN: 1474250130 ISBN-13(EAN): 9781474250139
Издательство: Bloomsbury Academic
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Цена: 19008.00 р.
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Описание: Service design is the activity of planning and organizing people, infrastructure, communication and material components of a service in order to improve its quality and the interaction between service provider and customers. It is now a growing field of both practice and academic research. Designing for Service brings together a wide range of international contributors to map the field of service design and identify key issues for practitioners and researchers such as identity, ethics and accountability. Designing for Service aims to problematize the field in order to inform a more critical debate within service design, thereby supporting its development beyond the pure methodological discussions that currently dominate the field. The contributors to this innovative volume consider the practice of service design, ethical challenges designers may encounter, and the new spaces opened up by the advent of modern digital technologies.

Foundations for Designing User-Centered Systems

Автор: Ritter Frank E
Название: Foundations for Designing User-Centered Systems
ISBN: 144715133X ISBN-13(EAN): 9781447151333
Издательство: Springer
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Цена: 4890.00 р.
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Описание: This book introduces human-centered design issues relevant to the design of computer-based systems, providing a framework in which students can develop critical knowledge and skills required for creating interactive technologies with usability in mind.

Designing Context for User Experiences: Building User Experiences

Автор: Hinton Andrew
Название: Designing Context for User Experiences: Building User Experiences
ISBN: 1449323170 ISBN-13(EAN): 9781449323172
Издательство: Wiley
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Цена: 7602.00 р.
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Описание: This practical, insightful book provides a powerful toolset to help information architects, UX professionals, and web and app designers understand and solve the many challenges of contextual ambiguity in the products and services they create.

Advances in Usability, User Experience and Assistive Technology

Автор: Tareq Z. Ahram, Christianne Falcгo (Editors)
Название: Advances in Usability, User Experience and Assistive Technology
ISBN: 3319949462 ISBN-13(EAN): 9783319949468
Издательство: Springer
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Цена: 48913.00 р.
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Описание: This book focuses on emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology.

Designing Effective and Usable Multimedia Systems

Автор: Alistair G. Sutcliffe; Peter Johnson; J?rgen Ziegl
Название: Designing Effective and Usable Multimedia Systems
ISBN: 1475749465 ISBN-13(EAN): 9781475749465
Издательство: Springer
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Цена: 20962.00 р.
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Описание: Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces.

Designing Thriving Systems

Автор: Leslie J. Waguespack
Название: Designing Thriving Systems
ISBN: 3030039242 ISBN-13(EAN): 9783030039240
Издательство: Springer
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Цена: 13974.00 р.
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Описание:

This monograph illuminates a design mindset for systems, artefacts, that not only survive, but thrive.
Of itself an artefact is devoid of design quality – until encountered in a specific social context by human attendants. Design quality is the affect of an intertwining of (a) an artefact’s structural and behavior properties, (b) an attendant humanly conception of quality, an appreciative system, and (c) the enfolding social context of their encounter. To pursue quality in design is to interweave these three strands bound as a durable cord that evokes a visceral satisfaction – or “the delight of a ringing musical chord.”
The human consciousness of design quality is fundamentally metaphoric and dynamic – a perception of reality mediated by a personal value disposition. In the continuum of experience, living moment after moment, both the attendant’s metaphorical appreciation and their sense of quality evolve. And thus, design quality issues from perpetual, concentric cycles of design-construct-experience-learn-assess-calibrate over the life span of relationship with an artefact.
Design-as-a-verb’s purpose is to service the life in that relationship, sustain its survival, and hopefully, raise that life to a state of thriving. Design quality manifests throughout the cycles of design-as-a-verb, rather than as a product of it. Such is the mindset in which the designer must indwell and that design education must nurture.
While all artefacts are systems, the domain of artefact design of which I am most experienced is computing systems. Therefore, I will rest upon that domain to explore a theory and practice of design-as-a-verb – designing thriving systems.
Evaluating User Experience in Games

Автор: Regina Bernhaupt
Название: Evaluating User Experience in Games
ISBN: 1447125576 ISBN-13(EAN): 9781447125570
Издательство: Springer
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Цена: 20263.00 р.
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Описание: It was a pleasure to provide an introduction to a new volume on user experience evaluation in games. The broader eld of HCI can begin to look toward game evaluation for fresh, critical, and sophisticated thi- ing about design evaluation and product development.

Research And Design Innovations For Mobile User Experience

Автор: Rizvanoglu & Cetin
Название: Research And Design Innovations For Mobile User Experience
ISBN: 146664446X ISBN-13(EAN): 9781466644465
Издательство: Mare Nostrum (Eurospan)
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Цена: 27720.00 р.
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Описание: Mobile devices allow users to remain connected with each other anytime and anywhere, but flaws and limitations in the design of mobile interfaces have often constituted frustrating obstacles to usability. <br><br><em>Research and Design Innovations for Mobile User Experience</em> offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile technologies. Through cutting-edge empirical studies and investigative cases, this reference book will enable designers, developers, managers, and experts of mobile computer interfaces with the most up-to-date tools and techniques for providing their users with an outstanding mobile experience.


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