Описание: This volume LNCS 12204 constitutes the refereed proceedings of the 7th International Conference on Business, Government, and Organizations, HCIBGO 2020, which was held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.* 1439 papers and 238 posters were accepted for publication after a careful reviewing process.
Описание: The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place.
Описание: The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place.
HCI for Well-being and Eudaimonia.- Deception of the "Elephant in the Room" Invisible Auditing Multi-Party Conversations to Support Caregivers in Cognitive Behavioral Group Therapies.- An embodied and ubiquitous E-coach for accompanying older adults towards a better lifestyle.- Designing and testing HomeCare4All: a eHealth mobile app for elderly.- Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health.- Emotional responses to health data visualization.- Improving Dialogue Design and Control for Smartwatches by Reinforcement Learning Based Behavioral Acceptance Patterns.- FaceForward - An AI-based Interactive System for Exploring the Personal Potential.- Designing an Assisted Self-help Mobile App to Cope with Panic Disorder: Preliminary Results and Open Issues.- Digital Overload Reminders - "the right amount of shame"?.- Design of digital coaches for health and wellness in the workplace.- The Influences of Media Naturalness and Mental Model Alignment on Reducing Patient Uncertainty in Virtual Consultation.- Design and Research of Intelligent Products for the Management of Chronic Diseases of the Elderly.- The Efficacy of Virtual Reality Exposure Therapy for Fear of Falling (FOF) in the Elderly.- A New Analysis Method for User Reviews of Mobile Fitness Apps.- How to Present Calorie Information on The Electronic Menu to Help People Order More Healthily.- Learning, Culture and Creativity.- Development and Technical Experience of Plastic Injection Machine for STEAM Education.- Bringing digital transformation into Museums: the Mu.SA MOOC case study.- Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations.- Research on Design of Intelligent Creeping Blanket for Infants Based on Sustainable Design.- Extraction and Reuse of Pattern Configuration for Personalized Customization of Cantonese Porcelain Based on Artificial Intelligence.- VR: Time Machine.- Read Ahoy! A playful digital-physical Viking experience to engage children in finding and reading books.- Toward Inclusive Learning: Designing and Evaluating Tangible Programming Blocks for Visually Impaired Students.- Improvised Music for Computer and Augmented Guitar: Performance with Gen Plug-ins.- Product Design Model for E-Commerce Cantonese Porcelain based on User Perceptual Image in China.- Human Values, Ethics, Transparency and Trust.- Effects of Reputation, Organization, and Readability on Trustworthiness Perceptions of Computer Code.- User Trust and Understanding of Explainable AI: Exploring Algorithm Visualisations and User Biases.- Inclusive Design - Go Beyond Accessibility.- Relational Interaction: Challenges and Opportunities for Social Innovation through Service Co-Production.- An Examination of Dispositional Trust in Human and Autonomous System Interactions.- Are all Perfect Automation Schemas Equal? Testing Differential Item Functioning in Programmers versus the General Public.- Gaps in Neuroethics in Relation to Brain Computer Interfaces: Systematic Literature Review-. TRUE-Transparency of Recommended User Experiences.- Ideal Election Method by Adopting the Interval Scale instead of the Ordinal scale.- Using blink rate to detect deception: a study to validate an automatic blink detector and a new dataset of videos from liars and truth-tellers.- Pathway to a Human-Values Based Approach to Tackle Misinformation Online.- Using Inclusive Research to Promote Inclusive Design: Possibilities and Limitations in a Corporate Environment.- HCI in Complex Environments.- Stability Maintenance of Depth-Depth Matching of Steepest Descent Method using an Incision Shape of an Occluded Organ.- BeaCON - A Research Framework Towards an Optimal Navigation.- Computational Design for complexity-related issues. Strategies to foresee emergent behaviour and social conflict in the 'organic' Tirana.- Research on Service Design of Real-time Translation based on Scenario Analysis.- Deadlo
Описание: This conference proceeding LNCS 12203 constitutes the refereed proceedings of the 12th International Conference on Cross-Cultural Design, CCD 2020, held as part of HCI International 2020 in Copenhagen, Denmark in July 2020. The conference was held virtually due to the corona pandemic.
Описание: Design Theory, Methods and Practice in HCI.- Applying Designing Lines to Develop Audiovisual Systems.- "Boundaries do not sit still." From Interaction to Agential Intra-action in HCI.- Contextual research - why we need to research in context to deliver great products.- Development of an Assessment Model for the Human Centered Design Processes specified in ISO.- Modeling and Runtime Generation of Situation-aware Adaptations.- Ethnographic Practice and the Problem of Context in Interaction Design Education.- Design Interface and Modeling Technique.- Spreading awareness about quality in interaction and UX to young generations.- Ask Me No Questions: Increasing Empirical Evidence for a Qualitative Approach to Technology Acceptance.- Anthropomorphic Design for Everyday Objects.- UX in IxD - User Experience in Interaction Design.- Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces.- Wizardry in Distributed Participatory Design: from design to implementation.- Research on Information Interface Interaction Design Based on Unconscious Cognition.- Understanding Users.- Player Needs First: Understanding Player Needs before Designing a K-pop Themed Mobile Game.- Yayy! You have a new notification: Co-designing Multi-device Locative Media Experiences with Young People.- Observations and Categorisations of Art Practices associated with AI.- DICT and seniors: How can research experience help us map digital skills?.- A Successful Transformation of Work? An Exploratory Analysis on Requirements and Evaluation Criteria.- Insights into the work of Editors of Digital Scholarly Editions for Correspondences.- The Behaviour Observations of Using Rearview Mirror with Distance Indicator.- Research on method of acquiring and screening of personalized functional requirements of smart watches for the elderly based on Kano model.- Human Factors Engineering Development Process in Civil Aircraft Flight Deck Design and Integration.- Documentation tasks with tablet or smartphone in the workplace: A study with respect to OSH.- Research on the Design of Interactive Waiting Interface based on the Elderly User Experience.- Usability, User Experience and Quality.- Evaluating the Usability and the Accessibility of Saudi E-government Websites.- Research on Evaluation Index System of Artificial Intelligence Design Based on User Experience.- Ecological Momentary Assessment Tools: Lessons Learned from an HCI Perspective.- Research on Interactive Usability Evaluation of Mobile Map Navigation Based on User Behavior Pattern.- The Problems with Usability Testing.- Proposal of Quality in Use in Software quality.- Accuracy Assessment of ARKit 2 Based Gaze Estimation.- Usability of Software-Intensive Systems from Developers' Point of View - Current Status and Future Perspectives of International Standardization of Usability Evaluation.- An Experimental Study of Typography using EEG Signal Parameters.- Research on Evaluation of Perceptual Experience Quality of Web-based Panoramic Navigation System Based on Cognitive Mechanism.- User Loyalty Analysis of Knowledge Payment Platform.- A Quantitative Method to Measure Noticeability of Animation in Mobile Interfaces.- Using Reinforcement Learning Agents to Analyze Player Experience.- Images, Visualization and Aesthetics in HCI.- Generating Graphic Representations of Spoken Interactions Revisited: The Tension Factor and Information Not Uttered in Journalistic Data.- Reflections on Data Visualization Design by Professionals in the Tourism Field.- The Image of Presence and the Presence of the Image.- Applying Holo360 Video and Image Super-Resolution Generative Adversarial Networks to Virtual Reality Immersion.- Single Image Contrast Enhancement by Training the HDR Camera data.- Baguamarsh: An Immersive Narrative Visualization for Conveying Subjective Experience.- Information Visualization-Based Study on Interactive Design of Elderly Health Management A
Описание: This 2-volume set constitutes the refereed proceedings of the 4th International Conference on HCI in Business, Government and Organizations, HCIBGO 2017, held as part of the 19 International Conference on Human-Computer Interaction , HCII 2017, which took place in Vancouver, Canada, in July 2017.
Автор: Alfredo Cuzzocrea; Christian Kittl; Dimitris E. Si Название: Availability, Reliability, and Security in Information Systems and HCI ISBN: 364240510X ISBN-13(EAN): 9783642405105 Издательство: Springer Рейтинг: Цена: 6986.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the IFIP WG 8.4, 8.9, TC 5 International Cross-Domain Conference on Availability, Reliability and Security, CD-ARES 2013, held in Regensburg, Germany, in September 2013.
Studies on Driving Behavior.- Hand-Skin Temperature Response to Driving Fatigue: an Exploratory Study.- Toward Driver State Models that Explain Interindividual Variability of Distraction for Adaptive Automation.- Development of a Driving Model that Understands Other Drivers' Characteristics.- Voice User-Interface (VUI) in Automobiles: Exploring Design Opportunities for using VUI through the Observational Study.- Measuring Driver Distraction with the Box Task - A Summary of Two Experimental Studies.- I Care Who and Where you Are - Influence of Type, Position and Quantity of Oncoming Vehicles on Perceived Safety during Automated Driving on Rural Roads.- Evaluation of Driver Drowsiness while Using Automated Driving Systems on Driving Simulator, Test Course and Public Roads.- Conflict Situations and Driving Behavior in Road Traffic - an Analysis using Eyetracking and Stress Measurement on Car Drivers.- Decision-making in Interactions between Two Vehicles at a Highway Junction.- Influencing Driver's Behavior on an Expressway with Intrinsic Motivation.- The Relationship between Drowsiness Level and Takeover Performance in Automated Driving.- Urban and Smart Mobility.- Toolbox for Analysis and Evaluation of Low-Emission Urban Mobility.- Training Pedestrian Safety Skills in Youth with Intellectual Disabilities Using Fully Immersive Virtual Reality - A Feasibility Study.- A Decision Support System for Terminal Express Delivery Route Planning.- A Tactile Interface to Steer Power Wheelchairs for People Suffering from Neuromuscular Diseases.- A Methodological Approach to Determine the Benefits of External HMI during Interactions between Cyclists and Automated Vehicles: A Bicycle Simulator Study.- Mobility-as-a-Service: Tentative on Users, Use and Effects.- A Passenger Context Model for Adaptive Passenger Information in Public Transport.- An Evaluation Environment for User Studies in the Public Transport Domain.- Design Guidelines for the Simulation of the Usage Context "Station" in VR Environment .- UI Proposal for Shared Autonomous Vehicles: Focusing on Improving User's Trust.- Employees' Vulnerability - the Challenge When Introducing New Technologies in Local Authorities.- PRONTOMovel - A Way of Transporting Creativity and Technology.- Multimodal Mobility Packages - Concepts and Methodological Design Approaches.- A Multi-Device Evaluation Approach of Passenger Information Systems in Smart Public Transport.- Investigating the Influencing Factors of User Experience in Car-sharing Services: an Application of DEMATEL Method.- Assistive Systems for Special Needs in Mobility in the Smart City.
Описание: UX Topics in Automated Driving.- Shut Up and Drive? User Requirements for Communication Services in Autonomous Driving.- Towards User-Focused Vehicle Automation: the Architectural Approach of the AutoAkzept Project.- In the Passenger Seat: Differences in the Perception of Human vs. Automated Vehicle Control and Resulting HMI Demands of Users.- Ambivalence in Stakeholders' Views on Connected and Autonomous Vehicles.- User Perception and the Effect of Forms and Movements in Human-Machine Interaction Applying Steer-by-Wire for Autonomous Vehicles.- Human-Systems Integration for Driving Automation Systems: Holistic Approach for Driver Role Integration and Automation Allocation for European Mobility Needs.- Affective Use Cases for Empathic Vehicles in Highly Automated Driving: Results of an Expert Workshop.- A Pilot Study on the Dynamics of Online Risk Assessment by the Passenger of a Self-Driving Car among Pedestrians.- Fluid Interface Concept for Automated Driving.- Human Factor Considerations on Timing of Driver Taking Over in Automated Driving Systems: A Literature Review.- Gender Differences in Simulation Sickness in Static vs. Moving Platform VR Automated Driving Simulation.- Measures for Well-being in Highly Automated Vehicles: The Effect of Prior Experience.- A Filed Study of External HMI for Autonomous Vehicles When Interacting with Pedestrians.- Designing In-Vehicle Experiences.- Evaluating HMI-Development Approaches from an Automotive Perspective.- Smart and Seamless: Investigating User Needs and Recognition for Smartphone-Automobile Interactive Features.- The More You Know, the More You Can Trust: Drivers' Understanding of the Advanced Driver Assistance System.- An Introduction to a Psychoanalytic Framework for Passengers' Experience in Autonomous Vehicles.- Weaving Social Networks from Smart Card Data: An On-Journey-Accompanying Approach.- Effective Alerts for Autonomous Solutions to Aid Drivers Experiencing Medical Anomalies.- Complexity in In-vehicle Touchscreen Interaction: A Literature Review and Conceptual Framework.- The Effects of Collision Avoidance Warning Systems on Driver's Visual Behaviors.- Acceptance and Diffusion of Services based on Secure Elements in Smartphones - Study Design and First Results of the Pretests.- Ontology for Mobility of People with Intellectual Disability: Building a basis of Definitions for the Development of Navigation aid Systems.- The Effect of Multiple Visual Variables on Size Perception in Geographic Information Visualization.- Research on Innovative Vehicle Human-Machine Interaction System and Interface Level Design.- Age-related Differences in the Interaction with Advanced Driver Assistance Systems - A Field Study.- Using Augmented Reality to Mitigate Blind Spots in Trucks.- Range InSight - Visualizing Range-Related Information in Battery Electric Buses.- Investigating the Benefits of Haptic Feedback during In-Car Interactions in Virtual Reality.- A fluid-HMI approach for Haptic Steering Shared Control for the HADRIAN Project.- BLOKCAR: a Children Entertainment System to Enrich and Enhance Family Car Travel Experience.- Influence of Position and Interface for Central Control Screen on Driving Performance of Electric Vehicle.
Описание: This volume constitutes the refereed proceedings of the Second International Conference on Adaptive Instructional Systems, AIS 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.
Описание: This book constitutes the refereed proceedings of the First International Conference on Artificial Intelligence in HCI, AI-HCI 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in July 2020.
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