Описание: Partial differential equations are one of the most used widely forms of mathematics in science and engineering. Two fractional PDEs can be considered, fractional in time, and fractional in space. This volume is directed to the development and use of SFPDEs, providing a discussion of applications from classical integer PDEs.
Автор: Strayer Название: Linear Programming and Its Applications ISBN: 0387969306 ISBN-13(EAN): 9780387969305 Издательство: Springer Рейтинг: Цена: 10335.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Linear Programming and Its Applications is intended for a first course in linear programming, preferably in the sophomore or junior year of the typical undergraduate curriculum.
Описание: This book describes a semantic web-based approach for addressing the problem of decision making when information is coming from multiple information sources and is incomplete and/or contradictory.
Автор: Van Verth James M. Название: Essential Mathematics for Games and Interactive Applications ISBN: 1482250926 ISBN-13(EAN): 9781482250923 Издательство: Taylor&Francis Рейтинг: Цена: 16843.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes.
New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting.
The Foundation for Successful 3D Programming The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation.
An Introduction to Creating Real and Active Virtual Worlds This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays.
Web Resource A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.
Автор: Bing-Yuan Cao Название: Fuzzy Geometric Programming ISBN: 1461348846 ISBN-13(EAN): 9781461348849 Издательство: Springer Рейтинг: Цена: 13974.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: lnspired by Zadeh`s fuzzy sets theory, fuzzy geometric programming emerges from the combination of fuzzy sets theory with geometric programming, where models are built in the fuzzy posynomial and the reverse geometric program- ming.
Описание: This book describes a semantic web-based approach for addressing the problem of decision making when information is coming from multiple information sources and is incomplete and/or contradictory.
Автор: A.V. Fiacco; K.O. Kortanek Название: Semi-Infinite Programming and Applications ISBN: 3540123040 ISBN-13(EAN): 9783540123040 Издательство: Springer Рейтинг: Цена: 12157.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This volume presents 20 carefully selected papers that were pre- sented at the International Symposium on Semi-Infinite Programming and Applications, The University of Texas at Austin, September 8-10, 1981.
Автор: H.A. Eiselt; C.-L. Sandblom Название: Linear Programming and its Applications ISBN: 3642092845 ISBN-13(EAN): 9783642092848 Издательство: Springer Рейтинг: Цена: 25853.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The most important classes of problems are surveyed and presented by means of mathematical formulations, followed by solution methods and a discussion of a variety of "what-if" scenarios. Non-simplex based solution methods and newer developments such as interior point methods are covered.
Автор: James K. Strayer Название: Linear Programming and Its Applications ISBN: 1461269822 ISBN-13(EAN): 9781461269823 Издательство: Springer Рейтинг: Цена: 9781.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Linear Programming and Its Applications is intended for a first course in linear programming, preferably in the sophomore or junior year of the typical undergraduate curriculum.
Автор: Marc Schniederjans Название: Goal Programming: Methodology and Applications ISBN: 1461359376 ISBN-13(EAN): 9781461359371 Издательство: Springer Рейтинг: Цена: 20962.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This is a book on Linear-Fractional Programming (here and in what follows we will refer to it as "LFP"). In linear-fractional programming, the goal is to determine a per- missible allocation of resources that will maximize or minimize some specific showing, such as profit gained per unit of cost, or cost of unit of product produced, etc.
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