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Games in Management Science, Pierre-Olivier Pineau; Simon Sigu?; Sihem Taboubi


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Автор: Pierre-Olivier Pineau; Simon Sigu?; Sihem Taboubi
Название:  Games in Management Science
ISBN: 9783030191061
Издательство: Springer
Классификация:




ISBN-10: 3030191060
Обложка/Формат: Hardcover
Страницы: 396
Вес: 0.81 кг.
Дата издания: 2020
Серия: International Series in Operations Research & Management Science
Язык: English
Издание: 1st ed. 2020
Иллюстрации: 50 illustrations, color; 10 illustrations, black and white; viii, 442 p. 60 illus., 50 illus. in color.
Размер: 234 x 156 x 24
Читательская аудитория: Professional & vocational
Основная тема: Business and Management
Подзаголовок: Essays in Honor of Georges Zaccour
Ссылка на Издательство: Link
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Поставляется из: Германии
Описание: This book covers a large spectrum of cutting-edge game theory applications in management science in which Professor Georges Zaccour has made significant contributions.


Theory of games and economic behavior

Автор: Neumann, John Von Morgenstern, Oskar
Название: Theory of games and economic behavior
ISBN: 0691130612 ISBN-13(EAN): 9780691130613
Издательство: Wiley
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Цена: 9821.00 р.
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Описание: Published in 1944, "Theory of Games and Economic Behavior" featured a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. This title includes the original text, an introduction by Harold Kuhn, and reviews and articles on the book that appeared at the time of its original publication.

World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316192 ISBN-13(EAN): 9781501316197
Издательство: Bloomsbury Academic
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Цена: 5859.00 р.
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Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

The Consistent Preferences Approach to Deductive Reasoning in Games

Автор: Geir B. Asheim
Название: The Consistent Preferences Approach to Deductive Reasoning in Games
ISBN: 1441938761 ISBN-13(EAN): 9781441938763
Издательство: Springer
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Цена: 16769.00 р.
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Описание: Chapters 1 and 2 motivate the subsequent analysis by introducing the `consistent preferences` approach, and by presenting ex- amples and concepts that are revisited throughout the book. Chapters 3 and 4 present the decision-theoretic framework and the belief operators that are used in later chapters.

ICM Millennium Lectures on Games

Автор: Leon A. Petrosjan; David W.K. Yeung
Название: ICM Millennium Lectures on Games
ISBN: 3642056180 ISBN-13(EAN): 9783642056185
Издательство: Springer
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Цена: 15372.00 р.
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Описание: Since the first Congress in Zurich in 1897, the ICM has been an eagerly- awaited event every four years. As is usually the case in ICM meetings, participants of the ICM Satellite Conference on Game Theory and Applications (Qingdao, August 2(02) hailed from the four corners of the world.

Essay in Cooperative Games

Автор: Gianfranco Gambarelli
Название: Essay in Cooperative Games
ISBN: 1441952608 ISBN-13(EAN): 9781441952608
Издательство: Springer
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Цена: 24456.00 р.
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Описание: Essays on Cooperative Games collates selected contributions on Cooperative Games. The papers cover both theoretical aspects (Coalition Formation, Values, Simple Games and Dynamic Games) and applied aspects (in Finance, Production, Transportation and Market Games).

Decisions, Games and Markets

Автор: Pierpaolo Battigalli; Aldo M. Montesano; Fausto Pa
Название: Decisions, Games and Markets
ISBN: 1461379105 ISBN-13(EAN): 9781461379102
Издательство: Springer
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Цена: 20962.00 р.
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Описание: Decisions, Games and Markets is designed to stimulate new developments in decision theory, game theory and general equilibrium theory, as well as in their applications to economics. The book is divided into three parts - Decision Theory, Game Theory, and the Theory of Markets.

Dynamic Games: Theory and Applications

Автор: Alain Haurie; Georges Zaccour
Название: Dynamic Games: Theory and Applications
ISBN: 1441937560 ISBN-13(EAN): 9781441937568
Издательство: Springer
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Цена: 15372.00 р.
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Описание:

Dynamic games continue to attract strong interest from researchers interested in modelling competitive as well as conflict situations exhibiting an intertemporel aspect. Applications of dynamic games have proven to be a suitable methodology to study the behaviour of players (decision-makers) and to predict the outcome of such situations in many areas including engineering, economics, management science, military, biology and political science.

Dynamic Games Theory and Applications collects thirteen articles written by established researchers. It is an excellent reference for researchers and graduate students covering a wide range of emerging and revisited problems in both cooperative and non-cooperative games in different areas of applications, especially in economics and management science.

Essential Mathematics for Games and Interactive Applications

Автор: Van Verth James M.
Название: Essential Mathematics for Games and Interactive Applications
ISBN: 1482250926 ISBN-13(EAN): 9781482250923
Издательство: Taylor&Francis
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Цена: 16843.00 р.
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Описание:

Expert Guidance on the Math Needed for 3D Game Programming
Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes.

New to the Third Edition
Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting.

The Foundation for Successful 3D Programming
The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation.

An Introduction to Creating Real and Active Virtual Worlds
This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays.

Web Resource
A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors' GDC tutorials.

Optimal Control and Differential Games

Автор: Georges Zaccour
Название: Optimal Control and Differential Games
ISBN: 1461353688 ISBN-13(EAN): 9781461353683
Издательство: Springer
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Цена: 13974.00 р.
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Описание: Optimal control and differential games continue to attract strong interest from researchers interested in dynamical problems and models in management science.

Triangular Norm-Based Measures and Games with Fuzzy Coalitions

Автор: D. Butnariu; Erich Peter Klement
Название: Triangular Norm-Based Measures and Games with Fuzzy Coalitions
ISBN: 9048142962 ISBN-13(EAN): 9789048142965
Издательство: Springer
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Цена: 23757.00 р.
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Описание: This book aims to present, in a unified approach, a series of mathematical results con- cerning triangular norm-based measures and a class of cooperative games with Juzzy coalitions.

Fuzzy and Multiobjective Games for Conflict Resolution

Автор: Ichiro Nishizaki; Masatoshi Sakawa
Название: Fuzzy and Multiobjective Games for Conflict Resolution
ISBN: 379082481X ISBN-13(EAN): 9783790824810
Издательство: Springer
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Цена: 19564.00 р.
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Описание: Decision makers in managerial and public organizations often encounter de- cision problems under conflict or competition, because they select strategies independently or by mutual agreement and therefore their payoffs are then affected by the strategies of the other decision makers.

The Theory of Search Games and Rendezvous

Автор: Steve Alpern; Shmuel Gal
Название: The Theory of Search Games and Rendezvous
ISBN: 1441949089 ISBN-13(EAN): 9781441949080
Издательство: Springer
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Цена: 23751.00 р.
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Описание: Book I considers the zero-sum game that results when the target (here called the Hider) does not want to be found. In this case the Searcher and the Hider can be thought of as a team of agents (simply called Player I and Player II) with identical aims, and the coordination problem they jointly face is called the Rendezvous Search Problem.


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