Engineering Psychology and Cognitive Ergonomics. Mental Workload, Human Physiology, and Human Energy: 17th International Conference, Epce 2020, Held a, Harris Don, Li Wen-Chin
Автор: Luca Longo; M. Chiara Leva Название: Human Mental Workload: Models and Applications ISBN: 3319610600 ISBN-13(EAN): 9783319610603 Издательство: Springer Рейтинг: Цена: 9083.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the First International Symposium on Human Mental Workload: Models and Applications, H-WORKLOAD 2017, held in Dublin, Ireland, in June 2017.The 15 revised full papers presented together with two keynotes were carefully reviewed and selected from 35 submissions.
Описание: This book constitutes the refereed proceedings of the 4th International Symposium on Human Mental Workload: Models and Applications, H-WORKLOAD 2020, held in Granda, Spain*, in December 2020.The volume presents one keynote paper as well as 13 revised full papers, which were carefully reviewed and selected from 22 submissions.
Описание: This book documents the accomplishments and lessons learned from the Agent-Based Modeling and Behavior Representation Model Comparison. It examines the ability of a range of integrative cognitive modelings architectures to predict human behavior.
Описание: This book is intended for periodontal residents and practicing periodontists who wish to incorporate the principles of moderate sedation into daily practice. Comprehensive airway management and rescue skills are then documented in detail so that the patient may be properly managed in the event that the sedation progresses beyond the intended level.
Автор: Barfield Название: Human Factors in Intelligent Transportation Systems ISBN: 0805814345 ISBN-13(EAN): 9780805814347 Издательство: Taylor&Francis Рейтинг: Цена: 9645.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: The Intelligent Transportation System (ITS) Programme is a cooperative effort by government, private industry and academia to apply advanced technology to resolving the problems of surface transportation. This book addresses human factors concerns for four interlocking technology areas.
Описание: Information Presentation and Visualization.- Rethinking the Usage and Experience of Clustering in Web Mapping.- Environmental Control Units for Inpatient Care at Veterans Affairs Spinal Cord Injury Centers: Heuristic Evaluation & Design Recommendations.- A Generalized User Interface Concept to enable Retrospective System Analysis in Monitoring Systems.- Utilizing Geographical Maps for Social Visualization to Foster Awareness in Online Communities of Practice.- SeeMe2BPMN: Extending the Socio-Technical Walkthrough with BPMN.- Designing a Dashboard Visualization Tool for Urban Planners to Assess the Completeness of Streets.- Exploring Ontology-based Information Through the Progressive Disclosure of Visual Answers to Related Queries.- A Template for Data-Driven Personas: Analyzing 31 Quantitatively Oriented Persona Profiles.- Does Visualization of Health Data Using an Accelerometer be Associated with Promoting Exercise among Elderly People?.- A Visualization Tool for the CIRMMT Distinguished Lecture Series.- Gender Difference in Preference for Apple Watch Dial Interface.- A Detailed Examination of User Interactions with Two Different Data Interfaces.- Service Design and Management.- Feature Analysis of Customers Purchasing Cars in Japan.- Waiting Time Analysis at University Hospitals based on Visitor Psychology.- Creating New Strategies for the Changing Sports Business ~The Case of Nippon Professional Baseball .- Consumer Analysis of High Sensitivity Layer.- Comprehensive Evaluation of an Educational Information Management Solution for Parents: MyStudentScope.- Ontology Construction for Annotating Skill and Situation of Airline Services to Multi-Modal Data.- Proposal for the Tablet-Based Disaster Response Evacuation Drill for Elementary School Children.- Hearing method for user requirement extract in participatory design -designing for service involving local residents.- Effective Disaster Prevention Map Creation Using Road Network Analysis.- Analysis of Mental Model of Users with Network Malfunction.- Information in VR and AR.- Virtual Reality Applications using Pseudo-Attraction Force by Asymmetric Oscillation.- Galvanic Taste Stimulation Method for Virtual Reality and Augmented Reality.- Development of VR Learning Spaces Considering Lecture Format in Asynchronous e-Learning.- Augmented Reality Shopping System through Image Search and Virtual Shop Generation.- Multimodal Inspection of Product Surfaces using Mobile Consumer Devices.- One-Handed Character Input Method for Smart Glasses.- Health Education VR.- Feedback Control of Middle Finger MP Joint Using Functional Electrical Stimulation Based on the Electrical Stimulus Intensity-Joint Torque Relation Model.- Augmented Reality Fashion Show using Personalized 3D Human Models.
Описание: Design Theory, Methods and Practice in HCI.- Applying Designing Lines to Develop Audiovisual Systems.- "Boundaries do not sit still." From Interaction to Agential Intra-action in HCI.- Contextual research - why we need to research in context to deliver great products.- Development of an Assessment Model for the Human Centered Design Processes specified in ISO.- Modeling and Runtime Generation of Situation-aware Adaptations.- Ethnographic Practice and the Problem of Context in Interaction Design Education.- Design Interface and Modeling Technique.- Spreading awareness about quality in interaction and UX to young generations.- Ask Me No Questions: Increasing Empirical Evidence for a Qualitative Approach to Technology Acceptance.- Anthropomorphic Design for Everyday Objects.- UX in IxD - User Experience in Interaction Design.- Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces.- Wizardry in Distributed Participatory Design: from design to implementation.- Research on Information Interface Interaction Design Based on Unconscious Cognition.- Understanding Users.- Player Needs First: Understanding Player Needs before Designing a K-pop Themed Mobile Game.- Yayy! You have a new notification: Co-designing Multi-device Locative Media Experiences with Young People.- Observations and Categorisations of Art Practices associated with AI.- DICT and seniors: How can research experience help us map digital skills?.- A Successful Transformation of Work? An Exploratory Analysis on Requirements and Evaluation Criteria.- Insights into the work of Editors of Digital Scholarly Editions for Correspondences.- The Behaviour Observations of Using Rearview Mirror with Distance Indicator.- Research on method of acquiring and screening of personalized functional requirements of smart watches for the elderly based on Kano model.- Human Factors Engineering Development Process in Civil Aircraft Flight Deck Design and Integration.- Documentation tasks with tablet or smartphone in the workplace: A study with respect to OSH.- Research on the Design of Interactive Waiting Interface based on the Elderly User Experience.- Usability, User Experience and Quality.- Evaluating the Usability and the Accessibility of Saudi E-government Websites.- Research on Evaluation Index System of Artificial Intelligence Design Based on User Experience.- Ecological Momentary Assessment Tools: Lessons Learned from an HCI Perspective.- Research on Interactive Usability Evaluation of Mobile Map Navigation Based on User Behavior Pattern.- The Problems with Usability Testing.- Proposal of Quality in Use in Software quality.- Accuracy Assessment of ARKit 2 Based Gaze Estimation.- Usability of Software-Intensive Systems from Developers' Point of View - Current Status and Future Perspectives of International Standardization of Usability Evaluation.- An Experimental Study of Typography using EEG Signal Parameters.- Research on Evaluation of Perceptual Experience Quality of Web-based Panoramic Navigation System Based on Cognitive Mechanism.- User Loyalty Analysis of Knowledge Payment Platform.- A Quantitative Method to Measure Noticeability of Animation in Mobile Interfaces.- Using Reinforcement Learning Agents to Analyze Player Experience.- Images, Visualization and Aesthetics in HCI.- Generating Graphic Representations of Spoken Interactions Revisited: The Tension Factor and Information Not Uttered in Journalistic Data.- Reflections on Data Visualization Design by Professionals in the Tourism Field.- The Image of Presence and the Presence of the Image.- Applying Holo360 Video and Image Super-Resolution Generative Adversarial Networks to Virtual Reality Immersion.- Single Image Contrast Enhancement by Training the HDR Camera data.- Baguamarsh: An Immersive Narrative Visualization for Conveying Subjective Experience.- Information Visualization-Based Study on Interactive Design of Elderly Health Management A
Описание: This two-volume set of LNCS 12188 and 12189 constitutes the refereed proceedings of the 14th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020.
Описание: Gesture-based Interaction.- A Human-centered Approach to Designing Gestures for Natural User Interfaces.- Comparing a Mouse and a Free Hand Gesture Interaction Technique for 3D Object Manipulation.- Research on Gesture Interaction Design for Home Control Intelligent Terminals.- A Comparative Study of Hand Gesture Recognition Devices for Games.- The Social Acceptability of Peripheral Interaction with 3D Gestures in a Simulated Setting.- Research of Interactive Gesture Usability of Navigation Application Based on Intuitive Interaction.- Gesture-based interaction: Visual gesture mapping.- The Potential of Gesture-Based Interaction.- Detecting Gestures through a Gesture-Based Interface to Teach Introductory Programming Concepts.- A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask.- Speech, Voice, Conversation and Emotions.- The Effects of Body Gestures and Gender on Viewer's Perception of Animated Pedagogical Agent's Emotions.- Integrating Language and Emotion Features for Multilingual Speech Emotion Recognition.- A new approach to measure user experience with voice-controlled intelligent assistants: A pilot study.- Comparing the user preferences towards emotional voice interaction applied on different devices: An empirical study.- Research on Interaction Design of Artificial Intelligence Mock Interview Application Based on Goal-directed Design Theory.- The Effect of Personal Pronouns on Users' Emotional Experience in Voice Interaction.- The Effect of Naturalness of Voice and Empathic Responses on Enjoyment, Attitudes and Motivation for Interacting with a Voice User Interface.- Impression Detection and Management Using an Embodied Conversational Agent.- Expectation and Reaction as Intention for Conversation System.- Augmented Tension Detection in Communication: Insights from Prosodic and Content Features.- How to Design the Expression Ways of Conversational Agents Based on Affective Experience.- Deep Learning-based Emotion Recognition from Real-Time Videos.- Multimodal Interaction.- Designing An AI-Companion to Support the Driver in Highly Autonomous Cars.- SilverCodes: Thin, Flexible, and Single-Line Connected Identifiers Inputted by Swiping with a Finger.- A Defocus Based Novel Keyboard Design.- Affective Haptics and Multimodal Experiments Research.- Recent Multimodal Communication Methodologies in Phonology, Vision, and Touch.- A Framework of Input Devices to Support Designing Composite Wearable Computers.- Introducing Mobile Device-Based Interactions to Users: An Investigation of Onboarding Tutorials.- Multimodal Analysis of Preschool Children's Embodied Interaction with a Tangible Programming Environment.- Identification Method of Digits for Expanding Touchpad Input-. FingerTalkie: Designing A Low-cost Finger-worn Device for Interactive Audio Labeling of Tactile Diagrams.- A Virtual Mouse Interface for Supporting Multi-User Interactions.- Floating Hierarchical Menus for Swipe-based Navigation on Touchscreen Mobile Devices.- Touch Position Detection on the Front of Face Using Passive High-functional RFID Tag with Magnetic Sensor.- Human Robot Interaction.- One-hand Controller for Human-Drone Interaction - a Human-centered Prototype Development.- Sexual Robots: the Social-Relational Approach and the Concept of Subjective Reference.- Theses on the Future Design of Human-Robot Collaboration.- Trust on Service Robots: A Pilot Study on the Influence of Eyes in Humanoid Robots during a VR Emergency Egress.- Modelling the Collaboration of a Patient and an Assisting Humanoid Robot during Training Tasks.- Multi-Human Management of Robotic Swarms.- The Current Status and Challenges in Augmented-Reality Navigation System for Robot-Assisted Laparoscopic Partial Nephrectomy.- Database Semantics for Talking Autonomous Robots.- Emotion Synchronization Method for Robot Facial Expression.- Human-Robot Interaction in Health Care: Focus on Human Factors.- Eval
Описание: This book constitutes the proceedings of the 17th International Conference on Engineering Psychology and Cognitive Ergonomics, EPCE 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020.
Автор: Luca Longo; M. Chiara Leva Название: Human Mental Workload: Models and Applications ISBN: 3030142728 ISBN-13(EAN): 9783030142728 Издательство: Springer Рейтинг: Цена: 9502.00 р. Наличие на складе: Есть у поставщика Поставка под заказ.
Описание: This book constitutes the refereed proceedings of the Second International Symposium on Human Mental Workload: Models and Applications, H-WORKLOAD 2018, held in Amsterdam, The Netherlands, in September 2018.The 15 revised full papers presented together with one keynote were carefully reviewed and selected from 31 submissions. The papers are organized in two topical sections on models and applications.
Описание: Cognitive issues in HCI.- Measuring and monitoring cognition.- Cognitive issues in complex environments.- Productivity.- Creativity.- Learning and collaboration.
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