Автор: Mike Mattesi, Swendly Benilia Название: The FORCE Companion: Quick Tips and Tricks ISBN: 1138341746 ISBN-13(EAN): 9781138341746 Издательство: Taylor&Francis Рейтинг: Цена: 5970.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dynamism and energy! This book is an excellent companion to the FORCE brand as it delivers hundreds of FORCE drawings with succinct notations, approved by Mike Mattesi, about improving your FORCE drawing skills.
Автор: Akenine-Mo Ller Название: Real-Time Rendering, 4E ISBN: 1138627003 ISBN-13(EAN): 9781138627000 Издательство: Taylor&Francis Рейтинг: Цена: 13320.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.
Автор: Krause Stefan Название: Freydal. Medieval Games. The Book of Tournaments of Emperor Maximilian I ISBN: 3836576813 ISBN-13(EAN): 9783836576819 Издательство: Taschen Рейтинг: Цена: 19924.00 р. Наличие на складе: Есть (1 шт.) Описание: Named after Maximilian I`s literary alter ego, Freydal is the largest extant tournament book of the Late Middle Ages, inscribed in the UNESCO Memory of the World program. This publication from Vienna`s Kunsthistorisches Museum commemorates the 500th anniversary of Maximilian`s death, combining for the first time all 255 gold- and silver-...
Автор: Beiman Название: Prepare To Board Creating Story & C ISBN: 1498797008 ISBN-13(EAN): 9781498797009 Издательство: Taylor&Francis Рейтинг: Цена: 7195.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание:
Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.
Key Features
Adapt key techniques, tips and tricks of experienced character designers and storyboard artists with 30 years of experience to your film, television and animation projects.
Save time and money with workflow solutions and avoid common mistakes and problems with troubleshooting tips.
Implement creative solutions for your own projects with this invaluable resource for beginner and intermediate artists with examples of what a good storyboard and character design should look like and example of poorly designed storyboards. and tricks.
Further your artistic skill development with an interactive, companion website which will includes video tutorials, examples of animatics and good and bad pitching techniques.
Автор: Gregory Название: Game Engine Architecture 3E ISBN: 1138035459 ISBN-13(EAN): 9781138035454 Издательство: Taylor&Francis Рейтинг: Цена: 12707.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: New to this edition: update the section on game console HW, extend the rendering chapter, include a section on 2D GUI, new chapter on multiplayer networking, more coverage of the Unity game engine.
Автор: Kirsteen Robson Название: Little Children`s Pencil and Paper Games ISBN: 1474952127 ISBN-13(EAN): 9781474952125 Издательство: Usborne Рейтинг: Цена: 1055.00 р. Наличие на складе: Поставка под заказ.
Описание: This fun activity pad is packed with simple two-player games for young children to enjoy while developing their turn-taking, observation and logic skills. There are simple instructions on how to play each game, and the tear-out pages are perfect for journeys and holidays.
Автор: Simon Tudhope Название: Pencil & Paper Games ISBN: 1409581357 ISBN-13(EAN): 9781409581352 Издательство: Usborne Рейтинг: Цена: 924.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: Amidst endless apps and computer games, there is still an important place for simple yet engaging games, played with just a piece of paper and a pencil. Whether your battery`s flat, you`re suffering from `screen fatigue`, or you just prefer traditional games, this write-in, tear-off pad is for you, featuring over one hundred games to play.
Автор: Rebecca Gilpin Название: 100 Games To Play on Holiday ISBN: 1409516849 ISBN-13(EAN): 9781409516842 Издательство: Usborne Рейтинг: Цена: 1007.00 р. Наличие на складе: Поставка под заказ.
Описание: A pack of 50 cards with a hundred fun games to play on holiday. Includes imagination and word activities, games for paper and pencil as well as action games for playing outside. Simple text and illustrations make each game easy to understand and play. Perfect to keep children amused, with or without an adult's help.
Автор: Cooper Название: Game Anim ISBN: 1138094870 ISBN-13(EAN): 9781138094871 Издательство: Taylor&Francis Рейтинг: Цена: 6583.00 р. Наличие на складе: Поставка под заказ.
Описание: What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.
Описание: This book by Myrddin John traces the history of the Commonwealth Games. His involvement with the Commonwealth Games commenced with his selection to represent Wales at the 1958 British Empire and Commonwealth Games at Cardiff following which he gathered considerable experience as secretary, coach and ultimately as General Team Manager of the Welsh Team. This is a treatise of the history of the Games since its inception at Hamilton, Canada in 1930 up to the XVI Games in Kuala Lumpur, Malaysia in 1998. The volume records many matters of interest connected with the Games in the 20th Century with an emphasis on the contribution of Welsh athletes and officials in its development. The Commonwealth Games or the "Friendly Games" as they have been affectionately known since 1970, have grown to be one of the foremost attractions in the sporting calendar. The Games have expanded from 6 competing sports in 1930 to 16 in 1998, and they continue to encourage young people to participate in sport, to develop confidence by participating in friendly rivalry.
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