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Character Rigging and Advanced Animation, Purushothaman Raju


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Автор: Purushothaman Raju
Название:  Character Rigging and Advanced Animation
ISBN: 9781484250365
Издательство: Springer
Классификация:

ISBN-10: 1484250362
Обложка/Формат: Soft cover
Страницы: 280
Вес: 0.57 кг.
Дата издания: 2019
Язык: English
Издание: 1st ed.
Иллюстрации: 254 illustrations, color; 12 illustrations, black and white; x, 260 p. 266 illus., 254 illus. in color.
Размер: 254 x 178 x 16
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: Bring Your Character to Life Using Autodesk 3ds Max
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you’ll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous movies/animation shots. Using these, the further chapters explore using key frames and graph editors to obtain fluid motion in your animations. Practical examples are used to better explain which feature suits a particular scenario. The second module, called the backbone module, introduces you to deformation tools and their use for character animation. Further chapters cover driven animations, constraints posed by bones, bipeds, and the CAT tools available in 3ds Max 2019. The final module, the lifeline module, encourages you to bring your character to life by applying principles learnt in the previous modules. Here you will be guided on how to retarget animations from one character to other characters or rigs.On completing Character Rigging and Advance Animation, you will be able to create character rigs for bipeds and quadrupeds with ease, animating them with life-like motion. What You Will LearnUnderstand the 12 principles of animationSet up an animation-ready character rig from scratchMaster the deformation tools available for animation Who This Book Is ForReaders who are familiar with 3ds Max at a basic level and are looking at getting into character rigging and animation.
Дополнительное описание: Chapter 1: Beginning Animation.- Chapter 2: Refining Animation.- Chapter 3: Advanced Animation.- Chapter 4: Bones.- Chapter 5: Biped.- Chapter 6: CAT Rigging Tools.- Chapter 7: Skinning for Animation.- Chapter 8: Walk and Run Cycles.- Chapter 9: Morph Ani



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