Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7(495) 980-12-10
  пн-пт: 10-18 сб,вс: 11-18
  shop@logobook.ru
   
    Поиск книг                    Поиск по списку ISBN Расширенный поиск    
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Хиты | |
 

Virtual Reality with VRTK4, Rakesh Baruah


Варианты приобретения
Цена: 8384.00р.
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: Есть  
При оформлении заказа до: 2025-07-28
Ориентировочная дата поставки: Август-начало Сентября
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Rakesh Baruah
Название:  Virtual Reality with VRTK4
ISBN: 9781484254875
Издательство: Springer
Классификация:


ISBN-10: 1484254872
Обложка/Формат: Soft cover
Страницы: 353
Вес: 0.60 кг.
Дата издания: 2020
Язык: English
Издание: 1st ed.
Иллюстрации: 210 illustrations, black and white; xxxviii, 353 p. 210 illus.
Размер: 234 x 156 x 21
Читательская аудитория: Professional & vocational
Основная тема: Computer Science
Подзаголовок: Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality Toolkit
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Германии
Описание: Chapter 1: What is Spatial Computing?

Chapter Goal: To introduce the reader to the broad field of computer vision.

Sub -Topics

1. Explanation and examples of spatial computing

2. Overview of principals of spatial computer from self-driving cars to AR

3. Understanding spatial computing for someone who doesnt know physics

Chapter 2: What is Virtual Reality Toolkit?

Chapter Goal: To demonstrate how Virtual Reality Toolkit (VRTK) simplifies the science of spatial computing.

Sub - Topics

1. A brief history of VRTK framework

2. Why is VRTK useful?

3. Overview of how VRTK works.

4. What readers can hope to accomplish with only VRTK.

Chapter 3: Fundamentals of Virtual Reality Design in Unity

Chapter Goal: To jump-start the fun of making things with a crash-course into the fundamental building blocks of Unity.

Sub - Topics:

1. What is Unity?

2. Im not interested in making games, why would I use a game engine?

3. Unity creates 2D, 3D, AR, VR, and mobile content? Thats too much to learn!

4. What are the fundamentals of Unity?

Chapter 4: Creating a Camera in VRTK

Chapter Goal: To become comfortable with VRTK by first playing with and understanding the principles of camera transform.

Sub - Topics:

1. What is a camera in VR?

2. What if I dont have a head-mounted display like the Oculus Rift?

3. Overview of the physics of a VR camera

4. Exercise: setting up a VR camera with both the VRTK virtual camera and the Oculus SDK

Chapter 5: Doing Things in Virtual Reality

Chapter Goal: Empower the reader with the understanding of how to incorporate interactivity and user input into a VR scene with VRTK.

Sub - Topics:

1. Introduction to VRTKs actions.

2. Exercise: Putting a button in your VR scene.

3. Exercise: Chaining user actions

4. Exercise: Converting complex math into on/off actions

Chapter 6: Using Gestures in Virtual Reality

Chapter Goal: To build on user input and communicate the creation pipeline from body movement to digital representation.

Sub - Topics:

1. An introduction to pointers in VRTK

2. An explanation of the types of poin
Дополнительное описание: Introduction._Chapter 1: Setting.- Chapter 2: The Virtual Cameras.- Chapter 3: Gameobjects, Components, and an introduction to C# Scripting.- Chapter 4:Doin’ Thangs: Input, Events, and Action.- Chapter 5: Keyboard Input As Action- Chapter 6: Controller Bu



Virtual Ascendance: Video Games and the Remaking of Reality

Автор: Griffiths Devin C.
Название: Virtual Ascendance: Video Games and the Remaking of Reality
ISBN: 1442216956 ISBN-13(EAN): 9781442216952
Издательство: Rowman & Littlefield Publishers
Рейтинг:
Цена: 6336.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account of the rise of gaming offers insight into its popularity and place in our culture as well as the impact it has on our daily lives - from the doctor`s office to the family room sofa.

Augmented Reality and Virtual Reality

Автор: Timothy Jung; M. Claudia tom Dieck
Название: Augmented Reality and Virtual Reality
ISBN: 3319877038 ISBN-13(EAN): 9783319877037
Издательство: Springer
Рейтинг:
Цена: 30745.00 р.
Наличие на складе: Поставка под заказ.

Описание: This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences. Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective.  

Unity Virtual Reality Projects

Автор: Linowes Jonathan
Название: Unity Virtual Reality Projects
ISBN: 1788478800 ISBN-13(EAN): 9781788478809
Издательство: Неизвестно
Цена: 10114.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: If you are interested in Virtual Reality, want to learn how it works, and want to create your own VR experiences, this book is for you. We walk you through a series of tutorials and in-depth discussions using the Unity game engine.

Unity Game Development Cookbook: From the Basics to Virtual Reality

Автор: Buttfield-Addison Paris, Manning Jonathon, Nugent Tim
Название: Unity Game Development Cookbook: From the Basics to Virtual Reality
ISBN: 1491999152 ISBN-13(EAN): 9781491999158
Издательство: Wiley
Рейтинг:
Цена: 8394.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible.

Augmented reality and virtual reality.

Название: Augmented reality and virtual reality.
ISBN: 3030062457 ISBN-13(EAN): 9783030062453
Издательство: Springer
Рейтинг:
Цена: 23757.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape.

Augmented Reality and Virtual Reality

Автор: Timothy Jung; M. Claudia tom Dieck
Название: Augmented Reality and Virtual Reality
ISBN: 3319640267 ISBN-13(EAN): 9783319640266
Издательство: Springer
Рейтинг:
Цена: 20962.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers unique services and experiences. Collecting the proceedings of the International AR & VR Conference held in Manchester, UK, in February 2017, the book advances the state of the art in AR and VR technologies and their applications in various industries such as tourism, hospitality, events, fashion, entertainment, retail, education and the gaming industry. The papers presented here cover the most significant topics within the field of AR and VR for both researchers and practitioners, approaching them from a business and management perspective.  


ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru
   В Контакте     В Контакте Мед  Мобильная версия