Контакты/Проезд  Доставка и Оплата Помощь/Возврат
История
  +7(495) 980-12-10
  пн-пт: 10-18 сб,вс: 11-18
  shop@logobook.ru
   
    Поиск книг                    Поиск по списку ISBN Расширенный поиск    
Найти
  Зарубежные издательства Российские издательства  
Авторы | Каталог книг | Издательства | Новинки | Учебная литература | Акции | Хиты | |
 

The Video Game Debate 2, Kowert, Rachel , Quandt, Thorsten


Варианты приобретения
Цена: 22202.00р.
Кол-во:
Наличие: Поставка под заказ.  Есть в наличии на складе поставщика.
Склад Америка: Есть  
При оформлении заказа до: 2025-08-18
Ориентировочная дата поставки: конец Сентября - начало Октября
При условии наличия книги у поставщика.

Добавить в корзину
в Мои желания

Автор: Kowert, Rachel , Quandt, Thorsten
Название:  The Video Game Debate 2
ISBN: 9780367368722
Издательство: Taylor&Francis
Классификация:

ISBN-10: 0367368722
Обложка/Формат: Hardback
Страницы: 196
Вес: 0.34 кг.
Дата издания: 21.11.2020
Серия: Routledge debates in digital media studies
Язык: English
Иллюстрации: 3 tables, black and white; 1 line drawings, black and white; 1 illustrations, black and white
Размер: 231 x 152 x 15
Читательская аудитория: Undergraduate
Основная тема: Video Games
Подзаголовок: Revisiting the physical, social, and psychological effects of video games
Ссылка на Издательство: Link
Рейтинг:
Поставляется из: Европейский союз
Описание: This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years.


Marvel`s Spider-Man: The Art of the Game

Автор: Davies Paul
Название: Marvel`s Spider-Man: The Art of the Game
ISBN: 1785657968 ISBN-13(EAN): 9781785657962
Издательство: Titan books ltd.
Рейтинг:
Цена: 4651.00 р.
Наличие на складе: Ожидается поступление.

Описание: An exclusive look at the art and creation of the PS4 exclusive videogame Marvel`s Spider-Man.

Lighting for Animation

Автор: Katatikarn Jasmine
Название: Lighting for Animation
ISBN: 1138018678 ISBN-13(EAN): 9781138018679
Издательство: Taylor&Francis
Рейтинг:
Цена: 7195.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you'll find in-depth instruction on:

 

- Creating mood and storytelling through lighting

- Using light to create visual shaping

- Directing the viewer's eye with light and color

- Gathering and utilizing reference images

- Successfully lighting and rendering workflows

- Render layers and how they can be used most effectively

- Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

- Material properties and their work with lighting

- Compositing techniques essential for a lighter

- A guide on how to start your career and achieve success as a lighting artist

 

This book is not designed to teach software packages--there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs.  That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. 

Key Features

  • Stunning examples from a variety of films serve to inspire and inform your creative choices.

  • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.

  • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.
World of scary video games

Автор: Perron, Bernard (university Of Montreal, Canada)
Название: World of scary video games
ISBN: 1501316192 ISBN-13(EAN): 9781501316197
Издательство: Bloomsbury Academic
Рейтинг:
Цена: 5859.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Digital Compositing for Film and Video

Автор: Wright Steve
Название: Digital Compositing for Film and Video
ISBN: 1138240370 ISBN-13(EAN): 9781138240377
Издательство: Taylor&Francis
Рейтинг:
Цена: 8726.00 р.
Наличие на складе: Нет в наличии.

Описание:

Written by senior compositor, technical director and master trainer Steve Wright, this book condenses years of production experience into an easy-to-read and highly-informative guide suitable for both working and aspiring visual effects artists.

This expanded and updated edition of Digital Compositing for Film and Video addresses the problems and difficult choices that professional compositors face on a daily basis with an elegant blend of theory, practical production techniques and workflows. It is written to be software-agnostic, so it is applicable to any brand of software. This edition features many step-by-step workflows, powerful new keying techniques and updates on the latest tech in the visual effects industry.

Workflow examples for:

  • Grain Management
  • Lens Distortion Management
  • Merging CGI Render Passes
  • Blending Multiple Keys
  • Photorealistic Color Correction
  • Rotoscoping

Production Techniques for:

  • Keying Difficult Greenscreens
  • Replicating Optical Lens Effects
  • Advanced Spill Suppression
  • Fixing Discoloured Edges
  • Adding Interactive Lighting
  • Managing Motion Blur

With brand new information on:

  • Working in linear
  • ACES Color Management
  • Light Field Cinematography
  • Planar Tracking
  • Creating Color Difference Keys
  • Premultiply vs. Unpremultiply
  • Deep Compositing
  • VR Stitching
  • 3D Compositing from 2D Images
  • How Color Correction ops Effect Images
  • Color Spaces
  • Retiming Clips
  • Working with Digital Cinema Images
  • OpenColorIO

A companion website offers images from the examples discussed in the book allowing readers to experiment with the material first-hand.

The Best Video Game Ever

Автор: Forte, Lauren
Название: The Best Video Game Ever
ISBN: 1534400478 ISBN-13(EAN): 9781534400474
Издательство: Simon & Schuster
Цена: 550.00 р.
Наличие на складе: Нет в наличии.

Описание: Watch out, 'cause here they come! Alvin and his brothers are obsessed with their new video game in this Level 2 Ready-to-Read based on a popular episode of Bagdasarian Productions' hit TV show, Alvinnn!!! and the Chipmunks, airing on Nickelodeon.

The Chipmunks love their new video game, Mystic Mountain, and Dave worries that they are spending way too much time playing it. But when the Chipmunks challenge Dave to play the game before judging it, suddenly he can't tear himself away from the TV screen either!

TM 2017 Bagdasarian Productions, LLC. All Rights Reserved.

Licensed by PGS Entertainment.

A Course in Game Theory

Автор: Osborne, Martin J.
Название: A Course in Game Theory
ISBN: 0262650401 ISBN-13(EAN): 9780262650403
Издательство: MIT Press
Рейтинг:
Цена: 9311.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Level Up! the Guide to Great Video Game Design

Автор: Rogers, Rogers Scott
Название: Level Up! the Guide to Great Video Game Design
ISBN: 1118877160 ISBN-13(EAN): 9781118877166
Издательство: Wiley
Рейтинг:
Цена: 4435.00 р.
Наличие на складе: Поставка под заказ.

Описание: Provides examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. This book helps you teach how to develop marketable ideas, and learn what perils and pitfalls await during a game`s pre-production, production and post-production stages.

Game Anim

Автор: Cooper
Название: Game Anim
ISBN: 1138094870 ISBN-13(EAN): 9781138094871
Издательство: Taylor&Francis
Рейтинг:
Цена: 6583.00 р.
Наличие на складе: Нет в наличии.

Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

Algorithmic Game Theory

Автор: Edited by Noam Nisan
Название: Algorithmic Game Theory
ISBN: 0521872820 ISBN-13(EAN): 9780521872829
Издательство: Cambridge Academ
Рейтинг:
Цена: 9821.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on incentives and pricing, cost sharing, information markets and cryptography and security.

Game Theory

Автор: Fudenberg, Drew
Название: Game Theory
ISBN: 0262061414 ISBN-13(EAN): 9780262061414
Издательство: MIT Press
Рейтинг:
Цена: 17775.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание:

This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point.

This advanced text introduces the principles of noncooperative game theory -- including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information -- in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.

Video Game Debate

Автор: Quandt Thorsten
Название: Video Game Debate
ISBN: 1138831638 ISBN-13(EAN): 9781138831636
Издательство: Taylor&Francis
Рейтинг:
Цена: 5970.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.

The Video Game Debate

Название: The Video Game Debate
ISBN: 1138831603 ISBN-13(EAN): 9781138831605
Издательство: Taylor&Francis
Рейтинг:
Цена: 24499.00 р.
Наличие на складе: Есть у поставщика Поставка под заказ.

Описание: Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.


ООО "Логосфера " Тел:+7(495) 980-12-10 www.logobook.ru
   В Контакте     В Контакте Мед  Мобильная версия