Автор: Davies Paul Название: Marvel`s Spider-Man: The Art of the Game ISBN: 1785657968 ISBN-13(EAN): 9781785657962 Издательство: Titan books ltd. Рейтинг: Цена: 4651.00 р. Наличие на складе: Есть (1 шт.) Описание: An exclusive look at the art and creation of the PS4 exclusive videogame Marvel`s Spider-Man.
Описание: Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow`s enterprises.
Автор: Hines, Alan; Baez, Marcelo Название: Family and Friends Readers 4: Changing Places ISBN: 019480271X ISBN-13(EAN): 9780194802710 Издательство: Oxford University Press Рейтинг: Цена: 475.00 р. Наличие на складе: Есть
Описание: Family and Friends is a seven-level primary course which offers you an exceptionally strong skills training programme covering language, phonics, and civic education.
Автор: Cooper Название: Game Anim ISBN: 1138094870 ISBN-13(EAN): 9781138094871 Издательство: Taylor&Francis Рейтинг: Цена: 6583.00 р. Наличие на складе: Нет в наличии.
Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.
Автор: Edited by Noam Nisan Название: Algorithmic Game Theory ISBN: 0521872820 ISBN-13(EAN): 9780521872829 Издательство: Cambridge Academ Рейтинг: Цена: 9821.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security.
Автор: Fudenberg, Drew Название: Game Theory ISBN: 0262061414 ISBN-13(EAN): 9780262061414 Издательство: MIT Press Рейтинг: Цена: 17775.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point.
This advanced text introduces the principles of noncooperative game theory -- including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information -- in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.
Описание: The primary focus of the book is to emphasize the major changes in the leadership responsibilities of the school principal and to underscore the necessity for them to gain new knowledge and skills in order to direct their leadership toward meeting the new changes in school-community goals and objectives. M. Scott Norton emphasizes the fact that contemporary issues and problems must be viewed as symptoms of change. The symptoms represent administrative tasks that must be attacked by implementing the primary reason that the school principal is hired, that of leading on-going change. The leader's responsibility focuses on school purposes as set forth in a viable school mission statement. The school's mission statement, that all too often is set forth as a public relations perspective, must instead set forth answers to questions such as, "What is our purpose?" "Why does our school exist?" "What is our reason for being here?" "How do we meet the on-going changes that face us educationally?" The leadership of the school principal "attacks" the symptoms of change by collaborating with the school's faculty to set forth a mission to which all members can commit. Collaboration infers a unification of members' commitments toward the primary purposes of the school. Collaboration and opportunities to confer on an on-going basis are established. Although the school principal's hands are often tied by such factors as lack of resources, underfunded/unfunded mandates, inability to hire and retain highly qualified personnel and constantly changing program requirements related to student testing and teacher performance evaluation, this book places emphasis on the principal's need to become a visionary change agent in order to "attack" the ever changing symptoms of educational change.
Автор: Osborne, Martin J. Название: A Course in Game Theory ISBN: 0262650401 ISBN-13(EAN): 9780262650403 Издательство: MIT Press Рейтинг: Цена: 9311.00 р. Наличие на складе: Нет в наличии.
Описание:
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
Описание: Game-Changing Strategies explains the reasons behind this puzzle and presents practical ideas on how established firms could not only discover new radical business models but also grow them next to their existing business models.
Название: Predator`s game-changing designs ISBN: 1607521504 ISBN-13(EAN): 9781607521501 Издательство: Mare Nostrum (Eurospan) Рейтинг: Цена: 7491.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Describes game-changing designs using research-based strategies for inside organizational participants from CEOs, Boards of Directors, top, middle and lower managers and participants, and those people outside with a stake in its continued performance.
Автор: Hotho Sabine Название: Changing the Rules of the Game ISBN: 0230303536 ISBN-13(EAN): 9780230303539 Издательство: Springer Рейтинг: Цена: 11179.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disciplinary approach and captures emerging trends as well as the issues and challenges faced by businesses, their managers and their workforce in the games industry.
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